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3.0 out of 5 stars Poorly written, 11 Aug. 2010
This review is from: OpenGL Game Development (Wordware Applications Library) (Paperback)
On buying this book, I thought this might be useful for my University course, the start of the book to good if your new to Win32 programming and New to OpenGL, but unfortunately this book goes down hill from here. For a programmer that has been programming for 8 years and then goes on to write a book, I have never seen so many errors and bad functionality ( final product does not allow ease of editing, texture assignment to objects is wrong, ect ), another bad side to this book is that it does not keep to what the author says the reader will do... collision ect. Apart from this the book will help a beginner of Win32 programming but if your starting to learn OpenGL I would stay clear of this book.
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OpenGL Game Development (Wordware Applications Library)
OpenGL Game Development (Wordware Applications Library) by Chris Seddon (Paperback - 1 July 2004)
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