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7 of 8 people found the following review helpful:
5.0 out of 5 stars
Living with commando (or: how I learned to stop worrying and love the nuke boosters), 10 July 2010
Fun:5.0 out of 5 stars
This review is from: Call of Duty: Modern Warfare 2 (PS3) (Video Game)
Now, obviously the single-player campaign in MW2 is a glorified tutorial for the multiplayer, and in that respect its brevity and variety make it a complete success. But only as a tutorial. As a full price game on its own it kinda stinks the place out.
As for the real deal, I have spent what amounts to twelve whole days on the multiplayer. I've killed over 26,000 noobs and died just under 19,000 times. It goes without saying that all of my kills were down to my elite skills and every single death was down to bad luck. And I know these stats are not impressive, but what an effort it's been to get them. First off, let's discuss lag. The times I've stood there shooting at bullet sponges only for them to casually turn around and kill me immediately. WHY? HOW? The answer is down to a lack of dedicated servers. In MW2 the host is god. If you come up against him he will smite you. And if you do manage to get the better of him, he'll most likely quit and the game will probably fail to migrate and award you a loss. Now why would it do that other than to infuriate you?
We need to address Commando Pro right now. What compelled a developer to make a knife the most powerful weapon in a first person shooter? I must admit I'm not averse to using the blade for the odd stealth kill myself, but you have these sheep dippers zip-zip-zipping and then stab-stab-stabbing all over the place for an entire match. And you can't kill them because they're invincible while lunging at you. I mean, c'mon, that's some BS right there. Has it been patched in the eight months that the community has been complaining about it? No.
Do you want me to start on One Man Army noobtubers? Oh, I'll start on them but they'll finish the argument with endless grenade spamming and infinite claymores for ten minutes (with Danger Close Pro, naturally). Which leads me on to campers. Don't get me wrong, I'm not against someone holding down an area, but those dweebs who sit in the corner of a room behind a claymore, waiting for an unsuspecting beast like myself to come running by need to be banned from online games for life. They must have a better way to spend their time.
And then we come to boosters. So there you are enjoying a Free For All match and you notice the scoreboard is looking awfully suspicious. There's one guy with 18-0 and another with 0-18. And you know what that means. It means spending the rest of the game hunting for the infamous hissing sound of tactical insertions and filthy boosting cheats. We PS3 owners should be grateful that we don't have to endure half of the hacking that our 360 brethren are made to suffer.
Let's end, for now, with Death Streaks. These truly are the summation of everything that's wrong about Infinity Ward's game. So you manage to counter all of the above nonsense and get on a winning streak and what does the game do? It rewards the enemy with painkiller. And when it's feeling really sadistic it rewards the person you've just shot not only with painkiller but also by respawning them metres behind you. Oh, but it does, it really does. You know it does.
So why am I still playing this game in July and giving it five stars? The reason is because for all the times it makes you hate it, it will always draw you back like an abusive partner. An abusive partner who hits you and throws kettle water over you and takes garden shears to all your clothes and ridicules you in public before fluttering his or her eyelids at you and begging you to take him or her back, promising you he or she will change. And every now and then things do change and you get to play the game the way it's meant to be played. So you take it back time and time again and hope that one day it will learn to stop hurting you altogether.
So you think you hate Modern Warfare 2, but you'll still be playing it right up until Black Ops drops because you know that beyond all the frustrations it is online gaming at its absolute finest. And when all else fails, you know what they say, if you can't beat them join them. So when you're at your lowest ebb, load up your cheap custom classes and fight fire with fire. Unless you're lagging badly in which case quit while you're only slightly behind.
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29 of 35 people found the following review helpful:
5.0 out of 5 stars
The champ is here, 20 Nov 2009
Fun:5.0 out of 5 stars
This review is from: Call of Duty: Modern Warfare 2 (PS3) (Video Game)
Modern Warfare 2 is quite simply the greatest first person shooter ever made.
There, I said it. And I said it without reservation or a trace of doubt. Normally I hate when people gush all over a game just because it's new and popular, but in this case, I can't help it. No matter which point of view you look at it from, whether it be sound, graphics, gameplay, storyline, characters or multiplayer options, Modern Warfare 2 is a triumph of gaming.
It's no secret that the first Modern Warfare was an excellent game, reinvigorating what had become a tired series of WW2 shooters and turning it into something that was both relevant and compelling. It didn't hurt that its multiplayer mode was one of the most balanced, imaginative and addictive experiences in years. The task of trying to follow this up with something that not only equalled it, but surpassed it in terms of quality was nothing short of Herculean.
But they did.
