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on 19 July 2010
This is as usual a detailed walkthrough of everything you can do within the game. With lots of little things you could miss by playing by trial and error, this guide enriches the game and helps you to plan your next move more thoroughly if you are a Sim control freak like me!

Every profession is explained fully. There's information on what to do to help you progress and a detailed tour of the new town Twinbrook. All in all a must have for any serious Sim player.
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VINE VOICEon 31 October 2010
This is the first Sims 3 game guide's I've ever brought and to be honest I wasn't overly impressed. Most of the book was telling you how to work the Sims and talking about the original careers, then when it did finally start talking about Sims 3 Ambitions the information and content wasn't particularly useful.
Another problem with this guide was the number of mistakes, for example the architectural award's table was actually talking about the PI awards. Also the whole guide had a rushed quality, including graining pictures and words being cut of from the page. In my opinion it was probably brought out quickly to make money.
I do however think the guide had some good points, it is particularly useful with the PI and ghost-hunter careers and it does go into detail about the new careers and aspects of the game, however not as much as I was hoping for and most of things mentioned were fairly obvious when you play the game!
Overall I wouldn't suggest buying this guide as it wasn't worth the money and didn't provide any helpful information which improved my game playing of the Sims 3.
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on 22 August 2010
I had got the Prima guide for The Sims 3, and so had high expectations from this one. I was not let down, as the guide was well written and extremely informative. Like the previous guide, it contained loads of information about the game, including detailed descriptions of new careers, skills etc, as well as the key parts of the original guide for people who do not own it. A great buy (assuming you have Sims 3 Ambitions, otherwise the pointfullness of the book rapidly decreases).
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on 23 July 2010
Almost all the game guides I have are from Prima Essential, everything is explained very well with the here and there tip or two. This game guide is very well presented, easy to follow and a handy size. Everything you want to know about the game is listed. Info from the previous expansion pack are also added in. Because I find game guides so interesting to read, I often read them more than playing the game. I used to look on the internet for help with games like this but I often find that the answer to the question I'm looking for is either never any help or not even listed at all. But like I've said before everything you want to know is in the guide. I'm very happy with the purchase and I really enjoy reading it.
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The manual of The Sims 3 Ambitions is 188 pages long, of which 71 pages are either the Sims 3 primer or talk about the existing careers, which is much the same thing.

So what do you get in the remaining 116 pages? Firstly, the new size of the book is around 50% smaller by area of the old manual, meaning two thirds of the height and only two columns. However, the major difficulty in reading this is the use of a narrow font, which for me at one point gave me eye strain. Also, some other colour printing hasn't come out perfectly.

This book is broadly divided into details of the new professions, complete with the associated wants and moodlets, and the new objects and their uses. Whilst there is some hidden gems within this book, a lot of the detail would be easily identifiable within the game when it happens or would be included in the slender manual included with the game. Therefore, this manual probably would be of most use to people who want to know everything about the Sims, instead of wanting to find it out in active play. It would also be of use if you need a clue when playing the new investigator career.

This book, together with any future books in this series, needs a proofreader before publication, as there are silly and obvious mistakes in the book. For example, in the investigator career, if you solve 5 cases at level 10 you get the Investigator's Keepsake. Apparently this is also the case with the architectural designer career: if you solve 5 cases at level 10 you get the Investigator's Keepsake (doesn't make sense). And the same with this stylist career. A case of copy and paste going mad.

What is sad is that there is no " Catherine's first trip", as this was the highlight of the previous books. However, there are sufficient pictures which may possibly make this unnecessary.

Overall, not as essential a purchase as with the world adventures expansion pack, but a better effort than the original Sims 3 manual, given the fact that it is a limited expansion pack.
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on 8 November 2010
I couldn't believe the guide when I recieved it because it was so small. However the lack in size has no effect on its content. This small guide is much easier to use than the larger guides due to its handy size (which doesn't take over your computer desk!) and contains all the information you would expect from its larger counterparts. The content is the same as the larger guides I own for the other expansion packs. I find it much easier to quickly flip through this small book than the large guides.

If you want a guide don't get one of the large ones, get this smaller one!
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on 5 August 2010
I like the new style of this guide - it has the same information as the other books (Sims3 and World Adventures) - so if you like them then you will like this one. However, this one you can now open to the page you want and leave it there without bending the book. It is also much smaller that the others so it also takes up less room. Good thinking Prima.
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on 21 August 2010
I really like the smaller size of this book compared with the massive size of the older book. Ringbound is a better idea aswell. Personally i don't like the writer as much as i liked the writer of the Sims 2 guide books, but that might just be me!
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