on 24 February 1999
I found this to be a really neat book for anyone wanting an exposure to graphics. It gives a high level view of the subject without getting into too much of the math details that tend to bog other books. A comprehensive bibliography points the reader in the direction of further learning.
The organization of the book with chapters focussing on modelling, animation and rendering take the users on a tour of graphics without losing sight of the "big picture." Although I did not try the accompanying CD, I am sure trying it with the suggested projects that are interspersed throughtout the book would have made the exposure to graphics all that more entertaining and rewarding.
on 14 May 1999
This book is for everyone who wants to learn about Computer Graphics(CG). It teaches the basics of CG through a series of lively projects. You are immediately creating CG - not just reading about CG. Learning Computer Graphics covers 2D and 3D modeling, animation, rendering (shading and texturing), and postproduction (including special effects). I found myself quickly learning the basics of each section and then experimenting with the tool box. All the software you need is included with the book. This book is what 5 stars is all about!