Customer Reviews


16 Reviews
5 star:
 (9)
4 star:
 (4)
3 star:
 (2)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
Share your thoughts with other customers
Create your own review
 
 

The most helpful favourable review
The most helpful critical review


19 of 19 people found the following review helpful
5.0 out of 5 stars A Fantastic Start
If you have an interest in computer games design/development and are wondering where to start, then this is it! It's perfect for all ages. It starts on the history of games to give you a better understanding of just exactly what "games" are, then delves deeper and deeper giving you a full and rich experience of all the bits and pieces that go together to make a great...
Published on 11 Feb 2010 by Daniel Baker

versus
6 of 7 people found the following review helpful
3.0 out of 5 stars Good flavour of what games designers do, but can't make you a game designer
This book is good for giving a flavour of all the things that games designers know and how they do their work. So its good for catching the imagination of a teenager interested in games without the "boring" detail to start with. But it will not teach anyone to design or create a game, still less how to program a game into a computer. You will need another book for...
Published on 22 May 2011 by English Drinker


‹ Previous | 1 2 | Next ›
Most Helpful First | Newest First

19 of 19 people found the following review helpful
5.0 out of 5 stars A Fantastic Start, 11 Feb 2010
By 
Daniel Baker (UK) - See all my reviews
(REAL NAME)   
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
If you have an interest in computer games design/development and are wondering where to start, then this is it! It's perfect for all ages. It starts on the history of games to give you a better understanding of just exactly what "games" are, then delves deeper and deeper giving you a full and rich experience of all the bits and pieces that go together to make a great game. If you're wondering whether to specialize in a certain area of games development then this book will definitely help you to find what interests you the most about video games because it covers all the basics of each key area very well.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


9 of 9 people found the following review helpful
5.0 out of 5 stars Games Design Reference, 5 Mar 2010
By 
K. Bannerman - See all my reviews
(REAL NAME)   
Verified Purchase(What is this?)
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
This is a great book for budding games designers/students and teachers.
I particularly like the sections on developing games characters and how to write a GDD (Games Design Document).
Simple and well-presented.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


28 of 32 people found the following review helpful
4.0 out of 5 stars Nice book for young person, great value, 1 Oct 2008
By 
Martin W (Northampton, UK) - See all my reviews
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
I wanted to see what this book looked like inside before I bought it but was unable too but I wasn't disappointed when it arrived. I bought this for my 12 year old son. It is full on every page of screen shots and sketches/ digital picture, small history section, 3D modeling etc all in full colour for £10. Nicely laid out in small sections it's not overladen with text, you can pick it up and read different sections at a time. Definitely recommended for young teenage boys interested in the games industry and want to know a little bit more about what goes on into making their games a reality.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 2 people found the following review helpful
5.0 out of 5 stars Aspiring Game Developers, This Should Be Your First Book!, 26 Aug 2012
Verified Purchase(What is this?)
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
So you want to be a game designer it seems, but where do you start learning such a diverse and complicated discipline?
How do you paint models, a texture you say? What's a texture, there's more than 1 type? What does diffuse mean?

These are questions you'll ask yourself and everyone within earshot, you won't know what a bone is and how IK affects the joints, you won't know how models are made and how to make a fence out of a flat plane and an alpha transparency map. The questions are endless and this will usually scare away people at some point, potentially ruining a rewarding career choice.

This is where this book excels. Every minor and basic question a beginner developer will have is answered here. It provides visual examples as well as listed examples of games that use the technology and methods it describes and explains. By the time you are done reading this, you will have a great foundation to start making further enquiries into the world of Game Development. This is where your career will begin in effect if you are still serious about going down this career path.

Even a few years on, I've returned to this book when I started getting into Environment Design, when I needed to find the best way to deal with texturing terrain and large open landscapes by repeating tiled textures, or using a tilesheet texture to texture an entire level. It's a very broadly examined look at Video Games, and won't actually tell you how to do things, but it gives you the information that you were ignorant of before to go off and search these terms and methods yourself which is half the battle.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


6 of 7 people found the following review helpful
3.0 out of 5 stars Good flavour of what games designers do, but can't make you a game designer, 22 May 2011
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
This book is good for giving a flavour of all the things that games designers know and how they do their work. So its good for catching the imagination of a teenager interested in games without the "boring" detail to start with. But it will not teach anyone to design or create a game, still less how to program a game into a computer. You will need another book for that.

Overall its well presented and easy to dip into, but its just the starter course...
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful
2.0 out of 5 stars Not as practical as I had hoped, 18 Dec 2013
Verified Purchase(What is this?)
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
I was hoping for a detailed guide as to how to design computer games. This book is more about the theory, history,etc of computer game design.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful
5.0 out of 5 stars Computere Game Design Course., 20 Jan 2012
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
A Fantastic book! Bought for my grandson, who is studying Computers for his GCSE`s. He is particularly interested in Game Design, and has already designed a game within 2 weeks after reading this book. He loves the book. Has all the principles needed in an `easy to understand` format. An excellent buy!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful
5.0 out of 5 stars Great book for students of game design, 27 July 2011
By 
Syriat - See all my reviews
(TOP 500 REVIEWER)   
Verified Purchase(What is this?)
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
This book is written by two games designers and a lecturer at the University of Central Lancashire. What is quite obvious is that the lecturer is probably behind the overall emphasis of this book as it serves as a great text book for gaming courses. It gives an overview of the processes of designing, the software, the processes and the pitching of a game concept. It looks wonderful as its colour throughout with lots of great examples, lots of links and jumping off points and its very easy to read too.
It goes into some techniques on the modelling side although don't think this will help you learn Maya, 3DS Max etc as its a brief overview and those programs are huge. However, it will help someone entering the industry understand the different aspects and phases of computer game design and development.

Its a beautiful book that works best as a text book for a gaming course though and if its on your book list then it will help you through quite a few of your essays and assignments.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful
5.0 out of 5 stars Game Design for Computer, 5 Jan 2011
Verified Purchase(What is this?)
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
Teenager thrilled with this and an excellent Xmas present. Snow held up it's arrival but it was here in time for Xmas. In fact Amazon was the only marketplace to get the purchases through in time for Xmas so well done them! Recommended.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


4.0 out of 5 stars Good introduction, bit dated though, 13 Mar 2014
By 
Jonoridge (Tettenhall, Wolverhampton) - See all my reviews
Verified Purchase(What is this?)
This review is from: The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer (Paperback)
A really good place to start if you're looking for an introduction to game design. I highly recommend for college students or if you're looking to develop games and haven't played many. Sounds crazy but more people are interested in making them despite having no real passion for them than you think!

Covers the basics throughout as well as looking at various genres. Looking at things you need to think about depending on the genre of game you're designing/developing. Honestly though if you have a passion for games a lot of what the book contains is pretty obvious.

The book uses tons of references to video games that are relevant to the genre that it is covering. The only criticism of this is perhaps some might consider the references a bit outdated. I was fine with it but for someone currently looking to get into the current market they might feel like these references are a tad on the older side.

All in all pretty much does what it does on the cover. Uni students studying Game Design shouldn't bother with this (it is pretty introductory) but if you're just starting out in college then it is worth picking up. It certainly wouldn't hurt even if you understand and know most of it.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


‹ Previous | 1 2 | Next ›
Most Helpful First | Newest First

This product

The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer
£11.96
In stock
Add to basket Add to wishlist
Only search this product's reviews