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6 of 6 people found the following review helpful
5.0 out of 5 stars Universal appeal, 5 Nov 2006
Conor Kostick's second book, Saga, is even better than Epic, his first. Like Epic, this can be read on a number of levels, and everyone reading it will come away enriched in a different way. It has that magical unputdownable quality and a gripping fast-paced storyline that will please anyone looking for excitement and adrenaline from their reading. Following a gang of teenagers who take on the system in their world, Saga, it has a great range of characters who get involved in chases, parties, fights against authority, and airboard competitions. Most notable is the charismatic main character, Ghost, a 15 year old with exceptional talents. Some characters also reapper from Epic, but it can still be read as an independent book. As an adventure story it succeeds absolutely.

The inventive way in which Conor Kostick also draws on very contemporary ideas of virtual reality, technological developments, and the idea of interacting worlds is extremely clever. It enables the imaginative activity on the world of Saga to take place, but also provides an entry point into discussing more fundamental issues.

The unfolding action takes place alongside the development of a more finely nuanced discussion on self-awareness and the nature of citizenship. How far can we say we exist because we have self-realisation, and how much are our perceptions formed in reaction to the world around us? How can different groups in society be organised? What are the consequences of anarchy or conformism? The underlying political commentary is also an integral part of the book, which confronts issues of societal inequality and how power is held, used and abused, without ever getting too heavy or distracting from the plot and characters.
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5.0 out of 5 stars Courtesy of Teens Read Too, 15 May 2008
TeensReadToo "Eat. Drink. Read. Be Merrier." (All Over the US & Canada) - See all my reviews
This review is from: Saga (Hardcover)
Eric and his new girlfriend are vacationing when a new computer game infiltrates the system of EPIC. Everything except Cindella disappears, and a new game is left in its place. The new game of Saga has similarities to the old game; it revolves around class and trying to improve one's standard of living.

However, Cindella begins to realize that this new game - is not really a game. She also learns that the mastermind behind the game put a little something extra into it that seeps out into New Earth, infecting the players so they become addicted to the game. Cindella could kill the Queen of Saga, but in doing so would have to kill two million of her people simultaneously.

With the help of Ghost, a girl who doesn't know her own power, Eric must find a way out of this disaster.

The twists and turns of life on Saga make this science fiction novel a quick and enjoyable read, especially for those who play video games.

Reviewed by: Jennifer Rummel
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5.0 out of 5 stars Book for home, 30 May 2014
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I bought these books for my son for when he was recovering after his operation, he thoroughly enjoyed reading them
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5.0 out of 5 stars Amazing Book , Enthralling , and A brilliant sequel to Epic., 23 Feb 2012
Saga , the sequel to Epic , is a book written by Conor Kostick (an Irish author). It's about a gang of Anarcho-Punk airborders and their fight against the system , it also has characters returning from Epic such as Cindella(Erik) and B.E. Its amazingly written and it superbly gets you wrapped up. You will find yourself hours past your bedtime reading this. 5 stars. a favourite.
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4.0 out of 5 stars More epic gaming fantasy, 3 Dec 2011
Keris Nine - See all my reviews
Having made it to the end and solved the game world of Epic (I'll leave it at that for fear of introducing spoilers), the second volume of Conor Kostick's trilogy takes a completely new direction in Saga. Or it seems to initially, at least - but if you'd read the first book in the series, you'll already know that everything is not always necessarily what it seems.

The underlying fantasy element of the previous book (accessed as a game by the inhabitants of New Earth) is replaced here by a totally different science-fictional world of Saga - a world that we aren't sure if it's real or not. It's real at least for Ghost, a 16 year-old anarchist punk airboarder and her underground group of friends who flout the strict hierarchical social order that is imposed on all its citizens, who carry coloured cards - red, yellow, orange etc - according to the social status that has been determined by the ruling order of the Dark Queen.

Busted for breaking into a mall reserved for privileged citizens of a higher social class and causing havoc, Ghost and her friends meet a strange person who looks like she has just walked out of a fantasy role-playing game. Her name is Cindella Dragonslayer, and her appearance there and the powers she possesses, have significant consequences for the inhabitants of Saga.

Like the first book in this series for young adults, Saga finds an exciting means of introducing philosophical concepts of metaphysics and artificial reality, considering them in the context of social order and responsibility, through a moral and humanistic viewpoint. That it deals with such topics through a teenage anarchist, and through the virtual modelling of a gaming situation is a nice touch that makes it thoroughly accessible and even thrilling, with plenty of kick-ass actions and grand confrontations between good and evil. If it doesn't feel quite as fresh after Epic, Saga is still smart, fun and involving writing that extends its concept well and will ensure that you are around for the third book, Edda.
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5.0 out of 5 stars Sequel as good if not better, 14 Aug 2011
If you haven't read EPIC yet, get it before you read SAGA. The second book in the Avatar Chronicles has none of the ususal problems that middle books very often suffer from. Again the characters live and learn at a pace that keeps you turning the pages, just as they did in EPOC. And again the story is fresh, intriguing and asks questions about the meaning of humanity that few books manage to answer as well as this one. Wether you are a gamer, SF fan or just interested in a good read - this one is for everyone.
Conclusion: One for all - a great read of the rarest of breed, truly entertaining while asking about the meaning of life.
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Saga by Conor Kostick (Paperback - 11 Jun 2009)
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