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iPhone Open Application Development: Write Native Objective-C Applications for the iPhone: Programming an Exciting Mobile Platform
 
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iPhone Open Application Development: Write Native Objective-C Applications for the iPhone: Programming an Exciting Mobile Platform (Paperback)

by Jonathan Zdziarski (Author)
3.0 out of 5 stars See all reviews (2 customer reviews)

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Product details

  • Paperback: 280 pages
  • Publisher: O'Reilly Media, Inc. (10 Mar 2008)
  • Language English
  • ISBN-10: 0596518552
  • ISBN-13: 978-0596518554
  • Product Dimensions: 23.1 x 17.8 x 2 cm
  • Average Customer Review: 3.0 out of 5 stars See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 314,871 in Books (See Bestsellers in Books)

    Popular in these categories:

    #4 in  Books > Computing & Internet > Programming > Languages > Objective C
    #16 in  Books > Computing & Internet > Mac OS > Mac OS X > Cocoa & Objective C
    #18 in  Books > Computing & Internet > Programming > Languages > C & C++ > Graphics

Product Description

Product Description
Certain technologies bring out everyone's hidden geek, and iPhone did the moment it was released. Even though Apple created iPhone as a closed device, tens of thousands of developers bought them with the expressed purpose of designing and running third-party software. In this clear and concise book, veteran hacker Jonathan Zdziarski - one of the original hackers of the iPhone - explains the iPhone's native environment and how you can build software for this device using its Objective-C, C, and C++ development frameworks."iPhone Open Application Development" walks you through the iPhone's proprietary development environment, offers an overview of the Objective-C language you'll use with it, and supplies background for the iPhone operating system. You also get detailed recipes and working examples for everyone's favorite iPhone features - graphics and audio programming, interfaces for adding multitouch functionality to games, the use of hardware sensors, and the device's vast user interface kit.This book explains: how to access the iPhone's underlying operating system; the makeup of an iPhone application; how to get the open source tool chain running on your desktop; the iPhone's core user interface framework, which is heavily tied to major application-level functions; using the many touted iPhone features such as multitouch, hardware sensors, and gestures; intercepting and handling event notifications for many iPhone-related events; raw video surfaces and 3D transformations that take you deeper into advanced graphics on the iPhone; how to record and play simple sounds and intercept sound events; advanced digital audio output using Apple's new Audio Toolbox framework; and advanced user interface components such as section lists, keyboards, and image manipulation. The Appendix includes a compendium of miscellaneous code examples for cool application features, such as using the camera and creating a CoverFlow[registered]-like album browser. Any programmer can use this book to write applications with the same spectacular effects that made the device an immediate hit, and impress users just as much as the official iPhone software does. That programmer can easily be you.

About the Author
Jonathan Zdziarski is better known as the hacker "NerveGas" in the iPhone development community. He is well known for his work in cracking the iPhone and lead the effort to port the first open source applications. Hailed on many geek news sites for his accomplishments, Jonathan is best known for the first application to illustrate and take full advantage of the major iPhone APIs: NES.app, a portable Nintendo Entertainment System emulator.

Jonathan is also a full-time research scientist and longtime spam-fighter. He is founder of the DSPAM project, a high profile, next-generation spam filter that was acquired in 2006 by a company designing software accelerators. He lectures widely on the topic of spam and is a foremost researcher in the fields of machine-learning and algorithmic theory.

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Customer Reviews

2 Reviews
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Average Customer Review
3.0 out of 5 stars (2 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
29 of 29 people found the following review helpful:
3.0 out of 5 stars Disappointed at the real contetn, 22 April 2008
By David Moore (UK) - See all my reviews
(REAL NAME)   
I bought the book after the iPhone SDK announcement and thought this book had been based on the SDK or at least the knowledge of what the SDK was allowing the developers to do.

This book is about hacking the iPhone 1.x software and writing apps for that. Whilst still relevant for what I want please beware of what your actually buying.
Comment Comment (1) | Permalink | Was this review helpful to you? Yes No (Report this)



 
3.0 out of 5 stars Interesting But Parts are very out of date, 11 Feb 2009
By Mr. J. R. Hunt "Jimbob" (UK) - See all my reviews
(REAL NAME)   
Interesting book and written from the viewpoint of a real-world developer (so none of the usual waffle that inflates a book by 30-40%). Interesting to see how iPhone applications were originlly hacked into. However, as the book was based on 1.1.x versions of the iPhone and was written/published before the official SDK was released there are many parts that are out-of date and not relevant. Would be good if the author would bring out a revised edition based on the latest version of the iPhone platform (at time of writing this review: 2.2.1). In summary: still a useful read but should be read alongside other iPhone development books and the Apple iPhone Dev Center reference material.
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