Top positive review
45 people found this helpful
Fantastic fun, if a little repetitive and predictable
on 18 November 2004
In so many words this game is an awesome RTS game for a console. However, if you're a fan of RTS games on the PC (like myself) you may not find the tactical choices you make all that inspiring. Despite this I found it really enjoyable and spent many hours (60+ easy) getting through the 4 single player campaigns, in considering going through it all again and choosing some units I didn't used much. The general gist of the game is to lead an army into battle and whoop some ass. You get ground units ranging from your average claymore wielding knights (yeah baby!) to mortar teams and griffon riders (for the humans) and dark elf cavalry riders, undead ghouls and bone dragons (for the err bad guys). You can customise your army any way you feel like and through each battle you gain experience which you can use to upgrade your troops' skills up to a point where you can unleash the odd meteor storm, healing field or lightning storm...your average arsenal I'm sure you'll agree.
What sets this apart from other games of it's type (I'm thinking Dynasty Warriors 3 here) is you actually get to control the outcome of the battle with a large set of units instead of running around as 1 guy bashing the bejesus out of anything that isn't wearing your team's colours. Unfortunately you only get to physically control one individual, that being one of 4 generals (2 human, 2 bad guys), but they have a fun set of moves that you'll spend a while getting to grips with and finding out which are the most appropriate for a given situation. However, I found myself using the same sets of moves all the time, simply because they worked at dealing the making amount of damage to whatever poor sucker(s) that gets in the way of my greatsword. I would wish so much that you could command the leader of your other troops because the AI for melee troops isn't all that fantastic and your physical control of the general in battle tends to swing a HUGE number of odds in your favour. I tended to stick with just using my main general's troop for melee and using the rest of my troop slots for ranged/cavalry type units purely because I knew a spare gang of paladins I took into battle wouldn't be able to hold their own in battle unless I constantly healed them with another unit.
Tactically there are quite a few choices in terms of when to use your aerial support units, prioritising the most lethal enemies and taking them down in a hail of gunfire and when/where to unleash a devastating arsenal of spells. Believe me when I say the graphics and spell effects will get the juices flowing from the moment you launch your first meteor storm.
A fantastically fun badguy bashing romp. I would recommend this to anyone who is at least mildly interested in the genre because it will inspire you to seek out similar titles once you get a taste of the classic arcade fun there is to be had in charging head first into 30 orcs and pulverising them stupid all the while with a beautifully animated and functioning posse of troops at your side.
A definate must for any RTS fan and for anybody that's simply curious.