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byJohn Funge (Palo Alto, CA USA)
(REAL NAME)   
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"Artificial Intelligence (AI) for Games" related books (2) (29 October 2004)
This list includes:
Practical Statecharts in C/C++: Quantum Programming for Embedded Systems: An Introduction to Quantum Programming by Miro Samek 5.0 out of 5 stars   (1)
The Ecological Approach To Visual Perception by James J. Gibson
Fundamentals of Computer Graphics by Peter Shirley
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"Artificial Intelligence (AI) for Games" related books (1) (29 October 2004)
This list includes:
Artificial Intelligence for Computer Games: An Introduction by John David Funge 4.0 out of 5 stars   (1)
Artificial Intelligence: A Modern Approach (Prentice Hall Series in Artificial Intelligence) by Stuart Russell 4.3 out of 5 stars   (9)
Programming Game AI by Example (Wordware Game Developers Library) by Mat Buckland 4.3 out of 5 stars   (15)
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