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3.3 out of 5 stars7
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5 of 5 people found the following review helpful
on 4 August 1999
This book is strange in that I can understand the poor ratings it has got and the good ratings. It is like 3 books in one with the middle book being the meat of it. The first book is one chapter on the color and archetypes. This work is fascinating and takes modeling to a new level. Just being introduced to this idea is worthy of 5 stars. The last book is one chapter on process. The ideas presented here are also fascinating, but like the color chapter, it is one chapter only and requires a few reads for it all to sink in. The material and ideas presented are really deep, but are well worth the effort to understand and then learn. This really feels like breakthrough work. The middle chapters are numerous models for different domains using the color and archetypes from chapter one. This is like reference material.
This book is at least 3 books in one. If you are a serious modeler or process person, you must have this book. If you are one of the many who just get by in computing, you'll not understand it and write a very negative review.
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2 of 2 people found the following review helpful
on 9 August 1999
I think this book shows a very novel way of approaching OO Design work. In teaching OO design at the consulting firm for which I work, I am always looking for good books to point the students at. This one does a fine job of teaching good design practices and shows novel methods for easily determining a class' purpose when a developer glances at a UML diagram. This book, when used in conjunction with the patterns books by Mr. Coad, and the Gang of Four, can help bring a novice OO designer up to speed very quickly.
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on 24 September 2008
This book introduces both 'modeling in color' and 'feature-driven development', two techniques I have used and taught now for a number of years.

The book actually contains very little that is exclusively about working in Java. The important object modeling techniques described are just as relevant to any other mainstream object-oriented programming language, such as C#, VB.Net, Delphi, and C++, as they are to Java.

The UML notation is used throughout the book to communicate examples and model fragments but there is very little discussion about UML itself.

Therefore, the title is somewhat misleading and the Java and UML bits are frequently dropped when referring to the book. It and the the analysis and design technique described within it, have come to be known as just 'Modeling in Color'.

It might be argued that the use of colour is also of secondary importance to that of modeling with the four class archetypes described in the book. However, the modelling in colour name has stuck and the use of colour in this way is hugely helpful when learning and applying the technique. This is especially true when working with team members that are not familiar with object modeling and might ordinarily be discouraged by the idea of using UML notation.

The material in the book builds on work described in Peter Coad's previous books and was inspired by work done with Peter on a project in Singapore where co-author Jeff De Luca was the project manager.

The first chapter of the book introduces the modelling in colour technique.

The complementary process, Feature-Driven Development, invented by co-author Jeff De Luca for the same project in Singapore is introduced in the final chapter of the book.

The chapters in between present example object models built using the modelling in colour technique. A large number of popular application areas are covered. As well as illustrating various object modelling principles, the example models make useful starting point for those designing software in these problem domains.

The book's mixed reviews I suspect are due more to the writing style and presentation than the actual ideas. Those who have spent the small amount of time required to really understand and try out the modelling in colour technique generally find it very powerful and helpful.

In my opinion, despite reservations about writing style, the content is worth 5 stars.
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4 of 5 people found the following review helpful
on 24 June 1999
This book claims to teach you how to produce better models, faster - and it does!
I went for a job interview. The interviewer asked me to model a payroll system and gave me an hour to work it out while he observed. So I built a model using pink moment-intervals, yellow roles, green things, and blue descriptions--classes, attributes, links, methods, interactions. After 25 minutes the interviewer stopped me, saying I had already gone well beyond what others struggle to do in a full hour! So my recommendation is: read this book! It's made me, a better modeler and I'm sure it will do the same for you.
Another great innovation in this book, is Feature Driven Development. Its been used on a huge Java project. I am currently trying it on a medium sized eCommerce project which is Object-Relational and uses Java and PL/SQL and it works equally well.
The key to FDD is that it is a low overhead method which was designed by developers for development. It scales easily from large to small projects , in a remarkably linear fashion, whilst providing the finest grained and most accurate project tracking and reporting that I have ever seen in almost 18 years in the business.
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4 of 6 people found the following review helpful
on 2 July 1999
This book has a high school flavor in a number of ways. First, the book uses a large font and extra wide margins. It has large colorful icons to make sure you are aware of tips or points of interest (sometimes 3 or 4 on a page). I guess having a tip's paragraph start with "Tip." in bold font isn't enough for most people to notice. (The book uses a very small font to list the method names and attributes in the diagrams, so you have to squint to read those. ) Second, and much more disturbing, is that many of the sentences read like they were written by high school students. There are plenty of sentences that aren't sentences, they ramble on referencing 3 or 4 items and quite often each item has an explanation in parenthesis after it, or there is a qualifying exception phrase thrown in to qualify something that has been mention previously, so it difficult to follow what the author is trying to say - kind of like this one. Third, there are meaningless comments from Aerosmith like "Pink is my favorite crayon". Need I say more? Finally, the author uses several pages to point out that color coding makes things stand out. He even admits that someone had to point this out to him!
I read the first two chapters and found myself rereading sentences and explanation over and over trying to decide what the author was trying to say. The explanations are not insightful and the UML is not explained.
One final comment: How is it that the first "customer" review listed below, which rates this book a rediculous 5 stars, ended up on the back cover of the book?
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1 of 2 people found the following review helpful
on 23 July 1999
I purchased this book after reading Peter Coad's article on the same subject in the March 1999 issue of Software Development magazine. I had high hopes, but when I read the book I was greatly disappointed. The book is basically a repackaged version of the article appended with some component models that are freely available on Web. The layout and formating of the book makes it difficult to read, the flow is choppy, and it appears to have been hastily assembled.
This is unfortunate, because the subject of utilizing fundamental archetypes combined with color coding is an important one. I also agree with another reviewer about the suspicious nature of a reader's 5 star review that is posted on Amazon also appearing on the cover of the book. One more indication of the amateurish nature of this publication.
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1 of 6 people found the following review helpful
on 24 August 1999
How could such little design effort have gone into a book about design techniques?
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