15 of 29 people found the following review helpful
on 9 October 2004
This game is just the ultimate driving game its nothing compared to the other two. There are great online features and gthis games is jusat great. If you have seen a hot car on your street its on the game, there are loads more cars than before. There is also great camra angels and the crashes are owsem!! there are great new tracks but you get to drive to them. There are three different cities all conected by freeway so you are in control 100% If you get the chance to buy this game then do its just amazing. If you love driving games this is for you!!!
5 of 11 people found the following review helpful
on 1 December 2004
Need For Speed Underground 2 has made significant improvements compared to its predecessor, the original Need For Speed Underground. The game takes place in a massive free-roaming city, a drastic advancement in this latest Need For Speed title. Its nice to see that EA is trying to target a wider range of consumers by moving from the screaming of heavy metal and the meaningless jargon of rap music, to a selection that includes more variety. The graphic detail is excellent, as is the impressive selection of cars, and accessories. There is a substantial increase in the number of available racing tracks, the introduction of the new Street X race type brings more challenges, though there are few, to a very interesting game, and the time trials available in the first version, which were practically the exact equivalent of Sprint races, have been converted into photo shoots, eliminating the pointlessness and bringing some actual meaning to the race.
Although some fantastic progress has been made, Need For Speed Undergroung 2 still has a few major flaws. By default, the game switches between camera angles when you crash or manage a noticealbe jump, which often makes crash recovery or path correction near impossible and therefore, you need to have some sort of magical knowledge of how what the game will do, and disable the feature before you do anything serious. When the game begins, I found that I had a shortage of money, which was not all that bad and slowly faded away. When I had reached the Level 2 preformance upgrades, I then noticed that I had accumulated a gigantic amount of wealth and, eager to spend it as I often am, I picked two new cars and proceeded to upgrade them. As soon as I hit the Level 3 Upgrades, which become available all at the same time, I also hit a tremendous cash shortage. This problem poses no major threat to the games rating, but the preformance upgrades do. A Level 1 ECU gave my car an unbeleivalbe boost in overall speed and acceleration, however later stages of this upgrade do next to nothing and cost up to three times as much, which may be a realistic approach, but is rather disappointing and adds to the games slow demise. Like virtually all racing games, the fun soon turns to frustration and monotony. Racing is practically the same thing each time other than the fact that the turns and scenery are different, which is why drifting was so enjoyable. Though it is far better than the first game, I still get the feeling that traffic has been placed in my way deliberately, and were it not for the number of accidents the AI opponents undergo, I might think that the computer was attempting to cheat me out of a win. Difficulty is rediculous. Most of the races are incredibly easy, and provide no challenge whatsoever. Then there is the occasional race which is insanely hard to win, such as the downhill drift track, where over 150,000 points are needed to win and although the track is long, the lanes are narrow, meaning that your chances of screwing up are more than above average. It takes a long time to win, and after hearing the same tunes playing over and over again, and losing the race time after time, the game becomes monotonous, and provokes a great deal of anger. This ruins the positive attitude towards drifting and turns fun into mayhem. It gets worse. The corporation has obvioulsy had a major influence on this game, meaning that Electronic Arts probably made an immense profit before the game was even released. The occasional sign, billboard, or logo creates an accurate scene, suitable for a large city, but Need For Speed Underground 2 takes advertising to a whole new level by introducing things such as wireless communication companies, which are slightly inappropriate and give the feeling that you are somehow being hypnotized into purchasing everything the game dishes out at you.
Need For Speed Underground 2 is relly an average game and should come with a warning for those with a very short temper who are likely to lash out at innocent bystanders. For car enthusiasts, it is a game that you would probably be pleased with, but for me, I can certainly do without it.
2 of 8 people found the following review helpful
on 18 December 2004
The graphics of the scenery and surrounding deserve 5 stars - but that's it. The makers seem to have totally focused on the scenery and surrounding and left the rest of the graphics of the game as more of an afterthought. The playable graphics (i.e car, road, singposts etc) are no different to the last Gran Turismo release and just why the makers went to such extreme lenghts with the scenery only to decide that the inclusion of any damage graphics wan't important is beyond me. You write your car off in a head on collision and when your car eventually comes to rest, there's not a mark on it. It is midly playable and the addition of modifications is a new and unique click to gaming, competitions are difficult and only some are entertaining, mastering the handling of the cars is very good and you get the option of racing at night or errr at night, but then....after the introduction of GTA San Andreas and Burnout 3 it would take something special to be a good game. It's just a glam rock version of the Gran Turismo sequels.