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10 of 11 people found the following review helpful
5.0 out of 5 stars review from a third year media comms student, 24 Nov. 2004
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liam stone (Bath, United Kingdom) - See all my reviews
This review is from: Videogames (Routledge Introductions to Media and Communications) (Paperback)
As any gamer would I jumped at the chance to do a module on videogames. Having been lured into seemingly fun modules in the past (I did a course on science-fiction which got a bit intense by the end). I was a little dubious at first on just how games based it would be. James Newman's book was our core text for the module. You get the impression from the start that this is a little different from other books about videogames insofar that although the videogame theory is there, you get the impression that it written by a Academic who likes his videogames. Not just an academic hack applying your basic 'media effects' theory to another aspect of popular culture, coming to the conclusion that we're all doomed because of it.
'Videogames' has that un-put-downable quality which many academic texts are severely lacking. For non-gamers as well as console hoarders its a definite one for the bookshelf.
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Videogames (Routledge Introductions to Media and Communications)
Videogames (Routledge Introductions to Media and Communications) by James Newman (Paperback - 22 Jan. 2004)
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