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4.1 out of 5 stars13
4.1 out of 5 stars
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on 30 August 2013
While Ghost of Ascalon was about a dangerous mission to bring peace to the Human and Charr and Edge of Destiny was about the rise and fall of the adventure group Destiny's Edge, Sea of Sorrow was by far the most intersting of the three books!
Not only does this story is the oldest in terms of Guild Wars 2 history (which is worth reading alone) but it is also interesting that the book is also about a rise of an unexpected hero, Cobiah Marriner. I must say that the big event (the big wave) didn't happened happen the way I was expecting to be.

The only downside to the story is the transition phase in the story. Given to the size of the story and how much is involve in the story (Cobiah growing up and building a foundation that is Lion Arch), they had to split the story into four parts. It is quite confusing reading one chapter and then reading onto the next stage in the story and the character suddently changed in term of grown and personality, granted the first part is the worst while the rest of the transition isn't that bad per say (the last one was more appropriate). Now only have you deal with the characters new changes but it did a poor job filling in the blank that happened inbetween the events. Sure they do explain it as a quick summary but it doesn't explain all of it so it does leave you a few questions that you want answers.

Despite of that flaw and aswell the typical story cliche, I did enjoyed reading reading it and I will say the final conflict part of the story (also there is a suprised guest apperance in the last part) was far more engagine to read than the last two GW books (yes that is including with Desting's Edge were up against Kralkatorrik )! A must have for GW fans out there!
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on 30 July 2013
It speaks volumes that the best novel of the three released for the Guild Wars 2 world so far is written by somebody so close to the heart of its lore and atmosphere. Ree Soesbee brings all of the heart and charm from the Guild Wars universe to the written page.

The core premise of the novel is the cataclysmic rise of the Elder Dragon, Zhaitan, in the world of Tyria, which is the cause of the drastic changes in the world between the first and second games and details the background conflict against which the recent sequel is set. The writer weaves this neatly into a character-driven plot, and unlike the previous novels, the book never feels bogged or slowed down by clunky lore explanations delivered by awkwardly unrealistic conversations. Granted, I'm a Guild Wars veteran, but I found some of 'Ghosts of Ascalon' and 'Edge of Destiny' difficult to chew through for this reason nonetheless. Ree is perhaps somewhat freed from the restrictions of the poorest Guild Wars novel, 'Edge of Destiny', through a cast of original characters who exist only between the two games except by textual reference in-game, and this gives her free reign to really give them fleshed out, interesting personalities and behaviours instead of being tied to unchangeable in-game voice actors and cut scenes. Much of the cast, while engaging and likeable, are morally ambiguous and really explore and capture the grey-shaded but free-spirited community of Lion's Arch as it came to be. Villains become heroes become villains again constantly throughout the story in a manner that keeps things interesting.

It's a page turner, which is unusual (in my humble opinion) for a novel based on a video game. Their quality tends to be average at best, but there's a lot of convincing heart to this particular one, and some really exciting battle and action sequences. If you only pick up one Guild Wars novel, make sure it's this one - knowledge of the other two is not required. It makes me wonder how much better 'Ghosts of Ascalon' and 'Edge of Destiny' might have been with Guild Wars 2's own talented writers at the helm, but at least they've corrected this mistake with 'Sea of Sorrows'.
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on 8 March 2014
The story of Cobiah Marriner and his ragtag band of seawolves is not bad. The story of the Lion's Arch is better: I very much liked the bickering amongst the council of captains and the description of the ships. I also felt that the narration of the conflict between Cobiah Marriner and the Krytan crown was protracted and brings a naive ending with implacable enemies signing peace.
A good read but not a Moorcock or a R R Martin.
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on 15 April 2014
I thoroughly enjoyed this book, it's a great telling of the lore behind Lion's Arch's rebirth following the rise of Zaitan and it's written in such a way that you can really learn to connect with the characters on a personal level.
Highly recommended.
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on 17 May 2016
Slow to start as I was unsure where everything was headed but the relationships between the characters are brilliant, the plot twists and the end tug my heartstrings and I appreciate Lions Arch in a new way in the game.
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on 2 September 2013
Bought this as I play the game GW2 and thought the book would add to the experience. However it was a pleasant read maybe a little more for the younger reader but didn't add to the game experience.
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on 2 October 2014
It was a good story and as a long time player of the game I quite enjoyed the depth of the story telling and how close it relates to the games atmosphere
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on 26 August 2013
Great book, definitely worth the read like the other guild wars books, thoroughly enjoyed it and will more than likely end up reading it again
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on 2 December 2013
Bought this for my fifteen year old son son who is a real Guild Wars fan and it is just what he wanted.
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on 3 August 2015
Excellent book, son is enjoying it it came promptly and new condition as decribed no complaints
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