Customer Reviews

7
4.1 out of 5 stars
5 star
4
4 star
2
3 star
0
2 star
0
1 star
1
Beginning Java SE 6 Game Programming
Format: PaperbackChange
Price:£24.69+Free shipping with Amazon Prime
Your rating(Clear)Rate this item


There was a problem filtering reviews right now. Please try again later.

5 of 5 people found the following review helpful
on 15 September 2011
This item is exactly what it says on the cover, a great way of learning the basics of game programming using the java programming language. The writer tries to give a quick grounding on how to perform simple text based projects in the first chapter but by the third has you programming a simple shape based asteroids game that you build upon throughout the rest of the book.

However having said that this is not a great book for beginners in programming and java itself, for those i recommend java a beginners guide 4th edition by Herbert Schildt which gives nice, easy to handle tuition in the language for beginners.

Overall though a good book as a building block towards the ever increasing world of java game programming for the casual gamer.
11 commentWas this review helpful to you?YesNoSending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
3 of 3 people found the following review helpful
on 27 June 2012
I originally had the electronic version of this book, but I bought the paper copy for reference as I really enjoyed it.

This book is by no means for anyone who is completely new to Java, only to developing games in Java. I advise that you have a solid foundation in java fundamentals before reading this book ('Java: How To Program' by Deitel would be my starting recommendation).

You start off by first building a basic version of Asteroids, the old retro arcade game, using simple solid vector shapes. After this point, you work your way through several chapters, each breaking down an individual aspect of game programming with relevant examples to work through for each. Finally, at the end of the book, you produce another more complex version of Asteroids called Galactic War - complete with bitmap graphics and sound effects.

Overall, I'd recommend this book to anyone.

NOTE: I assume this book is supposed to come complete with a C.D containing source code, images and sound files. I did not receive this with my copy, however a .zip file can be found online with a simple Google search.
0CommentWas this review helpful to you?YesNoSending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
1 of 1 people found the following review helpful
on 27 March 2014
this book helps ur get the basic outline of game developement. At first it may seem overwhelming with the code giving but it is explain thoroughly .
0CommentWas this review helpful to you?YesNoSending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
2 of 3 people found the following review helpful
on 27 September 2011
I'm OK at java and this book is actually quite good! There is a printing error on page 65 where the text says "lightning." and nothing else so I'm stuck...either that or its meant to be like that...

Anyway, other than that it's very good.
0CommentWas this review helpful to you?YesNoSending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
1 of 2 people found the following review helpful
on 4 August 2012
The layout of this book is terrible. It waffles on with the text and randomly has screenshots in odd places. Yes they are referenced but it looks awful and its a nightmare to keep track of. Also It often just gives you the code to enter but doesn't actually tell you what it does. Shame really.
0CommentWas this review helpful to you?YesNoSending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
on 16 February 2015
Very useful intro into game programming in Java.
0CommentWas this review helpful to you?YesNoSending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
on 9 April 2015
Very good book
0CommentWas this review helpful to you?YesNoSending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
     
 
Customers who viewed this item also viewed
Fundamental 2D Game Programming with Java
Fundamental 2D Game Programming with Java by Timothy Wright (Paperback - 10 April 2014)
£29.99

Killer Game Programming in Java (Fan Book)
Killer Game Programming in Java (Fan Book) by Andrew Davison (Paperback - 30 May 2005)
£28.31

Head First Java
Head First Java by Kathy Sierra (Paperback - 19 Feb. 2005)
£19.68
 
     

Send us feedback

How can we make Amazon Customer Reviews better for you?
Let us know here.

Sponsored Links

  (What is this?)
  -  
Cloud-Hosted Agile Tools for Java Get Started for Free with Microsoft
  -  
Become a Game Programmer! The Latest Tech. Equipment Provided
  -  
JavaScript Fundamentals for Beginners. Watch the MVA Video Now.