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5 of 5 people found the following review helpful
4.0 out of 5 stars Onimusha edges PS2 toward the 3rd place...
Undoubtedly the best game for PS2 so far, Onimusha: Warlords is an RE clone with an edge.
The edge is the story line and setting. Feudal Japan is the setting and instead of blasting the Undead to bits with pump-action shotguns the hero slashes them to bits with various edged weapons. Capcom have spent a lot of time developing the story in the form of FMV sequences...
Published on 19 July 2001 by simonh_lufc@hotmail.com

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2 of 2 people found the following review helpful
3.0 out of 5 stars Too quick!
This is an excellent game, and I really enjoyed it... but to be honest, I rented it out on the Friday and was finished by Sunday. It's an incredibly short game that is nice in theory, but could do with making the Bosses a bit harder, and more of a storyline in the actual gameplay rather than just show us (albeit absolutely fantastic) clips, which actually were the best...
Published on 29 Nov 2001


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5 of 5 people found the following review helpful
4.0 out of 5 stars Onimusha edges PS2 toward the 3rd place..., 19 July 2001
This review is from: Onimusha: Warlords (PS2) (Video Game)
Undoubtedly the best game for PS2 so far, Onimusha: Warlords is an RE clone with an edge.
The edge is the story line and setting. Feudal Japan is the setting and instead of blasting the Undead to bits with pump-action shotguns the hero slashes them to bits with various edged weapons. Capcom have spent a lot of time developing the story in the form of FMV sequences that really add to the game however; the basic game play remains the same as the original and best "Survival Horror" game, Resident Evil: Horrid villain, in league with demonic forces, wants to be extremely naughty in a remote castle. Realistically one should say "Well, let 'im get on with it 'cos I'm going the pub..." However, having set the scene very well Capcom draw the gamer into the plot and support the experience with excellent graphics, a biting score and some tricky puzzles.
The game takes place in and around a castle now taken over by demonic forces that intend let loose even more tyranny by doing something utterly despicable to the beautiful princess. Enter Samunosuke (pronounced Samu-nos-kay) to put paid to these devilish plans with help from his female Ninja side-kick, Kaede. Samunosuke also has help from a sympathetic Clan of Ogres (don't we all?) and thus can perform some quite stunning feats with Swords, Bows and a particularly vicious looking staff with Machetes on each end. Not wanting to spoil the plot entirely I would just comment that it is quite easy to get some serious destructive ability quickly and whacking the baddies becomes a joy at a very early stage. Support characters pop in and out, usually in FMV, and add to a varied and interesting list of inhabitants. I must mention the "Upside-down-Yoda-on-a-string" at this point and would suggest Capcom fill a gap in the novelty toiletries market as soon as possible!
It would appear that Capcom have balanced the whole project together very well. Some puzzles, for instance, are amazingly simple (Trick Treasure Chests), whilst others are a little more challenging (Water Trap Puzzle against the clock) but this all adds to the theory of giving and then taking away to maintain a high interest level. The game is not easy but it is also not impossibly difficult. It will hold your attention and depending on how good you are in gaming terms may take between 1 and 4 weeks to complete, time permitting.
Some sequences are "jerky" as the scenes cut around to different view angles when rushing around the large milieu. The fight sequences are largely free of this so add a modicum of required skill when prevailing to move onto the next stage. There are neat touches like rustling breezes and annoying omissions like opening doors or running down stairs.
The music score is magnificent. The tension pulses out of the speakers as you edge through tricky areas of the game and always seems to finish at exactly the right moment. Clever coding and anticipation of gamers should be warmly applauded.
In summary Onimusha: Warlords is now hinting at the underlying power of the PS2 and we should all look forward to more of the same in the future.
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4 of 4 people found the following review helpful
5.0 out of 5 stars Onimusha is absolutely Fantastic!, 9 April 2002
By A Customer
This review is from: Onimusha: Warlords (PS2) (Video Game)
Onimusha is, put straight, one of the best ever titles to hit the PS2. As with a large gourp of capcom's games, it's a survival horror fest. To describe it simply, it's Resident Evil in the 16th century japan. With swords. And zombies.
But a large difference from Resi is that its heart is pure action. You don't just run around aiming monsters from a distance; how could I put it, "slow" exploring. You run around carrying large blades, getting close to somehting and beating the hell out of it. Sure,there are puzzles, AND cutscenes, actually quite a bit too many of these for someone who's impatient to carry on, especially at the start. the first ever qaurter of the game is passed in lengthy cutscenes and lots of chatter. in some parts of the game you egt to use the lead character's partner for some sections of the game, which offers a new array of moves. yet with both characters you just button-bash attack to do combos.
