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12 of 12 people found the following review helpful
4.0 out of 5 stars Short, but incredibly sweet
Nintendo have done the unthinkable - launched their new console with something other than Mario. Initial impressions may be that having Luigi kick start the Gamecube is a poor gimmick to avoid being overly formulaic, but thankfully there are differences here other than green clothes and a thinner physique. Luigi's Mansion invites you down an alternative road to Mario's...
Published on 13 Aug 2002

versus
3.0 out of 5 stars luigis mansion
I just got luigis mansion and to be frank i expected more. The controls are frustrating and annoying unfortunately and the graphics are badly under par. The gameplay does become very good but only after a tedious start which this game has suffered severly because of it. But my advice is stick with it, it does eventually become a very good game which feels very rewarding...
Published on 6 May 2002 by grimsonmatt@htomail.com


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12 of 12 people found the following review helpful
4.0 out of 5 stars Short, but incredibly sweet, 13 Aug 2002
By A Customer
This review is from: Luigi's Mansion (GameCube) (Video Game)
Nintendo have done the unthinkable - launched their new console with something other than Mario. Initial impressions may be that having Luigi kick start the Gamecube is a poor gimmick to avoid being overly formulaic, but thankfully there are differences here other than green clothes and a thinner physique. Luigi's Mansion invites you down an alternative road to Mario's platforming adventures, and offers a more puzzle based quest.
Equipped only with a hoover and a flashlight, and little in the way of bravery, Luigi ventures into his newly won mansion to rescue his portly brother from the escaped ghosts who inhabit the place. In the simplest terms, you're asked to hoover them up so that the local lunatic professor can return them to the paintings they came from. Along the way, you're advised to hoover up hearts to stay alive and money to... well. That would be telling.
This game demostrates the Gamecube pad's brilliance instantly. The control is tight and refined, and very easy to grasp after a few tries, meaning you'll be hoovering ghosts up with ease in no time. You'll also find your hoover being used in different ways will unearth bonuses and solve the wealth of puzzles in the rooms.
The structure is simple - you can access a room to begin with; defeat the ghost(s) in the room and you'll often find a key, which will let you advance to another room. Repeat. Sound boring? It's anything but. Many of the puzzles are brilliantly ingenius, making solving them immensely satisfying. Sometimes randomly vacuuming various things will obtain results, but more often than not serious thinking will go a long way. It's hard to explain, but each room is so littered with surprises that a huge grin will weld itself to your face. Trust me, it's a golden experience.
The graphics are brilliant, but you must have already known that. If you haven't seen them in action, then you'll be amazed. Luigi's animations are fluid, as are the things you can vacuum; aim your hoover at a tablecloth or bedspread and watch how realistic it looks - it's incredible. Also worth mentioning are the excellent shadow effects. Lightning strikes send the shadows of Luigi and other objects streaking up the wall - it's truly fantastic. Other spot effects enhance what is generally an immensely pleasing visual experience.
This is the sort of game you wish would carry on forever, but sadly this is far from the truth. Despite some tricky puzzles, Luigi will take the aveage gamer under 10 hours to finish. And while there is another mansion to play through at the end, most will be disappointed to find that it's just the old one reversed, with harder ghosts. And the replay value is pretty non-existent - when you know how to solve all the puzzles, the game loses some of it's appeal. Nevertheless, you'd be moronic to avoid at least TRYING this game for that reason. It's just like all the best thing - over far too soon.
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8 of 8 people found the following review helpful
5.0 out of 5 stars Luigi's Mansion, 11 May 2002
By A Customer
This review is from: Luigi's Mansion (GameCube) (Video Game)
The world's first Hoover 'em up? This game has brilliant 3D graphics. Luigi wins a mansion in a competition he didn't enter. It is unfortunately full of Ghosts which love the dark. You have to save Mario who has been captured by King Boo and trapped in a portrait.You are armed with only a flashlight, the Poltergust 3000 and a gameboy horror, Professor Elvin Gadd's invention, you must suck up all the ghosts you can. There are 3 medals to collect which enable you to shoot fire, water or ice from your vacuum. It is a superb game overall.
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4 of 4 people found the following review helpful
4.0 out of 5 stars Luigi cleans up, 7 May 2002
By 
This review is from: Luigi's Mansion (GameCube) (Video Game)
For all die hard Nintendo fans, this is a must buy. In this release game, it's not the usual Mario brother bashing the badies. This time it falls to Luigi.
