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Designing for Interaction: Creating Smart Applications and Clever Devices (Voices That Matter)
 
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Designing for Interaction: Creating Smart Applications and Clever Devices (Voices That Matter) (Paperback)
by Dan Saffer (Author)
5.0 out of 5 stars  (1 customer review)
RRP: £28.99
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Product details
  • Paperback: 248 pages
  • Publisher: Peachpit Press; 1 edition (27 Jul 2006)
  • Language English
  • ISBN-10: 0321432061
  • ISBN-13: 978-0321432063
  • Product Dimensions: 22.6 x 17.3 x 1.3 cm
  • Average Customer Review: 5.0 out of 5 stars  (1 customer review)
  • Amazon.co.uk Sales Rank: 97,802 in Books (See Bestsellers in Books)

    Popular in this category:

    #11 in  Books > Art, Architecture & Photography > Design Studies > Multimedia

    (Publishers and authors: Improve Your Sales)

Product Description
Product Description
Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flicer. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices. It is  the only interaction design book that is coming from a designers point of view rather than that of an engineer.

This much-needed guide is more than just a how-to manual. It covers interaction design fundamentals, approaches to designing, design research, and more, and spans all mediumsInternet, software, and devices. Even robots! Filled with tips, real-world projects, and interviews, youll get a solid grounding in everything you need to successfully tackle interaction design.


Synopsis
Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flicer. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices. It is the only interaction design book that is coming from a designers point of view rather than that of an engineer. This much-needed guide is more than just a how-to manual. It covers interaction design fundamentals, approaches to designing, design research, and more, and spans all mediums--Internet, software, and devices. Even robots! Filled with tips, real-world projects, and interviews, you'll get a solid grounding in everything you need to successfully tackle interaction design.

See all Product Description

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