Most helpful critical review
2 of 2 people found the following review helpful
Extreme style, lame play
on 28 October 2000
First thing you notice, is that this game is made with style. Wire frame models of ATV:s, bikes and boarders zoom and rotate in the background, while you choose which one of the cool and trendy adrenaline addicts you want to be. Selection screen is absolutely stylish and shows the difference between game houses and Game Houses; those guys in AM2 or what ever Segas in-house section is responsible of this game, really know what they are doing. They also know how to "push the limit" of our beloved Dreamcast. Graphics are really good and theres no drop of framerate in any situation. And then theres the music. Sound track suits in the game like bruises to mountain bike; bruised bike sorts boys out of men, music crowns the extreme stylishnes of the game and proves that coders are professionals. But still somenthing is missing. Gameplay is empty and hollow. ATV (all terrain vehicle) driving is fun but too easy, and tracks are way too short. Which is the case with all of the six game modes: hand gliding, base jumping, mountain biking, boarding, bungee jumping and ATV racing. The game consists of brief sections of "adrenaline rush", where you try to go through the tracks in allocated time. Basicly the game is arcade racing game transferred to extreme sports world. It is good prover of Dreamcast muscle and Segas programming knowledge, but too hollow for a game. It seems that game have been rushed to publishing due the ongoing console war. Which is sad: it could have been a new "Wipeout"; the game that sold the playstation to wider audiences by beeing so stylish that it is. A missed opportinity really.