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10 of 10 people found the following review helpful
on 31 August 2004
Well, this is a good book, let me start by saying that. It's got some interesting planar material, including a smattering of prestige classes, some nice planar monsters and races, feats and spells, as well as a ton of planar locations. When I say a ton of planar locations, I do mean that in the nearest sense I can to a literal one without entering the realms of hyperbole. There are lots, nearly 50 pages. These include three major planar cities (Sigil, Tu'narath and the City of Brass), which are good, but also lots and lots of "planar touchstones", areas of power that grant visitors special abilities so long as they carry an associated item with them when they leave. Now, it could be a cool idea, but sadly it isn't, and it feels more like 40-odd pages of dull.
If you want quality planar products, you might try to get hold of the original Planescape materials. Call me an elitist, but it's better ;].
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