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Pathfinder Roleplaying Game: The Pathfinder Bestiary
 
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Pathfinder Roleplaying Game: The Pathfinder Bestiary (Hardcover)

by Jason Bulmahn (Author)
5.0 out of 5 stars  See all reviews (3 customer reviews)
RRP: £29.99
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Pathfinder Roleplaying Game: The Pathfinder Bestiary + Pathfinder Roleplaying Game: Core Rulebook + Pathfinder Roleplaying Game: GameMastery Guide
Total RRP: £97.97
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Product details

  • Hardcover: 320 pages
  • Publisher: Paizo Publishing, LLC. (11 Nov 2009)
  • Language English
  • ISBN-10: 1601251831
  • ISBN-13: 978-1601251831
  • Product Dimensions: 27.9 x 21.8 x 2.5 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon.co.uk Sales Rank: 13,718 in Books (See Bestsellers in Books)

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Product Description

Product Description

The greatest monsters of fantasy gaming come alive in the very first hardcover release for Paizo's new Pathfinder Roleplaying Game! Backward-compatible with the 3.5 fantasy rules but packed with new solutions and options that place it firmly on the cutting edge, the Pathfinder Roleplaying Game is the culmination of the largest open playtest in tabletop RPG history. From the comedic-but-deadly goblin to the world-killing Tarrasque, this lavishly illustrated, full-color tome contains new takes on more than 250 of the best-loved, most popular monsters of fantasy ready for instant use in your Pathfinder or 3.5 campaign!

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Pathfinder Roleplaying Game: The Pathfinder Bestiary
79% buy the item featured on this page:
Pathfinder Roleplaying Game: The Pathfinder Bestiary 5.0 out of 5 stars (3)
£19.43
Pathfinder Roleplaying Game: Core Rulebook
16% buy
Pathfinder Roleplaying Game: Core Rulebook 4.9 out of 5 stars (7)
£23.09
Pathfinder Chronicles: Campaign Setting
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Pathfinder Chronicles: Campaign Setting 5.0 out of 5 stars (2)
Pathfinder Companion: Adventurers Armory
2% buy
Pathfinder Companion: Adventurers Armory
£7.65

 

Customer Reviews

3 Reviews
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Average Customer Review
5.0 out of 5 stars (3 customer reviews)
 
 
 
