on 9 July 2012
This is the type of book that I have been looking for, for my entire career.
I used it as a quick reference and getting into UDK and how things worked there, but during the reading of the book I got hundreds of ideas for other engines and systems, because of the way everything is explained here.
this book is more than enough if working or getting into game audio, but more like this is needed. well done.