Shop now Shop now Shop now Shop All Amazon Fashion Up to 70% off Fashion Cloud Drive Photos Shop now Shop Amazon Fire TV Shop now Shop Fire HD 6 Learn More Shop now Shop now Shop now


Your rating(Clear)Rate this item
Share your thoughts with other customers

There was a problem filtering reviews right now. Please try again later.

6 of 6 people found the following review helpful
on 21 March 2002
This book is OK, contains some useful information that isn't badly presented, but having read it, together with a number of other related books (Dave Eberly's excellent book, the OpenGL red book etc), I just can't imagine myself reaching up to take it off my bookshelf in preference to the others.
The explanations in it aren't particularly detailed or well presented, and it has a rather conversational style (i.e. not being consistent in the way that things are referenced) that I found distracting.
Oh, and I nearly had a fit when I read that the book uses a left-handed coordinate system.
0CommentWas this review helpful to you?YesNoSending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
3 of 7 people found the following review helpful
on 21 October 2000
This book is excellent if you're interested in the area of 3D graphics programming. Although the book mentions C programming on the front cover there is in fact very little code contained within the book as it is mostly theory that could apply to any language.
The theory covers virtually every aspect of programming a 3D engine, including transformations, rasterization, clipping, viewing, modelling, hidden surface removal, lighting, etc. Basically everything you need to program an advanced 3D engine from scratch.
Bang-up-to-date and essential for anyone interested in 3D graphics programming, this will be placed permanently next to your computer in the daytime and next to your bed in the night time.
0CommentWas this review helpful to you?YesNoSending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
     
 
Customers who viewed this item also viewed
Building a 3D Game Engine in C++
Building a 3D Game Engine in C++ by Brian Hook (Paperback - 4 Aug. 1995)

C Graphics Programming
C Graphics Programming by Mr Maddu Rama Bhadra Rao (Paperback - 17 Jun. 2012)
£3.22

 
     

Send us feedback

How can we make Amazon Customer Reviews better for you?
Let us know here.

Sponsored Links

  (What is this?)
  -  
From Sketch To BIM, You'll Be Able To Do It All. Call For More Info.
  -  
Earn Your BFA in Game Art at RMCAD. Campus & Online Options Available!
  -  
1 year taught MSc programmes Be inspired-scholarships available