Top positive review
4 people found this helpful
good, but limited.
on 28 April 2003
This game is graphically unbelievable, and the sound is amazing too. The locations are massive, perfectly realised, and the characters look brilliant. However there are a couple of flaws that bring the game down a little.
The fighting mechanics are interesting. I was expecting a button-basher, but it is really quite complex if you look beneath the surface. Besides the usual variation of kicks, punches and blocks, you can deflect, throw and counter. Most moves have a counter-move, and you can sometimes find your attacks being deflected quite regularly if you are playing against a savvy opponent. Tactics become more of an issue than in a game like Soul Calibur. DoA3 is what you make it. If you want a pick-up-and-play fighter, then it will do the job. If you want a deeper game that you learn over time, then I suppose it could satisfy you too.
The one player mode is fairly limited. The main one player section is the 'story mode', where your character of choice embarks on their (frankly bizarre) personal scenario. You fight around six matches before getting to the end boss. There are also tag-matches, a survival mode, training and team battles. I have found it to be very easy on the normal difficulty level, and impossibly hard on higher difficulty levels. There doesn't seem to be a middle ground in that respect...
The game really comes into its own with two-players. You can fight co-operative tag-matches, or obviously against each other, and it is incredibly fun.
If you regularly play games with other people, then DoA3 is pretty essential. If you are mainly a solo player you might find that, aside from mastering new moves, you can discover everything this game has to offer in a fairly short space of time. Having said that, I think DoA3 is the pick of the Xbox Classics range, and the new price shouldn't suggest any lack of quality.