Mr. R. Campbell-jones

Helpful votes received on reviews: 88% (46 of 52)
Location: Huntingdon. UK.


Top Reviewer Ranking: 4,797,249 - Total Helpful Votes: 46 of 52
Half Life 2 Mods For Dummies by Erik Guilfoyle
Half Life 2 Mods For Dummies by Erik Guilfoyle
16 of 17 people found the following review helpful
Despite its title, this book does not cover Mod's or Mod'ing, but rather mapping. Reviewed (and rated) on that basis it does a quite good job of taking you through the various stages of creating a map. In common with the rest of the "For Dummies..." range it assumes a minimal knowledge of the subject and gradually leads you deeper into the subject. I consider myself a fairly typical `dabbler' when it comes to mapping. I can set up Hammer for different Mods, create maps with basic puzzles and monsters, and carry out basic optimisation, so found myself skipping the early chapters, but the later chapters on optimisation, texture creation and detailing are of interest.

The incorrect… Read more
The Weapon (Freehold Series) by Michael Z Williamson
The Weapon (Freehold Series) by Michael Z Williamson
12 of 15 people found the following review helpful
Ignore the spiel above and the flyleaf commentary. They are very similar and both manage to give a very cockeyed view of the storyline. The story itself is strongly reminiscent of Starship troopers, both in basic subject matter and, to a large extent, underlying themes; however, I believe this book has greater depth than Heinlein's work. I'm not sure I entirely agree with the authors afterword (about which I will say no more for fear of spoiling the plot). Regardless, it's the best bit of military science fiction I've read in a very long time and the most thought-provoking book, of any genre, I can remember.
Half-Life 2 (DVD ROM) by Sierra
8 of 8 people found the following review helpful
4.0 out of 5 stars Best FPS of the year, 23 Dec 2004
As the Half Life 2 release date slipped from late '03 to late '04 there was speculation as to whether it would be as ground breaking as promised, with Far Cry and DOOM 3 setting new standards as they arrived.
Eventually Half Life 2 arrived and it's as big a step as expected. Far Cry was inovative in its 'open gameplay' approach (a bit overstated in my opinion; amazing how any attempt to stray too far from the prescribed route hit really high cliffs or nasty creatures) while DOOM 3 had its dynamic lighting (which looked great, but meant the majority of the levels were in deep gloom, as performance constraints limited the number of lights there could be). It was notable though that both… Read more

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