The graphics in Onimusha show very well what the PS2 is capable of. The backgrounds are as realistic as real life, yes REAL LIFE! the character models are nearly so, and blend in well. It's all superb. Why, the main character's face is that of a japanese actor! Few of the cutscenes are modified to the ultimate as FMV's, since it's close enough already. The weaponry is also realistic, and the magical attacks look great!
The sound effects are also astounding. Each area has its own unique soundtrack, and they're all cool. They'll make the game definitely more exciting. The sound effects are carried out nicely: you can expect such things as blades clashing with each other, weapon sounds, the wind howling in deep tunnels, monster's shrieks and howls, and growls and many more.
The game's controls are smooth and easy to master. No one should have that much trouble figuring it all out. The gameplay should be divided in two groups: action and puzzle-busting. Your character has the ability to seal demon souls in his gauntlet thung on his arm once he hacks them up. You can then cash these in at magic mirrors to upgrade swords, magics, medicinals and ammunition. You hack up foes, seal the souls, hack some more and so on. There's a whole array of different beasts all with strengths and weaknesses, which makes each baddie-bashing different in tactics. And the game's not all about blades. You'll find a bow and eventually a matchlock gun; the rifle / shotgun of the 16th century. The game's puzzles are varied well. Throughout the game you find tresure boxes with tile locks and other with song locks. the tile lock require you to use your barin to turn a group of tiles in the required order so as to open the box, and you have alimited number of turns. Song boxes require you tosearch in the books you find and collect to find the right words. There are more puzzles which can actually present danger; for example in one sequence the main charactr is trapped in a ,etal chamber which slowly fills up with water. You must then use his partner to solve a puzzle by moving tiles around strategically to form a picture before the trapped one dies drowned. It's all there to form the game.
Onimusha is quite short for a game. It doesn't take much long to complete it even in the first time. There are additions, though. if you collect 20 hidden items called flourites through the game, you get a mini-game to play. This is obviously much shorter than the main game, but can be actually more challenging! Once you complete it you bag yourself a cheat to have evertyhing from the beginning when you replay the game... if you ever would. Onimusha is not all a bad game, it's awesoem, but there isn't enough of it.
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2 of 2 people found the following review helpful
5.0 out of 5 stars sheer brilliance!, 14 May 2004
By 
This review is from: Onimusha: Warlords (PS2) (Video Game)
When I was looking round for a new game to fill my time after completing Devil May Cry, I stumbled across this little gem.
This game has everything you could possibly ask for; some stunning graphics and cut-scenes (just wait until you see trees swaying in the breeze!), tricky puzzles, and some really addictive combat. I found myself praying for more monsters and hellish demons after being able to finish a whole bunch off in spectacular fashion! Being able to knock down the enemies and dispatch them with your sword before they have chance to get up is most impressive!
This game isn't just simply about 'hack 'n' slash', however, there are a few devilish puzzles scattered throughout that will get you really involved in the game.
Finally a word on the sound. The makers of the game really got the atmosphere just right in my opinion, recreating that distinct 'feudal japan' sound.
This games a real treat to play and if you liked Devil May Cry or Soul Reaver, you're gonna love this! 5 *'s!!!!!
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2 of 2 people found the following review helpful
3.0 out of 5 stars Too quick!, 29 Nov 2001
By A Customer
This review is from: Onimusha: Warlords (PS2) (Video Game)
This is an excellent game, and I really enjoyed it... but to be honest, I rented it out on the Friday and was finished by Sunday. It's an incredibly short game that is nice in theory, but could do with making the Bosses a bit harder, and more of a storyline in the actual gameplay rather than just show us (albeit absolutely fantastic) clips, which actually were the best thing about the game!
Hopefully the next version will be more in depth, and more than just a handfull of different enemies. Onimusha 2, save us!
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2 of 2 people found the following review helpful
5.0 out of 5 stars onimusha - superb!, 21 July 2001
This review is from: Onimusha: Warlords (PS2) (Video Game)
first the good points - Onimusha is an excellent game with amazing graphics, effects and is very playable. The levels are well put together and you get a sence of urgency when trying to find keys to open doors or ways to progress to other parts of the game. The game itself has lots of cool features, most enjoyable is the dark realm bonus stage, a great idea. Now the bad points - It only took me 4 days to complete and i didnt use any guides or tips from magazines. Those players who have completed any of the tomb raider or resi evil games will find this very easy, apart from this the game is awesome fun and im still playing it to uncover all the secerets.It does keep you coming back for more. Its one of the best games out for the PS2.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Better than RESI, 22 Nov 2001
By A Customer
This review is from: Onimusha: Warlords (PS2) (Video Game)
I bought this game when it first came out back in the summer. Its a great game and is way better than Resident Evil games, its not very scary though. The game has good graphics and good music for a horror game. The weapons are really cool. The down point of this game is that it only lasted around 10hrs and the voice acting hasn't been done very well eg When the characters have finished saying something their lips would still be moving for a couple of seconds. Over all this is one of the best games on the PS2 and you must buy it. Next year Onimusha 2 comes out I can't wait.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Good stuff, 28 Oct 2001
By 
Vallyon (dudeyvallyonus@btinternet.com) (this place on a hill which smells quite nice) - See all my reviews
This review is from: Onimusha: Warlords (PS2) (Video Game)
This is a damn good game. the graphics are incredible, the beastie mashing is brilliantly fun with disgustingly gory sound efects, and is worth playing again and again, although to be honest, it is a little short(it took me about 9 hours to complete it first time).
its not pant-browningly scary like resident evil or silent hill but it does offer the odd tense moment and it keeps you on your toes.
