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Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online
 
 

Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online (Paperback)

by Todd Perkins (Author)
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Frequently Bought Together

Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online + Beginning Flash Game Programming for Dummies + ActionScript 3.0 Game Programming University
Total RRP: £63.97
Price For All Three: £38.34

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Product Description

Product Description

The only book to show you how to create Flash games for the wildly popular Wii

The Nintendo Wii is the first game console to support Adobe Flash animation. This book teaches essential Flash animation and ActionScript skills so you can create several popular types of games to play on the Wii. You will be able to share your newly created games on the Web with other users via the Wii's online connection service.

In addition to covering game programming skills, Nintendo Wii Flash Game Creator's Guide reveals how to create games that use the Wii's controllers in a variety of innovative ways--techniques that are not widely known. You will also learn how to scale game graphics for viewing on any TV.

From the Back Cover

Create your own Flash games for the Wii

Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web.

  • Build Flash-based objects, layers, and controls
  • Work with timelines, keyframes, and .SWF files
  • Develop and animate original characters, backgrounds, and landscapes
  • Integrate unconventional mouse and Wii controller interactivity
  • Create, modify, and control movie clips using ActionScript 2.0
  • Design radical enemies, custom cursors, and invisible buttons
  • Incorporate audio, game timers, and score tracking
  • Publish your games to the Web and share them via the Wii's online connection service

Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index
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