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5.0 out of 5 stars Starship Traveller!!!!
Out of the two authors Steve jackson was the most original, where Ian Livingstone adhered more to a "sword and sorcery" theme. Starship Traveller was a very good game book and the original artwork added to the atmosphere of the book. I soooo loved the atmosphere of the book. Very Star Trek. It was a nice change as the books were always going to occupy a fantasy realm...
Published 20 months ago by Laurence Lowe

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2 of 2 people found the following review helpful
3.0 out of 5 stars An interesting idea, but not one of Steve Jackson's best gamebooks.
As captain of the STARSHIP TRAVELLER, you find your ship sucked through a black hole at the start of this adventure, and your mission is to get back home.

The second book by Steve Jackson was a departure from the usual swords and sorcery gamebook fare. For one thing, you had your spaceship, which could be involved in ship to ship battles; and you have a choice...
Published on 25 July 2011 by Caramon


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2 of 2 people found the following review helpful
3.0 out of 5 stars An interesting idea, but not one of Steve Jackson's best gamebooks., 25 July 2011
This review is from: Starship Traveller: 22 (Fighting Fantasy) (Paperback)
As captain of the STARSHIP TRAVELLER, you find your ship sucked through a black hole at the start of this adventure, and your mission is to get back home.

The second book by Steve Jackson was a departure from the usual swords and sorcery gamebook fare. For one thing, you had your spaceship, which could be involved in ship to ship battles; and you have a choice of six other crew members (each with individual Skill and Stamina scores) from which to select as backup when beaming onto planets.

With more than a passing nod to STAR TREK, this gamebook (fourth in the original series) is also one of the shortest, with 343 paragraphs as opposed to the standard Fighting Fantasy norm of 400. But for all that, it is also one of the most difficult of the early gamebooks. You have to collect time and location coordinates for a suitable black hole to get you back home, and there are plenty of wrong bits of information to find, red herrings to throw you off track, and lead your ship to its doom.

STARSHIP TRAVELLER is a good Fighting Fantasy gamebook, but not one of the great ones. Two dice, an eraser and a pencil are all that are needed to play, and full rules are printed in the book.
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5.0 out of 5 stars Starship Traveller!!!!, 23 Feb 2013
This review is from: Starship Traveller: 22 (Fighting Fantasy) (Paperback)
Out of the two authors Steve jackson was the most original, where Ian Livingstone adhered more to a "sword and sorcery" theme. Starship Traveller was a very good game book and the original artwork added to the atmosphere of the book. I soooo loved the atmosphere of the book. Very Star Trek. It was a nice change as the books were always going to occupy a fantasy realm theme for the main part as opposed to the si-fi.
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5.0 out of 5 stars Would recommend it, 10 Jan 2013
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This review is from: Starship Traveller: 22 (Fighting Fantasy) (Paperback)
After the innitial period of getting used to the fact that the book does not read like a conventional book but needs a dice and paper and sends you forwards and backwards, it provides hours of fun at a time. You never know what will happen next and can not get bored of it. We love it.
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7 of 10 people found the following review helpful
4.0 out of 5 stars starship traveller, 15 Oct 2005
By A Customer
This review is from: Starship Traveller: 22 (Fighting Fantasy) (Paperback)
This was the first fighting fanasy gamebook i have ever had and gave me a brilliant overall impression.I think the book is very clever with different types of planets and other charcteristics. What made this book special was the members of your crew and ship this was because of you had choices who to take down to planets such as your science officer.
Planets had different beings on some of them where very kind to come across but very evil once you get to know them.
This book let me down because i thought it would have more action but i was proved wrong. You also had no different keys or weapons.
On the whole it was a great book and would recommend it to all.
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3 of 7 people found the following review helpful
1.0 out of 5 stars Really below average!, 13 July 2007
This review is from: Starship Traveller: 22 (Fighting Fantasy) (Paperback)
well, this one is quite a sorry tale. It doesn't measure up to the others in this series and while okay it didn't stand out as anything special like some, namely Deathtrap Dungeon.

The story is that you and your spacship crew are lost and you have to find your way home. This means you have to explore around and stuff to find what you need to get your heroic crew back safe and save the ship!

Pretty simple and that's all there is to it. It ain't too hard and the encounters are mediocre. An okay book but not as good as I was expecting. I really think that the other book, Appointment with F.E.A.R., is a far superior science-fiction effort.

Sadly disappointing!
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5 of 11 people found the following review helpful
3.0 out of 5 stars Star Trek meets Fighting Fantasy!, 8 July 2005
By A Customer
This review is from: Starship Traveller: 22 (Fighting Fantasy) (Paperback)
The background of this book is that you're the commander of a futuristic spaceship that's sucked into a different universe through a void of something. Your mission is thus the simple task of discovering a way of getting back...
After that opening, it becomes very much like the Fighting fantasy book equivalent of that American 'Star Trek' television series, minus that oaf Captain Kirk and his pointy-eared sidekick Spock.
You get to fly around space, zipping from system to system, discovering alien planets and beaming down to explore, etc. There's also some fighting to be had with hand lasers and ship-to-ship.
This book is okay and average I suppose, but it isn't as good as the medieval fantasy world setting books in the series like Deathtrap Dungeon, Citadel of Chaos, City of Thieves, etc. It'll appeal more to sci-fi fans.
Also, for some reason this book is only 340 references long! Considering the usual book length is 400, Starship Traveller comes up 15% short of other FF adventures, yet costs the same!
Average overall, acquire is you're interested in sci-fi or need to complete your set of FF books.
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Starship Traveller: 22 (Fighting Fantasy)
Starship Traveller: 22 (Fighting Fantasy) by Steve Jackson (Paperback - 2 Jun 2005)
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