3 of 4 people found the following review helpful
on 22 January 2006
Theorist, lecturer and practioner Neil Spiller once said that if you wanted an up to date architect, expect him to be about 10 years behind the other sciences.Following on from McCullough's earlier work (Abstracting Craft) Digital Ground looks at an artchitects response to the design challenges posed by pervasive computing. Pervasive what? Exactly. McCullough is an Associate Professor of Architecture and at least 10 years ahead of his time and this is an exceptional book for any practioner or student in either architecturer or computing who wants a real look into the future. Covering complexities such as RFID, MEMs and augmented reality, McCullough writes in in a style that is engaging and authorative. In time, this book will be an absolute classic and required reading for any student of architecture or computing. A MUST READ!!!
on 15 May 2006
This book is written horribly: nearly every page has some syntax errors or worse. The arguments discussed are not that easy to understand, especially if you dont leaf through the end of the book at each note to read the explanation.
Beside that, it leaves you the idea that if you could have had understood it - its concepts are brilliant.
Probably a "must have" for anyone interested, but quite annoying to go through.