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1 of 2 people found the following review helpful
5.0 out of 5 stars decide your destiny at its best!!!
this is the 1st book of the latest doctor who decide your destiny library. These books are truly amazing and everytime i read one i always make a different story. This book is about when you are on a school trip to a gas refinary only to find the Macra are back and only you can prevent their plans. alongside the doctor and his brand new assistant, Amy Pond, this book is...
Published on 31 May 2010 by L. Lockwood

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5 of 8 people found the following review helpful
1.0 out of 5 stars A lazy cash-in
I used to be a big fan of the old "Fighting Fantasy" books when I was a kid. I assumed this would be a Doctor Who version of those, having played Asterix and Sonic the Hedgehog versions when I was about 8 or 9. Of all the variations on the "Make Your Own Adventure" books I've ever read/played, this is the worst by far. I think the best way to review this is to do a...
Published on 25 Jun 2010 by Luke Carroll


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5 of 8 people found the following review helpful
1.0 out of 5 stars A lazy cash-in, 25 Jun 2010
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Luke Carroll (Midlands, England) - See all my reviews
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This review is from: Doctor Who: Decide Your Destiny: Claws of the Macra (Paperback)
I used to be a big fan of the old "Fighting Fantasy" books when I was a kid. I assumed this would be a Doctor Who version of those, having played Asterix and Sonic the Hedgehog versions when I was about 8 or 9. Of all the variations on the "Make Your Own Adventure" books I've ever read/played, this is the worst by far. I think the best way to review this is to do a comparison between how these sorts of books are usually done and how this one is done.

The Fighting Fantasy books have several different courses through the story with certain key decisions (leading to certain routes, items or information) determining if you get a good ending, or if you fail in your quest. In this book, every single decision you make is irrelevant because you cannot possibly fail. So you're not "adventuring with the Doctor", you're reading one of about 8 very short, very bad stories that rather arbitrarily feature someone that happens to be called the Doctor.

The Fighting Fantasy books tend to offer choices like whether to take certain items, whether to sneak past guards or attack them, whether to lie to someone or tell the truth... This book's choices amount to "Turn left or right" 90% of the time. There are also never more than two choices whereas a FF book might have "enter the room on the left, enter the room on the right, take the item from the pedestal, talk to the guard".

A read through of any given route in a FF book would take a good amount of time, not as long as a novel but certainly longer than a short story. Each route in this book takes about 6 or 7 minutes to get through. You could take any of the longer routes (i.e. the ones where you don't die early in the adventure) from a FF book at it would make a fine story in its own right. Each of the routes in this book read rather like bad fan fiction. There's no real plot, no twists, no character development.

The FF books felt like actual games. You'd have to do dice-based combat or skill tests (e.g. avoiding a trap), would decide when to use certain items, when to attack, flee from or attempt to befriend various characters and so on. This book is nothing more than "blah blah, you walk down a corridor, blah blah, the Doctor says "Shall we go left or right?"" and then you choose left or right. The online elements it boasts about are just brief little Flash movies lasting about 8 seconds. For example, in one you see the Doctor's psychic paper as it changes to show a guard what the Doctor wants him to see. It's not a game, it's an incredibly brief animation.

So far I've only mentioned the Fighting Fantasy games but the other ones I played were all far superior to this churned out rubbish. The Asterix one had various items you could find and use and many franchise elements that you used as you saw fit, as did the Sonic one. They were both for children and yet they're far more involving, interesting and lovingly created than this nasty little cash-in. This really could just be about 3 anonymous people wandering around some corridors for 7 minutes until the book tells you the "story" is now complete.
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1 of 2 people found the following review helpful
5.0 out of 5 stars decide your destiny at its best!!!, 31 May 2010
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This review is from: Doctor Who: Decide Your Destiny: Claws of the Macra (Paperback)
this is the 1st book of the latest doctor who decide your destiny library. These books are truly amazing and everytime i read one i always make a different story. This book is about when you are on a school trip to a gas refinary only to find the Macra are back and only you can prevent their plans. alongside the doctor and his brand new assistant, Amy Pond, this book is strong enough to make you read it behind the sofa!!!! Also, if this isnt enough, the adventures continue online with exciting new games and really cool animations, doctor who decide your destiny - claws of the Macra is truly the most wanted book for all fans of the WHONIVERSE.
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Doctor Who: Decide Your Destiny: Claws of the Macra
Doctor Who: Decide Your Destiny: Claws of the Macra by Trevor Baxendale (Paperback - 29 April 2010)
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