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Tec-know "hard2find-deleted-techmusic" (UK)

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Dragon Age 2 (Xbox 360)
Dragon Age 2 (Xbox 360)
Offered by APE-GAMES
Price: £14.36

11 of 14 people found the following review helpful
2.0 out of 5 stars A rpg game that feels lost, 19 Mar 2011
= Fun:2.0 out of 5 stars 
Bioware's attempt at streamlining the Dragon Age series has made it more a miss then a hit. It may be easier to jump inn, but the game now feels less immersive than other rpg's out there. Quests in DA2 feel really flat and boring. The sense of adventure, exploration, discovering secrets, character and side quests, character skill development are either missing or rather limited to a repetitive structure. The entire game takes place in the city Kirkwall and its bland surrounding areas' both feeling pretty dull and lifeless with many quests often taking you to the same cave over and over again. The quests themselves are hardly unique or the slightest bit interesting. Built around the same fetch or kill quests repeated over and over again becoming a chore rather then engaging...DA2 quests also feel as they're there nothing more than to earn experience points and find loot just to build your character rather then progress the story/adventure or open-up the game world. Battles are averagely interesting at best, rarely needing any strategic planning. The 'Move To' and 'Allies' command in the menu for your AI allies is of little use in most cases as in most times it's a simple case of hitting the attack, magic, and heal buttons; no real help needed with your Allies to beat most battles as its easier and less fussy doing it yourself!. The problem I found with DA2 game after playing Rpg's like Oblivion, Divinity II:DKS, Two Worlds II, Demon's Souls, Fallout 3..which all used a more involving world with deeper exploration, more varied quests, deeper rpg elements, discovery and a sense of adventure; DA2 offered nothing like this!...DA2 felt like two separate mini games patched together: The overlong and blabbering dialogue, with the, walk a few steps before being forced into a battle. A formula which becomes dull and repetitive a few hours inn, and made worse with the dull samey brown graphics that the whole gameworld seems to built around.

A rpg game I was most looking forward too, but, have been most disappointed with!!...Thankfully I also discovered Divinity II:Dragon King Saga...A game that delighted me and surpassed DA2 in almost every way.

Divinity II: The Dragon Knight Saga (Xbox 360), Two Worlds II (Xbox 360), Valkyria Chronicles (PS3), Demons Souls (PS3)
Comment Comments (2) | Permalink | Most recent comment: Mar 19, 2011 6:40 PM GMT

Two Worlds II (Xbox 360)
Two Worlds II (Xbox 360)
Offered by TopWare Interactive
Price: £14.75

35 of 36 people found the following review helpful
3.0 out of 5 stars Almost there!, 12 Mar 2011
= Fun:3.0 out of 5 stars 
Verified Purchase(What is this?)
After doubts about purchasing TWs 2 at first after reading various mixed good and bad (some over exaggerating problems) reviews. I finally decided to give it a go after getting bored with Fable III and the bland Dragon Age 2(both too simplistic & over hyped!). Compared to TWs1, TWs2 is a game that has much improved potential and shows great effort and improvement over the original. Though with flaws and glitches that do occasionally damper the game at times, TWs2, is still is an enjoyable adventuring/action/rpg gaming experience to play. The game does not have a overly compelling story or plot and doesn't pretend to have one. It's a game based more on discovery as with games like Oblivion, Sacred 2, Divinity II:DKS, Fallout; rather then story driven as in Mass Effect and Dragon Age.

Two Worlds II's most rewarding ideas are found within it's customizing system and looting. Spells are syntactically constructed from verbs allowing for an incredible varied wealth of tailor made chaos. Basically anything gained from looting scrap, herbs, weapons that can be broken down, books and many various materials scattered around the world can be used to advance your own weapons, armour, potions and spells. This can be one of the best part of TWs II rpg experimentation and character skill development; esp when developing and customizing spells...The hand melee combat does not have the same depth or structure as with creating spells. A majority of the time it can be just a case of hitting the attack button as many times as you can (though at present I haven't really developed my melee skills). This may seem too simplistic for some, though, attacking certain enemies with melee do require some thought with tactics: using the right type of melee weapon, the use of defense, and counter attacking requiring good timing - making melee battles more interesting (for a challenge I recommended playing on Hard level)...TWs2 has many 100's of side quests, which seems like a great deal, until you realize some are repeated little beyond fetch X or kill X (as in many other rpg/adventure games). Interesting quests will and do pop up, along with some very odd sidequests, just be sure to keep exploring and you will hopefully discover them along with hidden secrets!.

