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1 of 2 people found the following review helpful
5.0 out of 5 stars Best book I've ever read about the topic, 15 May 2013
Johan Basberg (Oslo, Norway (Europe)) - See all my reviews
This review is from: Learning OpenGL ES for IOS: A Hands-on Guide to Modern 3D Graphics Programming (Developer's Library) (Paperback)
This book is great. It makes me happy, seriously.

The author writes with a perfect rhythm, the sentences have the perfect length - everything is presented clearly and with the perfect level of detail. Most importantly he includes exactly the things that I want to know about what ever I'm reading; for example when presenting EAGL-components he suggests where the prefix comes from. Many authors manages to do this from time to time, but ol'Buck does this consistently and throughout the entire book. Basically, when I finish a section or a chapter, I don't have any questions.

I highly recommend this book. It is great.
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