 
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10 of 10 people found the following review helpful:
5.0 out of 5 stars A very solid book, 7 Nov 2009
By Jens Loesel (Deal, UK) - See all my reviews
(REAL NAME)   
This is the second rule book for the Pathfinder Roleplaying Game. This book is the equivalent of the original Monster Manual in D&D 3.x
The book is 328 pages hardback. Paper quality and binding looks good - off course we will only find out after years of gaming if it will withstand the test of times.
So what is the contents? The book starts with a table of contents - the monster listing in alphabetical order - and then jumps directly into the monster stats and description - filling pages 7 to 289 with all the well known beasts that we have become familiar with in years of gaming. All in all I did count 311 monsters in the list - each of them with it's own stat block. This doesn't count different sizes - like small to elder Elemtals etc.
In addition there are 88 variants which are monsters without stat block but with specific rules mentioned in the text - like a fast Zombie or a Plague Zombie.
The first think you notice when you are looking at the monsters is the clean layout. Each page is dedicated to a single monster with a picture of the monster. This layout is only changes in some cases - for example two related monsters (Bear, Grizzly and Bear, Dire) might share a page with only a single picture. Also for some monsters with multiple stat blocks (Elementals - Small, Medium, Large, Huge, Greater, Elder) a monster might span 2 pages.
The quality of the graphics is overall very good. This doesn't mean I always like them - I've played 25+ years ago and my impression of a Troll always will be the AD&D Troll. The same goes for the descriptive text or fluff added to all the monsters. What I have read so far is very good and helps me to understand how to use them and what drives them.
Following the monsters are a total of 14 ! appendixes. The start are 4 pages detailing Monster Creation followed by 4 pages of Monster advancement. These 8 pages are really valuable for a GM wanting (and willing) to take a monster and to make it more individual - be it tiny changes like changing a few HP or skills to bigger ones like giant version etc. And yes - you also can make monsters weaker by generating young ones.
Appendix 3 is the glossary for General Monster Rules. This is a really important part as it packs all the special monster feats, etc. It is unfortunate that Paizo didn't follow the great layout of the monster section and this piece seems to be crammed together. This appendix is really important and should have started one pages later instead of cramming 2 paragaphs on one page. It's a minot niggle - but for a part of the rules so important you want to keep page turning to a minimum.
It follows Monsters as PCs, Monster Feats, Monster Cohorts, Animal Companions and several listings: Monsters by Type, Monsters by CR, Monsters by Terrain, Variant Monster Index, Ability Index, Monster Roles and Encounter Tables.
All in all - I was impressed by the book and the minor issues don't deter me from giving it a full mark of 5 stars.
I'm trying to help and answer a few possible questions to help if this is the right book for you.
If you like Pathfinder and want to move on - this is a must have book - you won't regret it.
If you are on a tight budget and already own a Monster Manual 1 from D&D 3.x you have to be aware that while in my mind the book offers quite a few advantages (layout, more descriptions for many individual monsters, great appendix) that there is a tremendous overlap - after all - you want this book to cover all the base monsters.
If you look for truly new monsters a la Monster Manual 4 or 5 you could easily be disappointed. The book covers mainly the basic monsters - if you mainly want novel ones - wait for future releases.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars Beastly Fun ..., 4 Jan 2010
By Kelvin Walker "Dabbler" (UK) - See all my reviews
(REAL NAME)   
First, the format of this book is up to Paizo's high standards - lots of nice artwork, clearly laid out with the addition of some little icons for each heading to help you find the creature you are looking for. Challenge ratings are still there, but each creature also has an XP rating to help encounter generation. They also sub-heading the statistic blocks making it easier to find what you are looking for, and you don't have to turn a page to follow a single creature anywhere in this book. Clearly it's designed for making it easy to pick, up,flip through, find what you want, use it and put the book down again.

For those who were expecting an effective re-print of the Monster Manual ... not quite. The monsters are there, and the format is pretty much the same, and yes they are all now re-rigged for the Pathfinder Role-Playing Game. But there are some pleasant changes here and there. Some petrification powers work by sapping dexterity rather than being straight-up save-or-die effects, for example, and the Drow entry divides them into two categories - normal and noble. There are some extra creatures from Paizo's own campaign setting of Golarion, as you might expect, and they also list some helpful things such as placing all the animals that can be used as familiars by wizards and sorcerers under one heading.

There are some things I am not so keen on - descriptions are short, no more than two lines sum up each creature entry for you to describe it, but then perhaps they aren't absolutely necessary. I was disappointed in the lack of descriptive text in the entry on Dragons, and while they compressed the entire process of finding the right dragon encounter, you'll need a pencil and paper to work it out before you run the adventure if it isn't in the examples listed. They make some big changes in creature types as well - giants become a sub-class of humaoid, and undead now have d8 hit dice and 3/4 BAB progression. The changes reflect Pathfinder's general design principals, and make a good deal of sense once you get the hang of them.

Do you need this book? Well, if you are a D&D 3.5 player making the change to Pathfinder, not really. You can keep all your Monster Manuals and run conversions on the fly, or even use everything in the MM series as is. Would it help you to have this book? Yes, definitely. Like Pathfinder itself there are no major changes, but the small ones add up to make things smoother and easier.
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1 of 7 people found the following review helpful:
5.0 out of 5 stars Perfect 3.5 replacement for D&D4 haters., 5 Nov 2009
By M. Wrycraft (London, UK) - See all my reviews
(REAL NAME)   
I'm not a fan of 4th edition D&D and was looking for an updated and supporting version of the 3.5 rules. Along comes Pathfinder and it's perfect.

The book is huge and covers both Players and DM rules (Bestiary is to follow soon). The artwork is great, the overall feel is lush, and most importantly the rules ARE an improvement on 3.5. Annoying rules are changed (grappling anyone?!), character classes are improved, and it's very readable.

This is obviously a book that has been written by people who CARE about the 3.5 rules and want to see it continue. If you want a fully-supported replacement for 3.5, and 4th edition is not for you, then I cannot recommend Pathfinder highly enough.
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