TWs2 graphics are a mixed bag from average-good, to very good, to excellent. A mention must go to the lighting and magic effects which do impress. The surroundings within the game world can also impress with it's atmosphere, that can at times captivate the adventurer. The dungeons can impress too. Character models up close can at times appear rather bland looking. Dialog between characters is probably the most boring you'll ever hear, though some conversations can be very amusing, also just think of the conversations as a really bad dubbed 70's movie. The menu can be a little cluttered too (be sure to alter the settings in Display if needed). Control is much improved from previous TWs game, though, may seem a little rigid and fiddly at times, esp in tight spaces, but, for most part feel comfortable and usable (much better then Oblivion in 3rd perspective view). The horse riding is not as bad as people make out: using the left trigger button controls the horse momentum running level. PRESSING too often forces you off the horse. People have commented that running is faster - I have to say that's not entirely true!. The horse actually can control it's pace at a constant running level without slowing to build up staminer - unlike on foot. You can also out-run most enemies and jump over rocks, fences too. All making it a quicker path from A to B. It may not be perfect, but, useful enough and decent enough to use (with a bit of practice).

Now 11hrs inn playing I've actually enjoyed TWs II more then I ever thought I would. The game has totally immersed me beyond Mass Effect, Dragon Age:Origins & II(I find II rather bland), Fable III and occasionally even Oblivion ever did. Even with the games problems and cheapness TWs2 still manages to keep you captivated and still a very enjoyable rpg/adventure experience to play. There's just something compelling about this game that keeps you exploring and discovering: may it be with TWs atmosphere, the sense of discovering new areas, discovering secrets, looting weapons & spells, or, simply doing the many quests - TWs2 will keep you coming back for more!...A game that surly took me by surprise and can equal or even at times surpass it's bigger budget AAA rpg brothers!!!

HINT: Adjust the gamma and sensitivity if not suited for you. Switch the Safe Mode in Display ON or Off to fit your screen.

HINT: The first few hrs are more basic and tutorial levels. Keep playing to open the world and gameplay up. Level up your stamina and defence asap as early battles are hard. Explore and experiment to discover the massive adventure on the islands.

NEW HINT WITH MELEE COMBAT: The combat does take a bit of getting used to, but it is FAR from clunky (as some people complain about) once you understand how it works..It is actually fairly fluid combat, but ONLY once you understand the mechanics and in how to use them. The game kind of just throws you in there with little explaination on how it all really works (they don't even mention there is a secondary dodge-attack button!)..There are multiple ways to handle melee combat, that's actually quite deep once you discover various things, but for the most part you need to hold down block at all times to keep your guard up and either press regular-attack, dodge-attack, or time your swings to counter-attack. This becomes more essential on Hard level.

Divinity II: The Dragon Knight Saga (Xbox 360)...a surprise great rpg/adventure released without the attention or advertisement - worth investigating!
Comment Comments (6) | Permalink | Most recent comment: Feb 13, 2013 10:57 AM GMT

Divinity II: The Dragon Knight Saga (Xbox 360)
Divinity II: The Dragon Knight Saga (Xbox 360)

18 of 18 people found the following review helpful
5.0 out of 5 stars A adventure-rpg with surprises, 10 Mar 2011
= Fun:4.0 out of 5 stars 
Verified Purchase(What is this?)
Please note that Divinity II:DKS is the much revamped, reissued game from the previously rushed released Divinity 2:Ego's Draconis, released 1+ years before Divinity II:DKS...DKS has now been polished in all areas with improved graphics and sound, stable smoother framerate, improved revamped gameplay mechanics with many previous game bugs now removed (though expect a few here and there on game this scale). DKS also includes the well received 'Flame Of Vengeance' expansion pack. DKS is a good old-school (with modern development) rpg mix of hardish adventure, action, exploration (be warned directions/pointers are very limited esp on sidequests) and surprises. This is not a game that leads you by the hand(Fable III), and because of this, makes the game a much deeper playing experience. Discovering new areas or paths, exploring dungeons, finding characters and secrets, completing many of the side-quests (plenty to do within the main and fairly varied side-quests); all give a feeling of satisfaction by discovering and completing them yourself. Divinity II:DKS may not have the most involving story - don't let that put you off!! What you do have is a vast adventure, interesting and sometimes funny characters(for wrong and right reasons), a feeling of game progression, decent crafted fighting mechanics (make sure you level-up and use a form of strategy), large vast areas to explore, quality graphics and atmosphere with good music, secrets to discover & solve, character building rpg abilities, and not forgetting dragons!. The game does have a few minor faults and may disappoint in certain areas with creativity, but, it is also very well developed in many areas and overcome the not so well developed sections.

