on 18 February 2009
This book contains a grab bag of items of varying quality. You will love the expanded selection of magic items - and these make the book almost a must-have. Many, many items and most are interesting and many better proofread than those in the PH. But there are no real surprises there. This is about 80% of the book.
The rest of the book is not quite as good. While the section on mounts and vehicles is nice, its not likely to be used a lot. And the section on new masterwork armors and superior weapons create more problems that they solve - in particular the double weapons are problematic.
on 1 February 2009
Incredibly useful book, definitely the first expansion any 4th Edition player should consider (at least until PHB2, MM2 and DMG2 are out).
The book covers hundreds of different magical items, with far more varied and interesting powers than those in the PHB.
Also there are several completely new categories of magical weapons, as well as dozens of new mundane weapons, mounts, and vehicles!
A great book that benefits all classes and races equally (as opposed to "Martial Power" which will make your Divine and Arcane players feel neglected...)
on 21 October 2013
This supplement comes with tables of magic gear that fill 1-4 pages. These include armour, weapons, arm slot, hand slot, feet slot, neck slot, alchemy, orbs, staffs, wands, holy symbols, rods, rings, waist slot, wondrous items, companions slot and consumables. The book also adds stats for mounts such as Blade Spider and Dire Wolf. Rules and stats have been added for vehicles such as the airship and chariot. 4-5 mundane armours have been added to each of the armour types and there's also must have mundane weapons such as the repeating crossbow, triple headed-flail and the greatbow.
They've also added an appendix so my verdict is though this isn't mandatory, it'll improve your games guaranteed.