Modern Warfare 2 is set several years after the events of the first game. Despite your best efforts, ultranationalists have seized power in Russia and have elevated Imran Zakhaev (the baddy of Modern Warfare) to hero status. A brutal attack on a Russian airport frames America for the crime, resulting in both countries coming to blows. Before the world degenerates into WW3, it's up to you and the other members of an elite multinational counter-terrorist force to find the guy responsible and lay the smackdown on him. It's a fairly simple setup, but the plot is rife with twists and turns. Characters switch sides, old friends and enemies pop up unexpectedly, people get gunned down without warning and a whole lot of stuff blows up, including innocent civilians.
Yes, by now everyone knows about the infamous No Russian level. It stirred up real controversy with the `games promote violence' lunatics, but really I don't see the problem with it. It's meant to be shocking and unpleasant, and to be honest if you're disturbed by the idea of shooting people in a game, you shouldn't be playing an FPS in the first place.
The thing that made the original so enjoyable was the blistering pace and frantic gameplay. When you were plunged into a firefight, you really felt like you were up against it, and that feeling has been enhanced here. Enemies make effective use of cover, suppressing fire and grenades to flush you out. And they're relentless. If you get wounded, forget about just hiding around a corner to heal up - they WILL come after you to finish you off.
Naturally graphics and sound are superb, and the voice over cast is top notch. There's Lance Henriksen (whose gravel voice can make even the worst game seem better), Kevin McKidd, Will Arnett and Keith David. If these guys were in a film together, it'd be impressive enough. The fact they were able to get them for a video game speaks volumes.
The weapon load out has been bumped up for this outing. Now there are literally dozens of pistols, submachine guns, rifles and shotguns, and they all feel individual. They all have their own strengths and weaknesses, and it's up to you to decide which style suits you best. There's also the option to dual-wield pistols, which for me resulted in one of the coolest moments in gaming when I stormed into a room full of terrorists, twin machine pistols blazing fiery death.
But this being an FPS, it'll stand or fall based on its multiplayer. Part of the reason I waited so long before writing this review was to fully experience all aspects of this game, and it has to be said that the multiplayer options in this game are second to none. You can customise just about every aspect of your online character, maps are varied and interesting, there's a vast selection of weapons, and the whole feel and responsiveness of the game engine is just perfect. I guarantee you'll lose entire days of your life playing this, and you won't regret a single second.
Modern Warfare 2 has received a bit of stick from certain quarters with accusations that it doesn't deviate far enough from its predecessor, but I salute developers Infinity Ward for having the courage to stand by their creation. If long-running series have taught us anything, it's that constantly tinkering with a near perfect formula eventually runs the thing into the ground. There's a reason Great White sharks haven't evolved in the past 60 million years - they're already perfect for what they do, and so is Modern Warfare 2.
Buy this game. Now.
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59 of 75 people found the following review helpful:
5.0 out of 5 stars
An absolute masterpeice. . ., 10 Nov 2009
Fun:5.0 out of 5 stars
This review is from: Call of Duty: Modern Warfare 2 (PS3) (Video Game)
I've had this game for a couple of days now and if you wondering whether to buy this or not, the simple answer is, yes. One might have thought with all the press attention and hype surrounding this new title that the game could never possibly live up to expectations, but it most certainly does, and even exceeds expectations in certain areas.
First off, single player. Now, being honest the campaign isn't massily long, if your playing on regualar difficulty, expect to play for around 4-6 hours, however, ramp it up to veteran difficulty and you can make that 20+ (serioulsy, its hard!) But I think that the campain can be summed up best by the phrase "short and sweet", the plot is very well laid out and the cinematics are truly outstanding. There is also no lack of variety in this game either, not to spoil the plot, but you'll find yourself fightly in vastly different settings throughout the whole campaign which really does give the campaign an epic feeling. Overall the single player is well rounded and truly an astonashingly cinematic experience which you cannot afford to miss.
Now, to what most people buy COD for, the multiplayer. If you've played COD4, then you will instantly fell right at home with MW2. However, this doesn't mean it hasn't changed. The massive new list of guns, perks, kilstreaks, unlockables will have you playing for years. In all my years of gaming I have never played a more well rounded online multiplayer experience. The multiplayer is genuinly worth the £.. alone.
Also thrown into the mix is spec ops mode, which sees you take on a variety of different missions in 2-player co-op (Splitcreen/online) which range from holding down positions against waves of oncoming enemies to snomobile races which are absolutely hilarious! This is a great addition to the game just as Nazi zombies was to CODW@W - but better with more variety.
Overall, I serioulsy cannot fault this game. The single player experience is epic and the multiplayer is unrivalled by anything on the market, and with spec ops throw into the mix, this is an absolute MUST BUY.
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