Once completed the main game: Flame Of Vengeance will then automatically continue after the cut-scene. The game will continue with your equipped weapons and with your skill level. FOV feels very polished with the gameplay now moving away from action(though still here) to more puzzles and solving quests. This all adding more and extended variety to Divinity II as whole, adding another almost 20+hrs gameplay time(depending how much you do). A great expansion that's well worth it's playtime.

Overall Divinity II:DKS is a well produced game that will please those who like to explore and discover, achieve and accomplish, dabble in role playing and character skill building all without being overwhelmed with tips/hints or being lead by the hand (Fable, Mass Effect, DA2). A game that will appeal to those who wanted a vast more polished adventure Two Worlds 1, a deeper rpg/adv experience then Fable III, a third view perspective Oblivion with better controls and greater variety with graphics, and a bit of Diablo action with plenty of looting and questing all with many hours gameplay. This is a quality old school rpg and adventure for deep adventure seekers & is for now one of my favourite Rpg's on this gen consoles: Demon's Souls(PS3) and Oblivion(sort of) my other favs.

HINT: Make sure to save very often, esp before going into unknown areas and before dungeons, also before large battles. This is due to the auto-save working fairly randomly.

HINT: Explore, explore, explore - there are many items, areas, secrets, characters that can be missed if you don't go off the track to look around. This is also a great way to level-up and discover.

Other qualitry rpg/adventure/action goodness worth checking:
Castlevania - Lords of Shadow (Xbox 360/PS3), Majin and The Forsaken Kingdom (Xbox 360/PS3), The Elder Scrolls IV: Oblivion - Classics Edition (Xbox 360/PS3), Valkyria Chronicles (PS3), Demons Souls (PS3)

Dragon Age: Origins (Xbox 360)
Dragon Age: Origins (Xbox 360)

4 of 6 people found the following review helpful
2.0 out of 5 stars Boring game that feels old, 4 Mar 2011
= Fun:2.0 out of 5 stars 
Verified Purchase(What is this?)
Slow, glitches all over the place, combat is cumbersome and rather dull, sound is average at best, bad animation and awfully bland graphics. Almost PS1 looking!. Combat is repetitive due to the mechanics driving the combat engine lack balance itself, and with NPCs having hardly any decent or average AI. The game spends way to much time on dialogue decisions which is fine for the first couple of hours, but does tend to drag and drag all far too often. This does very much becomes tedious as most solutions and progress is just pointing at comments on the screen, rather then actions. It was hard for me to get into any of the stories given the over-whelming volume of many useless NPCs as you spend most of your time going from one useless encounter to the next, hoping to stumble across someone who will give you a decent quest - but nothing much ever happens. Side quests are nothing more then repetitive chores and fairly boring (unfortunately have to be done to level up though!).

This has to be one of the, if not the!, slowest and most overrated rpg games for consoles. Slow, lacking balance, useless overlong bland conversations, combat that's clunky and struggles. If looking for a good Rpg, do forget the hype of this. Do do yourself a favour and pick up much better and cheaper games like: Oblivion GOTY, Divinity II: The Dragons Knights Sage on 360, or Demon's Souls on PS3..for a much better experience in rpg gaming...AVOID THIS!

The Elder Scrolls IV: Oblivion - Game of the Year Edition (Xbox 360)
Divinity II: The Dragon Knight Saga (Xbox 360)
Demons Souls (PS3)

Silent Stars
Silent Stars
Price: £12.65

5.0 out of 5 stars Deep Dub Techno, 20 Feb 2011
This review is from: Silent Stars (Audio CD)
One of the great musicians for deep and dubby ambient-techno. This album is full of all the classic elements and sounds as associated with dub-techno, and more!. Nice layered swirling textures, drifting spacious ambient, swirls of deep techno & elements of house that add extra layers of warmth and depth to the already deep album. The albums thoughtful moods and textured atmosphere explore a exquisite journey across tectonic deep spacious dub-techno across beats and rhythms, yet also chilled calming ambient moments of minimalist drifting soundscapes. Both dub-techno and ambient always hit the right spot between head-nodding rhythms and drifting ambient thoughts, which bot hold and work well together, always hitting the right pace and balance between music and ambient - and with no track fillers. Just quality from beginning to end. A great listen esp for those late nights and long journeys, and of-course chilling. 9/10


