8 of 8 people found the following review helpful
on 28 February 2004
All you people who have given Super Mario World 1 star definately have a problem. As I see it, this game defined the 2D platformer and still delights audiences with its gameplay, going from the easy (Yoshi's Island) to the not-so-easy (Specials, anyone?). The truth is, I have had the game now for 2 years and STILL haven't unlocked everything. It really is THAT big.
So many different routes through the game- so non-linear it's scary! If you want a game that truly astounds and challenges you, look no further.
4 of 4 people found the following review helpful
on 7 September 2005
I have been affiliated with Mario games since June of 2005, and I'm still obsessed with these games. I don't understand why other individuals don't like it, or have lost interest in it. Let me tell you, I have been looking for this game since the day I have became a fan of these games. I went to every electronic store that I can think of, even the used game shops. I suddenly lost hope of finding the game, and I was about to burst like Krakatoa, and was extremely frustrated, until I came across a store in Portland, Oregon, called EB Games. I went in there, totally naive about what I would find. It has changed my gaming career for a long time to come. Yes, I found Super Mario World. When I played the game, I thought it was an amazing game, full of adventure, though I haven't completed the game yet, but I know some advantages, and disadvantages of this game. One of the advantages of this game is that there's new "Mariomonsters" that are indeed strange in a special way, like Lakitu, and Rex, etc. Another thing is that it has Yoshi. Yoshi has been my favorite Mario character ever since I was introduced to Mario. I like his abilities like making eggs etc. Ok, these are the disadvantages, (mostly about Yoshi). Yoshi can't flutter kick. That means he can't jump very far, and he has minimal intelligence, like he keeps running when you get off, he will keep going until he falls off a cliff. This game is pretty cool, and I am looking forward in completing the game, so get the game. You will love it. Super Mario World will eventually make you a fan like me.
53 of 59 people found the following review helpful
on 27 February 2002
This game is essentially a replica of Super Mario World for the SNES with a few extras thrown in, such as the extra sound effects and Luigi's higher jumping (as well as a modified introduction animation/screen at the start).
All the levels appear to be there from the SNES version and it's an absolute joy to play. The controls are easy (the spin jumnp is now used by pressing the left shoulder button by the way) and the graphics are pretty much identical to that of the SNES version.
There are only two small things I don't like. Firstly, what happened to Mario 3? That was also a good game in my opinion and it would be a shame not to convert it to the gameboy advance.
Secondly the size of the screen can make getting to some of the secret exits a little more difficult than when the game is being played on the SNES, as part of the top and bottom (and possibly the sides too) are cut off when being played on a gameboy. Nintendo have obviously tried to solve this problem and to be fair to them there isn't a problem 99% of the time.
That said, I still think it's a brilliant game and well worth buying.
3 of 3 people found the following review helpful
on 17 March 2004
This is not a platform game. This is an alternative world to loose yourself in. To enjoy as you interact with inhabitants and flora and fauna.
If you have played Mario games you now the format by now. Although this, like the best Mario's in my opinion, is more of an explorable playground rather than level based progression. the aim being more of discovery than simple copmletion.
You guide Mario around this rich universe while helped by various friends, devices and outfits.
This is a classic re-incarnation of a game that was great first time around.
Go on, dive in! You owe it to yourself.
8 of 9 people found the following review helpful
on 25 March 2003
The name pretty much says it all. It is a Mario World, or it is as big as one. 96 levels of pure class. I absoloutely adore mario games. I have all the Nintendo consoles and I have almost every Mazza game. This has to be the best, the biggest and the bestest, ok, it is'nt a word but this game deserves new words to be invented for it, it is that good!. When it first came out on the SNES, this caused a national phenonemon. I didn't expect it to do as well the second time round and it hasn't but that doesn't stop it from being one of the best games of all time. This has to be up there with classics like Ocarina Of Time, F-Zero and the almighty Mario Kart for the SNES. If you don't know what to get for your GBA, this is a game to get. Mario always has had the best games on any Nintendo console so don't mess about and waste time with dirge like The Lord Of The Rings or Scooby Doo get some all time classics such as this, Mario Advance 3 and Mario Kart: Super Circuit. I have never gone wrong when buying Mario Games and I certainly didn't when I bought this babey. Amazon.co.uk have an amazing deal going for £24.99! My daily diet at the moment is Mario Advance 2 for breakfast, lunch and supper and I'm sure it will be for many weeks to come!!! Come on, buy it!