Luigi's won a mansion in a competition he didn't enter, something dodgy going on there!! When he gets there he finds the place riddled with ghosts, and no sight of Mario. After a quick look around, and some other worldly experiences, you meet Professor E. Gadd, inventor of the Poltergust 3000, your weapon to fend off the ghouls. This game gives you good insight of the capabilities of the new style controler, you need nearly all the buttons to play this game. After a brief introduction to ghost catching, it's off the mansion for some serious hunting.
Walking in and out of dark rooms, you can hear Luigi nervously whistling or humming the theme tune. The graphics are lovely. When Luigi shines his torch about you can see dust floating in the air. The flickering candles and the dripping taps all add to the atmosphere.
Catching the ghosts is quite easy, once you get used to the controls, and herein lies one of the main faults of the game. Once you've caught one of the big ghosts, other than trying to find new ways to surprise them, you've caught them all. The most challenging ghosts to catch are actually the Boo's, once you've released them that is. To catch a Boo you have to direct Luigi with the control stick and the 'c' stick.
The game is also surprisingly short. It's possible to finish the game in a couple of days of serious playing.
The idea behind the game is fresh though, and you'll be laughing after 5 minutes play. If this is any indication of things to come from the big N, we should be getting excited.
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8 of 9 people found the following review helpful
4.0 out of 5 stars Centre Stage For Luigi., 5 May 2002
By A Customer
This review is from: Luigi's Mansion (GameCube) (Video Game)
Luigi's Mansion, lets face it looks amazing. The whole mansion is wonderfully created by Nintendo's Secret Magicians. The 'cartoony' style works perfectly, and the character animation is simply astonishing. But its the attention to detail that really makes Luigi, the lighting effects are just mind blowing; the transluscent ghosts, Luigi's trusty torch. Class.
The sound is equally fitting, after only a couple of hours I'm whistling along with Luigi as he explores the dim, creepy mansion. The music itself is typical Nintendo, enchanting and contageous, but with a darker slant.
But, playability is arguably the most important aspect of any video game. And Luigi has it by the Hoover Bag Loads (sorry). Luigi is an absolute dream to play, who would have though vacuuming up gosts could be so much fun - and thats what games should be about Fun. This is easily one of the most playable games in recent years. Its style harkens back to the 1990's 2D platformer, but that aint a bad thing.
There is one little bit of bad news... Longevity. Luigi is short, some say it'll last you about 4 hours, but I (an experienced gamer) would say closer to 6 or 8 hours. And I'd bet you'd go back for some more, anyway (its just so damned FUN). But, if your looking for a good, fun wholesome game, oozing playability and style, Luigi is your man.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Luigi's Mansion(Gamecube), 7 May 2002
By 
Mr E (Chichester) - See all my reviews
This review is from: Luigi's Mansion (GameCube) (Video Game)
Wow, What a fun game. Imagine being able to play a realistic "Ghostbusters" game because basically that's what this is, or so it would seem on the surface but dig deeper and you will discover that there's more to this title than meets the eye..The path through the game is fairly linear but that doesn't distract from the pleasure it gives and its never that frustrating, You always want to see what the next room has in store..Each room in the mansion has at least one ghost to be captured and once that room is free of ghosts the light comes on..Capturing the ghosts is done using a vacuum cleaner (basically) that Luigi wears on his back but if its used for too long at a time it catches fire and the ghost escapes, but get the timing right and the ghost is history..
turn all the lights on in the Mansion to completely exorcise it..The game has lots of lovely little touches such as Luigi whistling the games theme tune and when he's frightened or his health is low it sounds trembly.
Luigi's Mansion may seem a little short to experienced players but the re-play values mean that you will always want to find that last secret that eluded you before, Every so often there will be a big ghost(boss)to tackle and once he is dispached the hoover is emptied at the laboratory...Thats all i'm telling because I don't want to spoil it for you, but if your a Mario fan then this is an essential purchase..
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7 of 8 people found the following review helpful
5.0 out of 5 stars Buy it today or the puppy gets it!, 24 May 2005
I bought this game simply because I wanted some more games to play. I was expecting it to simply be a Mario "jump around and collect coins" type of game, not really my cup of tea but it was reasonably cheep so hey I thought why not.
I was supprised when I first fired this bad boy up I can tell you.
This game is excelent. The graphics are great, the gameplay is great, the storyline is great. The puzzles are not as hard as i would have expected but asides from that most things about this game are good.