5.0 out of 5 stars A cult classic, 12 Feb 2011
If you enjoyed The Orb's classic full 39mins Blue Room cd; this cd should be added to your collection!...JAMES vs SABRES OF PARADISE "Jam J" cd EP is one long journey across 33min+ of languorous dub/deep progressive house with added indie guitar. Totally reworked/rewritten by the excellent Sabres Of Paradise and much extended from the original James version!...SoP completely change the music with a unique hypnotizing take on dub-prog house sound, creating feelings and moods that are both involving and very atmospheric. A unique listening experience that only The Sabres Of Paradise can create...DO NOT MISS!!

Haunted Dancehall, Sabresonic Vol.1, JAMES VS THE SABRES OF PARADISE - JAM J - [12"]

Metallic Spheres
Metallic Spheres
Offered by Bee-Entertained
Price: £5.49

5 of 5 people found the following review helpful
5.0 out of 5 stars The Ambient Guitar Dub Universe, 6 Feb 2011
Verified Purchase(What is this?)
This review is from: Metallic Spheres (Audio CD)
Excellent mature album by The Orb (Dr Alex Patterson/Youth), collaborating with David Gilmour from Pink Floyd. Here two lengthy tracks fusing mellow deep bass-dub-electronics by the Orb, combined with David Gilmour's swirling guitar solos. Both artist create a wonderful calming mood by individually adding there own strengths and skilfully combining there creative techniques creating a fantastic voyage into a modern fusion of guitar and ambient-dub electronic music.

PLEASE NOTE: This is no dance record!..Sit back, relax, then absorb by listening to the whole album. It will then be appreciated with its deepness within the ambient and music. 9/10.

Jet Chamber
Electronic Dub

Majin and The Forsaken Kingdom (Xbox 360)
Majin and The Forsaken Kingdom (Xbox 360)
Offered by Gateway Gaming

7 of 7 people found the following review helpful
5.0 out of 5 stars A magical game, 5 Jan 2011
= Fun:4.0 out of 5 stars 
A game that's wonderfully charming and sweet without ever becoming annoying or cloying, with a genuinely interesting story and characters that remain with you long after finishing the game. The gameplay feels at once traditional and unique with a good mixture of adventure, puzzle solving, exploring new areas, fighting/sneaking and unique friendship between two main characters..the overall experience is both remarkable and memorable with the rare ability to appeal to all age groups.

Highly recommended to those who enjoyed Ico, Zelda, Shadow Of The Colossus, Okami.

Inner Light
Inner Light
Offered by Music-Club
Price: £37.90

5.0 out of 5 stars Sinister and Hypnotic, 15 Dec 2010
This review is from: Inner Light (Audio CD)
As always remains unknown and underrated until it gets hyped or a commercial advert uses the music, then becomes trendy!...Exquisite Corpse aka Xcor originally released 'Inner Light' back in 1993. A darker edged ambient-techno album with deep intense rhythms, hypnotizing moody beats, tribal sounds with technoish-housey vibes added with ghostly tribal ambient. A album that too techno to new direction way back in 92 and that still amazes today(2010). A raw and natural sound with a sense of mystery and obscurity that evokes the listner.

Electronic music with a darker mysterious edge!

R.I.P Debbie Jones (Exquisite Corpse/Xcor) who sadly passed away in 2005.

Evolution, Ov Biospheres and Sacred Grooves, Big Rooms, Endless Search for Substance

No Title Available

5.0 out of 5 stars Nothing but quality, 13 Dec 2010
Verified Purchase(What is this?)
Small, compact, smart, sophisticated looking with a beautiful quality build. Has great sound playing all types of music with amazing effect. The ability to play from all types of cds and cdr's, Fm/AM/Dab/Internet radio with information of station/tracks, wireless pc streaming - play all your music wireless by sending it to your Mantraz 603 , ipod...all sounding amazing. Built with output sockets giving you an option to attach extra equipment(Tv), the ability to add four speakers (2 in different rooms if required), gorgeous informative clear elegant LED display too...A great hi-fi built for the modern listener with all sorts of features that's easy to use and most importantly with great sound too.

Marantz WEll DONE!


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