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4 of 5 people found the following review helpful
5.0 out of 5 stars Useful read, 8 April 2010
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This review is from: 3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software (Paperback)
Very nice read, the book is based on basically the latest stable SIO2 release and Blender release (2.49a instead of 2.49b, but I doubt you will find big differences) so it contains very useful tips and tricks about what you can do with tools out now and not years ago.

This book will help you avoid some very common beginner mistakes which would take you a while to discover later on (like forgetting to use the Normals option in the SIO2 exporter and have very funky lighting as result ;)).

SIO2 + Bullet Physics basis + Blender == great read :).
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1 of 2 people found the following review helpful
4.0 out of 5 stars 3D development make reasonably simple, 14 May 2011
This review is from: 3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software (Paperback)
I bought this book a while ago when sio2 was still in its 1.x release and I think the book is great.
The book is very easy to read and it has a simple step by step workflow so you don't get confused or miss any steps.
It's surprising the quality of 3d app that you can create in relatively little time by following this book!

If you are thinking of buying this book I would like to let you know that sio2 is now in its 2.x release and is NOT free (open source) anymore. You can't use the sio2 framework without either getting a 30 day trial or buying a license, as you need a license key which you need to enter in the framework for it to compile.

However, the 1.x release is still available (from time of writing) from the sio2 website, so I would download it now while you can, as the 1.x framework is open source. I don't know how long the 1.x framework will remain on the site though.
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