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Deadbeats
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1 of 1 people found the following review helpful
on 10 December 2012
I got this comic at the Thought Bubble festival, basically it is a super-great comic. Artistically, there's some great things by INJ Culbard that continue to show off his excellent talent for capturing the spirit of adventure and the strange, with some cool touches that set it apart from some of his previous horror-type comics (At The Mountains of Madness, Charles Dexter Ward etc) including some surprisingly colourful touches that help add to the jazz age sensibility.

Writing-wise you might have seen Chris Lackey and Chad Fifer's previous attempts separately in the second Lovecraft Anthology comic, but in my opinion this is a lot better. You definitely get a sense of the characters quite quickly, and nothing really feels out of place. It also feels a lot like an old, low budget horror movie (in a good way!) which is maybe not surprising since it was originally conceived as a movie script, and a lot of that charm shows up on the page.

One down-side though is that perhaps because of that old horror movie/pulp adventure feel, things can sometimes seem a little light (in the lacking depth way) and there are a few parts that I wish had been delved into a little deeper (such as the mobsters' journey) but ultimately this is a story about Lester and his friends (and sticks extremely closely to their perspective) and it carries that off exceptionally well, and with a tremendous sense of fun.
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2 of 2 people found the following review helpful
on 15 December 2012
I've been listening to Chad Fifer and Chris Lackey on the HPPodcraft.com and loved hearing them talk about Lovecraft and his work. And if you love those guys, you'll love reading their graphic novel Deadbeats. I highly recommended to anyone who love wired fiction and Lovecraftian style of story telling. If there are anyone who knows how to make a Lovecraftian story, it's these guys. Buy it! You won't regret it.
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1 of 1 people found the following review helpful
on 1 February 2013
My brother is into comics a lot more than me, he often tells me when something is worth getting or not, for value or sheer fun of reading. A week ago he informed me that there was a signing in Leeds with Chris Lackey one of the authors of this graphic novel and Ian Culbard, the artist.

Over the week I have picked it up just twice and flown through it! The art work is spectacular and co-insides with the characters personalities extremely well. The story is fast paced and although certain things are a little hyped up now and then, it is a truly fun read.

The only downside is that it is a VERY fast read, but that is made up with the uniqueness of the characters and their quirks which get shown and utilised straight away and thereafter throughout this graphic novel.

A great read and a great buy!
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2 of 2 people found the following review helpful
on 11 December 2012
The quality of production, design, story line and jazz era setting all leads me to a sense of pride to have it on my bookshelf at home.
I loved the mixture of gangsters, lovecraft and jazz.

I wonder can we expect more of the same? I hope so!
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on 1 January 2013
Lovecraftian monsters meet a jazz trio with a pants-challenged drummer. Sounds odd and it is, a weird concoction in the good sense of the words. A group of jazz musicians on the run from the Chicago mob accept a gig at a funeral that isn't a funeral, jam it up a bit too much, and manage to summon something that then proceeds to cause all kinds of mayhem. The tone of this jazz-age tentacular spectacular is light and comedic throughout (see recurring jokes about pants), but the roots of the story are seriously lovecraftian. The characters are well developed (for a comedy) and act like sensible people when facing the compulsory lovecraftian monstrosity, as in that they don't really face it, but get the hell out of Dodge when the situation gets too hot to handle. Lesser minions of course get their asses properly kicked in a wonderfully gratuitous manner. Culbard's ligne claire drawing style and excellent coloring are as attractive as ever, with special mentions going to the elegantly deformed villagers and a two-page glimpse of the big bad at the end of the book. However, there are sections that seem a bit rushed, and scenes where the action borders on the incoherent. But then again, Deadbeats is Culbard's second full length graphic novel published this year, and all the madcap nonstop action would be hard to capture even for a more action-oriented artist. So, minor quibbles. All things considered, the book is a fine fun read, with a suitably nonsensical approach to all things unnamable and indescribable, and in all honesty, one of the better original lovecraftian graphic novels that have appeared over the years. And what a great cover design as well!
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on 27 January 2013
An everyday story of hustlers, horror and hoodoo set against a gloriously grotesque prohibition-era backdrop, "Deadbeats" steps very much to its own tune despite the obvious influence of H.P. Lovecraft and others. The art manages the difficult trick of encompassing the comic and the horrifying in the same story without any jarring lurches of tone, making the terrors facing the main characters seem convincingly a part of their world despite their supernatural origins. The writing equals it at every turn, a terrific example of a well-matched creative team at work, with engaging characters brought to life quickly and economically, vitally making the reader care about the protagonists without painting them as perfect or pasting great wodges of backstory incongruously in place. Jazz, horror, zombies, humour and an unhealthy fixation with trousers: this is something special.
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on 27 December 2012
A smooth little slice of Lovecraft in an original short story.

Pretty much everything you'd want, culture clash in small-town backwoods inbred hicks, dark magics and hilarious consequences.

Illustrations are distinctive and evocative but still engage the 'internal animation' that's a hallmark of good graphic, and the story is well paced without unnecessary exposition (why oh why oh why does everything have to be over explained these days - leave a little mystery).

The easy humour of the HP Podacraft guys comes through and I can think of at least 23 worse ways without blinking to spend a slice of your time.

*Love of Jazz is not a pre-requisite for liking this.
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on 8 June 2015
This is a great Lovecraftian adventure in an interesting setting. The story line is well paced combining excitement and comedy in a way that few manage. The illustrative style adds to the Jazz age theme nicely. Recommended for an intelligent fun weird fiction read!
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