Harviainen Jussi T

Helpful votes received on reviews: 67% (6 of 9)
In My Own Words:
Dr. Harviainen is a chief librarian and a postdoc scholar of information science, game studies, sexology and cognitive study of religion, from the University of Tampere, Finland. He also edits the International Journal of Role-Playing.


Top Reviewer Ranking: 819,658 - Total Helpful Votes: 6 of 9
Multiplayer: The Social Aspects of Digital Gaming &hellip by Thorsten Quandt
1 of 1 people found the following review helpful
Divided into five sections, Multiplayer deals with social play in digital games, including the discussions on its potential problems. The authors have included both conference contributions and some additional experts, to good effect. What the volume shines in is its diversity and the authors' desire to contribute significant, well-grounded research on their subjects. This shows in both argumentation and the large lists of references: rarely have I had so few additions I would like to suggest. The writers also seem to be well aware of parallel traditions - this is, for example, one of the few game studies books that bothers to really discuss links between not just immersion and engagement,… Read more
The Ethics of Computer Games by Miguel Sicart
The Ethics of Computer Games by Miguel Sicart
1 of 1 people found the following review helpful
In The Ethics of Computer Games, Miguel Sicart has succeeded in creating a balanced core work that will form a solid basis of any future discourse on the subject. Using various approaches (value ethics, information ethics, ludic hermeneutics and so forth) he exceptionally well illustrates the key issues of a very challenging area. What struck me as particularly fine is that unlike so many other game scholars, Sicart is always sharp enough to point out where the limits of his analysis lie, avoiding overt generalizations. Likewise, the fact that he is fluently able to combine material that is directed towards scholars as well as parts obviously written for designers makes the book a necessary… Read more
Playing at the World: A History of Simulating Wars&hellip by Jon Peterson
2 of 5 people found the following review helpful
Jon Peterson has written a huge, very ambitious tome. As far as historical data goes, the work is incredibly devoted, including almost-unnecessary minutiae, but there is good reason to include it all, in order to give credit where due and to debunk myths in other places. The author has done a massive amount of work to provide as much information as possible.

However, the minute Peterson starts speaking of the influence of rules on play, narrative, and especially immersion, the fact that he is almost totally ignorant of existing research shows through. I therefore found the book very valuable (5 stars) on some parts, harmfully oblivious on others (barely even one star)… Read more