on 8 February 2009
You need to feel quite comfortable with SW basics before attempting to approach this book successfully.
The 1st part of this book (page 3 to 276)can be a little bit boring, with only some minor and limited examples... but you start seeing Lombard's working philosophy: he discusses the SW tool with the rigor of an engineer, and wants the reader to be conscious of both Solidworks' strengths and weaknesses. You start seeing why SW Corp values this guy as a good assessor.
The 2nd part is where you start getting much more action, tips and step-by-step tutorials (not all the time though; Lombard suggests u develop your own best practices). He also approaches some models taking in account how the final product will be manufactured, which in my opinion is great!
I'm now finishing Chapter 18 (modeling a plastic bottle), but I already consider this book a very valuable resource.
1) A new book with a greater number of step-by-step tutorials of more complex and cooler industrial products will be very welcomed. If an industrial designer could co-write it with Lombard adding tips on ergonomy, functionality and rendering (i.e. with PhotoView360) I would buy it straightaway.
2) If Lombard designed a new book orienting the SW modeling even more towards manufacturing processes I would certainly buy it.
on 1 September 2009
It starts off with curves, goes through to surfaces and then starts explaining (in detail) the various features that allow you to get there.
In this book you really get a lot, you get:
the theory behind surfacing in Part 1
all features related to surfacing in Parts 2 and 3
worked examples in Part 4
Also covered, although in less detail; is working from scandata, overmolded geometry, master modeling techniques and some presentation tips.
This book is highly recommended for:
solidworks users who have always wondered about surfacing, and how to utilize them
solidworks users who know some surfacing, but want to further their knowledge about surfacing
any user that uses a similar tool (inventor, catia, pro/e) and wants to know surfacing in solidworks, many topics are valuable and not solidworks specific
This book is not what you're looking for, if you:
have no experience with Solidworks at all
want to do class-a surfacing
want deep mathematical theory on surfaces and NURBS
want elaborate technical specifics of how to model manufacturable parts (such as plastics)
want in-depth explanations on working with scandata
Note, however, this book doesn't try to be any of the "is not what you're looking for" things and totally rocks at being all of the "is highly recommended" things!