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Everything Bad is Good for You: How Popular Culture is Making Us Smarter Kindle Edition

4.1 out of 5 stars 16 customer reviews

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Length: 244 pages Word Wise: Enabled

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Product details

  • Format: Kindle Edition
  • File Size: 1451 KB
  • Print Length: 244 pages
  • Page Numbers Source ISBN: 1594481946
  • Publisher: Penguin (6 April 2006)
  • Sold by: Amazon Media EU S.à r.l.
  • Language: English
  • ASIN: B002RI9XB0
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Enabled
  • Enhanced Typesetting: Not Enabled
  • Average Customer Review: 4.1 out of 5 stars 16 customer reviews
  • Amazon Bestsellers Rank: #300,207 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Customer Reviews

4.1 out of 5 stars
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Top Customer Reviews

Format: Hardcover
As a keen gamer, I plan to show this book to everyone who tells me I'm wasting time! The book explores a premise called the Sleeper Curve, a term invented by Johnson and used liberally throughout the book, explaining that those forms of mass culture that are most slated for being mindless and simplistic are in fact challenging our brains in ever newer and more complex ways. By examining the changes in television, film and games over the last few decades, and citing results of IQ studies and other publications, Johnson certainly makes a persuasive argument for the complexification of American culture.
However, a major flaw with this book as far as I see it is its concentration on America and American media. Whether older British television is indeed as simple compared to today's shows as Johnson claims American TV is, I cannot say; however, I suspect that at least some of our older television still challenges today's audiences. Equally, results of spurious IQ studies (with Johnson himself mentioning that IQ is not necessarily a good measure of intelligence) are entirely divorced from our culture. Having lived in America, I did understand most of the references to television shows, but there were still some which passed me by, unfortunately.
In terms of style the book is fairly heavy-going (at least initially) since it takes a more academic than casual tone. Certainly the term 'Sleeper Curve' is accurate as I fell asleep reading it a few times, and I felt more like I was ploughing through reams of justification than following a series of eloquent arguments.
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Format: Paperback
i'm a big fan of Stephen Johnson's writing. Interface Culture should be on every digital media-related course's reading list and blew my mind at the time. I also think Emergence is a great book, which expands into more scientific areas. that said, i found this book slightly disappointing. it is well written and interesting in parts but there's nothing especially surprising or thought-provoking in it (especially if you've read his other books) and i left feeling it would've been better as a magazine or newspaper article rather than something you have to pay £8 for. ironically (given the commentary on fit for purpose media). there was a fair bit of repetition (at one point i was thinking "if he mentions how gaming improves your cognitive skills one more time i'm gonna scream") and the referencing of Nietszche e.g. just struck me as gratuitous. if you're a fast reader or haven't read his other books then you may enjoy it but is less challenging and less interesting than his other writing. it's less academic and therefore more accessible than his other stuff so would probably buy this for someone that needed persuading, which perhaps is the audience he's aiming for with this one.
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Format: Kindle Edition Verified Purchase
Fantastic book which presents a whole new way of looking at modern day media. I didn't even realize that such a unique perspective would have existed. I've read FAR too many books and articles that all cry about the modern day trash that is television, video games and franchise movies, so it was a genuine pleasure to see a book analyzing the evolution and growing complexities of these mediums. The observations, analysis and evidence were soundly compelling and persuasive... and the writing itself was smooth, engaging and interesting. This book should be put on the list for 'recommended reading' for all Media and Communications university students.
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Format: Paperback Verified Purchase
Great idea of a book to look at new media from a different perspective, although I found it quite repetitive.
Could have been much more concise, I found myself scanning and skipping.
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Format: Paperback
This is a provocative book which warrants serious consideration. The author postulates that through the device of the sleeper curve, the various technological developments which pervade popular culture are not dumbing down America, but rather leading to development of a broader range of skills than credited by academic experts.

He sets out his view in sections devoted to video games, film, and very briefly, the internet, and explores the differing skills which are exercised during their consumption.

As someone who has exhibited a preference for aspects of popular culture as opposed to high culture for most of my life, the argument is very attractive at the outset. As one delves deeper into the subject serious questions arise as to whether there is a general case to answer.

Consider video games, where our author testifies to the skills required to play some of the more complex games such as Grand Theft Auto. There is a strong case to be made here but the issue is rather deflated when one considers that the vast majority of game players consume sports and other games which are considerably less complex and demanding.

Film also has a substantial longevity in the popular pantheon of leisure activities. It manages to portray a story and certain sophisticated complexities but still lacks by far the great leap forward that one achieves through reading a novel.

I would reject a notion that the use of the internet provides much of an intellectual challenge, given the degree to which internet consumers access porn sites and where much of the content is clearly aimed at the lower end of the spectrum

Having said all of this, I believe that there is something in the authors argument, but in a more narrow sense.
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