The bad points are:
Miss-hitting the "A" button a having to listen to Luigi call out "Mario" (dont snigger, you'll find out how anoying it is)
If you have a gamecube then buy this game, you will love it!
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1 of 1 people found the following review helpful
5.0 out of 5 stars He's Back!!!, 4 May 2002
By A Customer
This review is from: Luigi's Mansion (GameCube) (Video Game)
when i got this game, and started it up, I was instantly astounded, the detail and humour in the beggining sequence is brilliant and the game lives up to the hype around it. Its innovative design make it a fresh experience using an unique controlling system, you swivel luigis torch with one joystick, move with another. the fact that you cant see much without the torch is a frightening experience as you quickly end up just spinning around in hope that a ghost won't sneak up on you. The levels are brilliantly designed and nintendo have put a new angle on a flat series.

My only gripe with this game is that it is too short, but you will want to play it again.
Well done nintendo!
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5 of 6 people found the following review helpful
5.0 out of 5 stars short and sweet, 3 Nov 2005
What lugi's won a mansion! there some kind of catch...well luigi has been set up by king boo the mansion is haunted and mario has been captured and banished in to a painting, it seems king boo is quite happy with his new peice of art work and he plans on adding a luigi painting to his collection also.
So luigi turns up to his new mansion and bumps in to a ghost catcher who informs him on the going on's and supplys you with your wepon for catching the ghosts responsible for trapping mario in a painting, the poltergeist 3000(a hover to a normal person). After quick training on how to catch a ghost luigi is on his way to explore the mansion and clear it of ghosts.
basicly the objective of the game is to clear each room of there ghosts when you catch all the ghosts in a room a chest will appear and reward you with a key alowing you to proceide further in to the mansion.Ghost catching is quite simple, most ghosts need to be startled before you can vacume them up you do this by shining you flash light on them this revels there heart and you power up you hover, to suck the ghost in to the hover you have to hold the c-stick in the same position to where luigi is standing to the ghost.Some ghosts require different tecniqes though and these ghosts will be killed by startling them with water,fire or ice.There are also quite a few ghosts that you need to collect so you can turn them in to paintings and put them in your gallery these ghosts will take alot more thinking in order to catch them but when you do figure it out you feel great, one of these ghosts is a very fat one stuffing his face with rice in order to catch him you suck up his rice and when the ghost waiter comes to replenish his plate suck him up, by now the fat ghost is getting hungury and then he blows his lid and its time for you to suck him up.
The boss battles are also well designed and fun they start off really easy but end up quite tricky, the ghost made up of 50 boo's owned me like 10 times, damm those boo's.
the graphic's are sweet, especially for a first generation gamecube game but the cartoony look is perfect for luigi's mansion, the sound also fits in perfectly giving you a slightly creepy feeling utill you clear a area.
luigi's mansion is a great game to kick off the gamecube era it is extremly fun and will keep you playing to the end.The game can be compleated in a few days for the hardcore but you average gamer will probably take a week or two (5-9 hours gameplay.
Overall i recomend this game for anyone looking for fun because this game is fun and will give you loads of enjoyment.
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5 of 6 people found the following review helpful
4.0 out of 5 stars This isn't Mario 64!, 4 May 2002
By A Customer
This review is from: Luigi's Mansion (GameCube) (Video Game)
The first thing that struck me when I started playing Luigi's Mansion, was the scale of the gaming area - or lack of it.
The play is limited to the mansion of the title and even though Nintendo could have opted for a 'parallel worlds' theme as in Mario 64, they didn't. Instead, we help Luigi rescue his brother, Mario, by searching through the various rooms of the (admittedly large) mansion sucking ghosts up in a vacuum cleaner, finding keys to locked doors and helping Professor Gadd reclaim his art collection - which has run away!
Another feature conspicuous by it's absence, is the - win a special power for completing a task - theme prevalent in most platform adventures. The limited actions you have at the beginning, are the only ones you're going to get, though you do get a few power ups for your vacuum cleaner!
Had this game been released in six months, when the Gamecube has established itself as a viable console and has the software support to prove it, I don't think it would receive much attention from anyone except pure Mario Bros. fans. By that time (hopefully!) much larger, more in depth games will have been released and Luigi's Mansion would look a bit tame - but, with only a few games released at the moment it should be quite popular.
Nintendo obviously haven't opted for releasing an all time classic as part of the first wave of software for their new console, Mario 64, the first platform-adventure release on the N64, was amazing for its time and nothing really touched it until Zelda 64 (and later Donkey Kong)appeared on the shelves - maybe this has made Nintendo wary of peaking too soon, but Luigi's mansion does stand out in its own right.