9 of 10 people found the following review helpful
on 26 July 2002
This game (to be rated) is absolutely fabulous. In this game you get a choice of two games,Super Mario world or Mario Bros. classic.In Super Mario World the Mario Brothers(Mario and Luigi)must save Peach or in other words Princess Toadstool,from the feindish Bowzer.In this adventure you have to venture through castles and fortresses and if you're lucky enough ride the friendly back of Yoshi.In Mario Bros. you need to kick all the monsters off the screen.This game sounds easy but it is'nt so easy when you play.
1 of 1 people found the following review helpful
on 2 June 2006
In my opinion this is the greatest game to hit the game boy advanced ( Also along with Metroid Fusion and Metroid Zero) and the best snes game of all time. It's taken right from the snes with a few minor changes here and there, such as multi-player and yet another version of the acrcade super mario game that sees you cleaning up stage after stage of mario enemies.
You have got 9 worlds to explore coming to a total of 96 levels, to get a few of the levels you will have to find secret exits out of stages and so on. Super Mario World also contains, still to this day, one of gamings most beloved secrets of all time, Star Road. If you have never played this game on the snes then trust me your in for a very lucky treat. Top stuff!
6 of 7 people found the following review helpful
on 27 May 2003
Bowzer is up to his tricks again, and it's up to Mario and Luigi to save Princess Toadstall and the Yoshi Clan. Starting on Yoshi's Island, Mario and Luigi must work there way around Dinosaur Land, Rscuing Yoshi's and, by the end, the Princess.
Visiting places such as the Doughnut Plains, the Vanilla Dome and Chocolate Island, Mario and Luigi might just find Star World, and from that, (If your skilled enough) the Special World.
The game itself is not very challenging, but the later levels can be a test of skill, and so can many of the secret levels.
It's an enjoyable game, and a Mario/Luigi fan will love it.
on 1 December 2012
I truly love "Super Mario World". For those looking for a portable edition of this classic, look no further. Just like the other games in the Advance series, there have been changes, which we will discuss at length. First, some information on the "Super Mario Advance" series in general.
The Gameboy Advance is unique in the Nintendo catalogue as being a system without an original Mario title. Barring the abysmal failure of the Virtual Boy, the lack of a Mario title has never occurred before or since. Much like a person without a country, a Nintendo without a Mario just feels adrift and cut off from the rest of the gaming universe and real time gamer economy.
Of course, one could argue that Mario IS Nintendo. To remedy the lack of Mario, instead of developing an original game, instead Nintendo elected to issue the "Super Mario Advance" series, which are simply remakes of pre-existing Mario side scrollers. There were four total. Although disappointing that we never got a real Mario game for the Gameboy Advance, the Advance series holds its own as great portable Mario fun, although this strength is primarily found in the original games themselves. It would have made more sense to use either "Super Mario World" or "Super Mario Bros. 3" as the inaugural title in the "Super Mario Advance" series rather than "Super Mario Bros. 2", but that is neither here no there.
As I said in my review of the original SNES version, "Super Mario World" takes everything Nintendo did right with "Super Mario Bros. 3" and only improves and builds upon that foundation. "Super Mario World" features fantastic, varied levels, creative enemies, memorable boss fights (something that Mario is often weak, strangely), secrets galore, and even debuts Yoshi, Mario's ridable steed. Nintendo scored a huge hit with the "Advance" version of "Super Mario World", selling 3,290,000 copies in the United States and 5,460,000 copies worldwide. Not bad for a few little updates and a nifty repackaging of an old SNES title.
All four "Super Mario Advance" titles include the original arcade title "Mario Bros.". This edition of "Mario Bros." features wireless gameplay if you have another player with a second Gameboy Advance and another copy of the respective game.
Here are the following changes. Although they are legion, they are mostly cosmetic, etc, and the precedence set by "Super Mario Advance", which featured some rather sweeping changes to gameplay, was not followed here..
