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4.1 out of 5 stars
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4.1 out of 5 stars
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With 'Blood Money', the creators of the successful Hitman series made some significant changes to the gameplay in an attempt to stop it from getting stale. However, many would argue that 'if it ain't broke, don't fix it'. So have they pulled it off?

My first impression from the introductory level was that most of the gameplay changes centre around combat. This initially felt like a step in the wrong direction, as Hitman is all about achieving Silent Assassin by killing no-one but the target without attracting attention. In some respects, Agent 47 is transformed into Sam Fischer, as if the worst happens, he can now use other characters as human shields, shimmy across ledges, hide on top of lifts & fibre wire people underneath & wrestle weapons off guards. While some of these are debateably against the character of the game, they also make it more well-rounded - it is logical to assume Agent 47 could hold his own in close combat. There are some very useful new touches as well, such as being able to inject your sedative into food & drink. Remote bombs & poison are now also part of 47's standard kit, rather than having to be found in the game. Oh yes - and in some of the missions, on of the 'innocent bystanders' is an assassin who is targetting YOU!

The gameplay can be affected if you were spotted in previous missions or caught on a security camera & so on. This aspect is very well done. If you are caught on CCTV, you will need to steal the camera footage during the mission & if your face becomes too well known, you'll need to spend your blood money on bribing policemen instead of upgrading your kit. If you adopt a disguise & leave your suit behind, you even have to buy a new one! This is a nice new aspect with rooom to expand on in future chapters.

One of the most curious changes is that, despite the gravitas of its title, 'Hitman: Blood Money' replaces the darkness which characterised 'Contracts' with a more slapstick approach. Instead of fetish parties in abatoirs & human hunts, Agent 47 can disguise himself as a clown, Big Bird & Santa. One target in the Mardi Gras level, who looks a lot like Road Runner in their carnival costume, can be taken out by having a piano dropped on them. Why someone in New Orleans left a grand piano suspended by a cable in midair is anyones' guess but hey, whatever gets the job done. Interestingly, this doesn't detract from the gameplay. Instead, it give Blood Money its own unique character within the Hitman series, giving it quite a fresh feel for the 4th outing of this series. The onjgoing story - told through animated sequences between missions - is also very intruiging & adds an extra dimension, as the wider implications of cloned assassins running amok in the world are considered.

As a huge fan of the Hitman series, I was initially unsure of some of the changes but now I'm most of the way through the game, I'm loving it. Not so much 'more of the same' but 'more of what I loved' - plus some nice new twists.
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on 6 August 2006
a brilliant game, i loved every minute ive played it. it makes you think hard, its not just about killing. theres alot more to it. if you like splinter cell id imagine you would love this. you need alot of patience and time to play it. with great graphics and superb game play, its deffinately worth every penny.
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on 13 June 2006
If we could try to push the disappointing 'Hitman Contracts' to the back of our minds and pretend it was just a bad dream and look to this, what is in effect Hitman 4: Hitman Blood Money.

It's good. It's back to form for Agent 47 and, though the game still has plenty of glitches to be ironed out, some annoying invisible walls (really, lads; try to understand there's nothing more irritating) and some silly niggles that make you go 'now why can't I shoot the window here and simply climb through?', in general, this is a satisfying experience. It's because of those glitches, though, that I've marked it four out of five, rather than given it full marks.

The game is, as is Hitman 2, extremely replayable as they're seem to be several different ways to do many of the missions. And to plan a mission and then see it play out in front of you is very satisfying. Was it worth the wait? I think so, although the game is a tad short. Still, better short and well made than huge and messy.

The Computer AI can still be a bit rubbish, though the developers have made things much less infuriating - now if you're not supposed to go through a door, people will wave you away instead of opening fire instantly.

The new accident system is clever, though it doesn't seem to matter how accidental you make each hit - the papers still seem to know it was murder no matter how careful you've been.

But, Hitman is definitely on the right road again. Sure, there's room for improvement. There's room for development and it is now possible to see how far the developers could go with this franchise. The possibilities are endless. Let's hope they don't get lazy again when it comes to Hitman 5.

For the moment, though, sit back and enjoy this game. Forget Contracts. Blood Money is the real Hitman 3!
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on 19 July 2016
Did not realise that Blood Money does not play on Xbox 360...so i bought the Xbox 360 one.Once again pretty good game
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on 30 June 2012
I love the Hitman games. This one was really good although, i would prefer more missions, there's not enough for me!
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on 12 July 2015
great game last one made before they made hitman crap in my opinion
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on 21 September 2014
ordered game for x box 360 so returned for a refund
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