The graphics are stylised and attractive, think original epsisodes of Scoobie Doo, and there are some really neat effects that show off the Gamecubes advanced capability. The playability is good (if a little frustrating at times) and not having a plethera of moves to deal with any given situation is strangely refreshing.
While the premise is undeniably simple, there are subtle, almost intangible nuances to this game and it does draw you in. It is, as any game worth its' salt should be, extremeley hard to put down.
In short, this is a good game. Not excellent, not amazing, just good - a no frills platform adventure that will have you coming back for more.
I am giving it four stars as,in my opinion, it could have been a little bigger. I don't think (once you have gotten over the size issue) any platform-adventure fan will be disappointed in this title and there are enough nice little touches to keep you amused.
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5.0 out of 5 stars Mansion of your Dreams?, 6 May 2002
This review is from: Luigi's Mansion (GameCube) (Video Game)
Do I hear you say "Luigi? A Ghost Buster?" Well, this is indeed true, and what better character to have the role of "Ghost Buster" ascribed to him than Luigi himself, who's afraid of his own shadow! Ironic, isn't it?
Luigi receives mail one day telling him he was won a great mansion and is provided with a map to find his way to his prize. Luigi calls Mario and tells him of the news and arranges to meet him there. Upon arriving in the gloom, traversing twisted trees and gloomy paths, Luigi reaches the mansion, yet Mario, who should have reached there first is nowhere to be seen. Luigi decides to investigate if Mario has taken the liberty of going in first...
Luigi's Mansion is a fantastic game and does the Gamecube justice as one of its launch titles. The game is for any age, even adults! The basic concept of the game is that you, Luigi, are equipped with your "Poltergeist 3000", (which is really just a vacuum cleaner) and the almighty "Gameboy Horror", a device for searching out Boos and talking to the professor who helps you throughout. It's just like a mobile phone really, but better. Your duty is to find Mario, who could be anywhere, and rid the mansion of the pests that reside within.
There are 4 areas to explore within the mansion, spread out over 5 floors each with its own unique ghosts to catch. There are three different types of ghosts within the game.
There are "Boos", who I'm sure you'll remember if you are a fan of Mario. The point to catching these is so you can unlock new areas within the mansion and obtain a better rank at the end.
There are "Portrait Ghosts" who have escaped from portraits and are living within the mansion who retain the forms of humans.
And there are "Ghosts" who are just doing what they do best, haunting mansions and scaring people.
Catching ghosts introduces a refreshing blend of button bashing and timing. The idea is to shine your torch in a ghosts face to make it reveal it's heart, and when it's heart appears you've got to suck him in while pressing on the analogue pad and shoulder buttons. Some ghosts however aren't prone to get caught so easily. You've got to discover how to make them show their hearts. Whether it's sucking off it's mask to reveal its heart or manipulating objects around you to taunt the ghost, there is a lot of interactivity here.
There are some fantastic touches within the game as well. In areas you haven't yet cleared, Luigi will hum to the background music because he is so scared and whistle in areas which he knows are safe. You can even call out "Mario!" when you feel like adding some drama to his situation. Depending on how much health Luigi has left, which is a heart bar at 100 maximum and 0 minimum, Luigi calls Mario in different ways. If his health's full, he calls Mario in his usual, Italian accent, with 3 different variations, and as his health gets lower, he calls in a rather desperate, petrified way. He also pants when he's low on health.
The surroundings are fully interactive, allowing you to suck sheets off beds and open up cuboards, whether it's to reveal money, mini-mushrooms(You'll see!) or just dust, there's plenty to play with. If you want to keep your mansion tidy, why not suck the cobwebs off the wall to get rid of that gloom? There's also a few rewards for fans introducing a mini quiz game which is Mario orientated, and playing some of the songs of old, from when Mario made his debut on the snes. There's even ghosts of Shy-guys! Remember them?
There's also plenty of secrets to find, including Gold mice, Blue Ghosts and Secret Jewels, which all count towards the end, in which you gain a rank. I won't reveal what the rank is for but you'll see soon enough, its rather flattering!
Do you think you've got what it takes to save Mario, rid the house of ghosts, capture the boos and discover the mystery behind the mansion...?
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Luigi's Mansion (GameCube)
Luigi's Mansion (GameCube) by Nintendo (GameCube)
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