-The biggest (and most detrimental, for me anyway) addition/change is when Mario gets hit by an enemy, he goes to Super Mario, instead of regular, small Mario, giving him an extra hit point. This change effectivly makes the game much easier
-The spin jump has been moved to the L/R on top,
-Luigi has been added to the opening cut scene. There is a new opening Hot Balloon cutscene added
-After collecting all five Yoshi coins, these turn into Peach Coins with an accompaning cut scene.
-The Boos, Koopalings, Mario, and Luigi all have voices, with some of the Mario/Luigi vocals coming from "Super Mario Advance"
-Defeating Chargin' Chucks (the football enemy) yeild more points in the GBA version, and Climing Koopa gives you 400 points instead of 100
-Players can get up to 999 lives and their save games will retain their extra lies.
-Some Fortresses and Ghost Houses have been redesigned to include Dragon Coins
- Players start with the last power up they had
-There are more message boards present. In the SNES these boards are called "Point of Advice".. In the GBA version, they are "Tourist Tips". After clearing all 96 exits, the majority of these signs congradulate the player.
-A smiling bush represents the Top Secret Area, instead of the yellow level icon in the original
-By pressing L & R, Mario can reenter fortresses on the SNES version. On the GBA version, you must defeat Bowser first, upon which you can then reenter any fortress without any special button combinatons.
-Coloured Yoshis now appear in question blocks.After eating a specific amount of items, Yoshi will lay an egg. In the GBA version, the egg contains different items relative to the coloured Yoshi. The GBA version also tells you the differences between the coloured Yoshis when you first encounter one of these colored Yoshis in the Star World.
-Luigi's sprite is different. Like "Super Mario Bros.: The Lost Levels", Luigi has better jumping ability than Mario but also has less traction. He is also slower than Mario. When Luigi rides Yoshi, Yoshi does not initally swallow enemies - instead he stores him in his mouth to use as projectiels.
-The Princess Peach sprite slightly differs, with bangs and a lighter dress colour.
-After beating the special world and the game map turns to autumn, Mario floats across the sky in a ballon, throwing out Mario masks. These masked enemies still retain their original enemy names, whereas in the SNES version they were given new names.
-Due to having one run button, Mario cannot change directions while flying, or shoot fireballs while hodling an item.
-One of the Bowser statues in the Bowser's Castle does not shoot fireballs in the GBA version, whereas in the SNES the statue does shoot projectiles. Also, the final fight with Bowser now has a time limit.
-There are several cosmetic changes in the ending credits, and some of the names are changed in the credits (with people given different or new roles) as well
-There are various textual changes, especially in regards to the Koopalings
For a portable Mario adventure between 1989-2002, "Super Mario World" is the best of the lot. I have read some comments from players whose first expereince of the Mario titles were with the "Advance Series". They were disappointed in "Super Mario Advance 4: Super Mario Bros. 3", because "Super Mario Advance 2: Super Mario World" felt so much more advanced. To those unfamiliar with these games, playing "SMB3" after "SMW" will come across as strange, but that just shows you that Nintendo took an already fantastic game and just made it better.
As discussed above, there are numerous changes to "Super Mario World", but most are cosmetic. As the Gameboy Advance is long gone, most gamers will probably not play "Super Mario Advance 2" as their first choice if they want to experience "Super Mario World". However, if you see a copy cheap and you have an old DS or Gameboy Advance, pick this one up. It's definitely a keeper. Or, just buy the original "Super Mario World" on the Wii and Wii U Virtual Console.
Barring an original Mario [title] game, this should have been the launch title
on 3 April 2010
Firstly, for people who do not know about the SNES version, super mario world- Super mario advance 2 is a remake of the SNES classic. The GBA version however has some new features that were not available on the SNES version.
If you have a friend who has a GBA and one of the super mario advance series games, you can play multiplayer with them. However it is Mario Bros and in my opinion gets broing over time. There is the option to play Mario bros on your own if you want to.
Super mario world has the same plot to any mario game. Peach gets kidnapped by bowser, mario has to rescue her.
There are a lot more features to the GBA version than the SNES version. On the GBA version there is NO two player game on super mario world. But there is an option to play as luigi instead of mario, and an option to save ANYWHERE you like.
Overall, even if you played the SNES version either on the SNES or virtual console (wii) this is still a great game to play as its one of mario's best games and its a lot cheaper than £40 xbox/PS3/wii titles and in my opinion, this game is sometimes even better than those games.