Flames of War
Having been a wargamer now for over 25 years the table top game Flames of War has taken me by surprise and outclasses all other games in the field. Of course it helps that I am also an armchair general with great interest in military history. The better you know the history the more fun the game is and the better you know the game the more sense military history becomes. For newcomers this book is not a complete game in itself, the game is played with minatures and you will need the core rulebook Flames of War - but if minature wargaming is your thing - then this is the best game I have played.
Blood Guts and Glory
This book has the army lists centering on the US Armored and Armored Rifles. It covers the period after the Normandy landings and on past the Battle of the Bulge. It features Shermans of all types, the old Sherman, the upgraded 76mm cannon, newer engines and then a few special and advanced types like the Jumbo (better armoured than the early Tiger) and Easy Eight which is the best at moving and firing. The Armored rifles also have an interesting list. With more men and firepower than any other platoon and half-tracks to boot these can give and take better than most and travel fast between places. Good support options all around and with Patton and Abrams (the one they named the current US MBT after) what more could you ask for? Well the Germans are suffering. Constant losses have lead to serious manpower losses and even if they still have some serious gear their skill and motivation has dropped markedly. This means you can field more but will run into serious problems when the going gets tough.
Over all a book destined to become a favorite.