One of the best things about the game alongside the lush graphics is the control system and the way your character moves, as it is all very natural and it means you always feel like your actually in control of what's going on, rather than struggling to simply face the enemy or something.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Capcom shows arcade perfection, 13 Aug 2001
By 
Mr. Robin D. Coleman (Brighton, UK) - See all my reviews
(REAL NAME)   
This review is from: Onimusha: Warlords (PS2) (Video Game)
Having seen screen shots for its preview, I could only compare the awe-inspiring graphics to the latest arcade games that so put a burning hole in my school trousers. For so long did we have the standard that computer and console games could not equal the power of a coin operated arcade machine. Yet when I played Onimusha Warlords all these memories of anticipation and Xmas present-opening came back. I will try and explain:
Firstly, the graphics. The title sequence sees the PS2 really flex it's movie muscles showing characters with near real expressions and complexion, and battle scenes that leave you wondering how long did it take to even conceive an idea. Plus with many games having a mind-blowing intro, the main game graphics are no let down but prove how much work has gone into this title. The second encounter for the main character within the game is still my favourite - those skeleton warriors. Other charcters can only be treated with 'rabbit in the headlights' syndrome watching their movement (until its too late!). All in all this is real eye-candy and you can see where the 10 million budget went.
The second arcade feel comes in the guise of the Gameplay. Whoever programs this at Capcom is a genius. Every slash, cut, stab and slice is accurately communicated between controller and character leading to total player satisfaction. With easy to use controls, putting in that final killer stab and removing the sword from an enemy's guts puts the biggest grin on your face. As well as the fighting, the main character needs the spirit energies of defeated enermies to keep living (long story!) so the character has a mini-vacuum cleaner to suck up those spirits. As well as the satisfaction from the controller response, the games depth comes to light as there are different kinds of spirit that go towards replenishing your character's health, magic and orb power.
Now the downside: The game's life leaves you thinking 'I want more, alot more!' - almost a victim of its own success. So much effort has been put into the visuals, sounds, and gameplay that a good games player can have it polished off in days. By comparison to Capcom's other close related success, Resident Evil, Onimusha Warlords only has a little more than half the game life. Maybe O.W.2 will deal with these small nagging problems which, like in all product development issues, will become more important to the games player.
The only thing left to complete the 'true arcade experience' would be to build a cabinet with blinker vision side panels, plant a telly in it and your PS2 and hey-presto, no distractions like your girlfriend nagging "go through THAT door" and "don't fight him!" but instead a personal experience which transports you to medieval Japan.
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1 of 1 people found the following review helpful
4.0 out of 5 stars Well played Capcom...., 1 Aug 2001
By A Customer
This review is from: Onimusha: Warlords (PS2) (Video Game)
Onimusha is a great introduction to the power of the PS2. The game follows the same type of gore and interesting storyline as the resident evil games, yet Onimusha offers more interesting fighting tactics and amazing graphics. The cut scenes throughout the game prove to be amazing, and the detail also adds to the perfection. The fact that it is possible to enhance the weapons through out the game also adds to the gameplay, making you want to carry on and on. The music playing alongside is also to be spoken about, the orchastrea is perfectly in tune with the scenes and truly adds once again to the environment. Personally I would say this is one of the best games I have played for a long time. However, I would say that there is one flaw, the length of gameplay. Unfortunately, this is one of those games that becomes so amazing that you really do not want it to end. The gameplay however only lasts for approx. 10 hrs. What I will say however is that there are no annoying points in which you cease moving onwards, no points in the game where you become so angry, you want to launch the controller through the nearest window and never play the game again. Overall I would say this is a true triumph for the PS2.
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4.0 out of 5 stars Brilliant but short!, 19 Nov 2012
By 
A. Brookes - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
Verified Purchase(What is this?)
This review is from: Onimusha: Warlords (PS2) (Video Game)
If anyone is looking for a cheap game with a good story and gameplay which is easy to pick up then this should be it especially if you havent played any of the series. Good simple fun but the game is very short about 3 n a half hours but for the little price you now pay it is very much worth getting
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Onimusha: Warlords (PS2)
Onimusha: Warlords (PS2) by Capcom (PlayStation2)
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