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Nick J. Talbot (Bristol, England United Kingdom)

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CLiPtec All-in-One USB 2.0 Multi Card and 3 Port USB Hub - Black
CLiPtec All-in-One USB 2.0 Multi Card and 3 Port USB Hub - Black
Offered by ExpressPro
Price: 6.97

1.0 out of 5 stars Contrary to description, there's no slot for SIM cards, 2 Jan 2012
Maybe it's unfair to give a bad review to a product for not doing what it hasn't ben designed to do, but i'm really giving a bad review to the Amazon description/listing. I bought this to read my phone SIM card. The description says it has a slot for this. It doesn't. I'm assuming i'll get my money back...

Garth Ennis' War Stories: v. 1
Garth Ennis' War Stories: v. 1
by Garth Ennis
Edition: Paperback

8 of 10 people found the following review helpful
5.0 out of 5 stars Stories for boys... big boys, 18 Dec 2004
These one-shots on celebrated WWII tales subvert those old, jingoistic Victor and Eagle war comics with sympathetic characters, shrewd political observation, moral ambiguity and a deep respect for those who fought and died, regardless of nationality. Great to see the legendary David Lloyd finally team up with Ennis; Lloyd's characteristically bleak and haunting artwork (made famous in Moore's classic V For Vendetta) is the perfect vehicle for the grim naval tale that finishes the book.
Highly recommended, this is Ennis at his most reflective.

by Todd McFarlane
Edition: Comic

2 of 2 people found the following review helpful
2.0 out of 5 stars Why?, 18 Dec 2004
This review is from: Spawn/Batman (Comic)
Lame scripting, tired plotline. Sworn enemies forced into reluctant buddy-buddy collaboration to defeat common foe.
I have a hard time accepting that Batman would call Spawn a 'twit'. Maybe he confused the letter 'i' with the letter 'a' but that's academic. A slim enough volume to read on the toilet then tear out the pages for another purpose. Miller's lack of consistency is confusing.

Captain Britain
Captain Britain
by Alan Davis
Edition: Paperback

9 of 13 people found the following review helpful
4.0 out of 5 stars Twenty years ago Moore was twenty years ahead, 18 Dec 2004
This review is from: Captain Britain (Paperback)
Captain Britain, a lazily conceived Marvel UK character of tokenistically English origins is transformed into a flawed, sympathetic human being and plunged into extremely unusual situations by the nascent talents of Moore and Davis. The influential storyline contains the seeds of Moore's mature work, but nonetheles towers above the output of most contemporary comic writers. Thrilling, moving and funny.

Promethea: Book 2: Bk. 2
Promethea: Book 2: Bk. 2
by Alan Moore
Edition: Paperback

7 of 7 people found the following review helpful
5.0 out of 5 stars Headache-inducing high concept mythology. Funny too., 28 Nov 2004
Our heroine Sophie researches a mythological figure called Promothea for her term paper and then becomes her. Features a staggering reinterpretation of the Tarot consistent with the Big Bang and evolution. Predicts that in 2017 humankind's understanding will hit saturation point and the world as we know it will end. The Apocalypse is interpreted as an epistemological and metaphysical step forward for human understanding. There's also a twelve-page tantric sex scene. Mr. Moore, you've done it again.

Blues Run The Game
Blues Run The Game

95 of 96 people found the following review helpful
5.0 out of 5 stars Cult figure posthumously given the release he deserves, 20 Nov 2003
This review is from: Blues Run The Game (Audio CD)
The last word from a truly tragic artist, 'Blues Run the Game' is the definitive collection, comprising Frank's sole album and all the available demos from the 1970's and 1990's, along with numerous 'lost' recordings of civil war songs and originals, which have surfaced seemingly from thin air. Chilling, stark, passionate and beautifully intense, this is as authentic as it gets. Another reviewer used the term "integrity" to describe Frank; I can't think of a better one.
You couldn't make it up. Badly injured in a fire as a child, Jackson C. Frank received a sizeable insurance payment and came to England to buy a Jaguar, subsequently making a big impression on the London folk scene way before Dylan. His debut album sold well in the UK but subsequent attempts at a follow up failed, and Frank lost touch with his contemporaries. Fate then ran him up a thoroughly depressing tally of bad fortune, including but not limited to the loss of a son to Cystic Fibrosis, bouts of clinical depression, parathyroid malfunction, misdiagnosis for paranoid schizophrenia and subsequent institutionalisation, chronic poverty and, after his luck looked like it was finally coming round, being shot in the face by a stranger leaving him blind in one eye. This last disaster came after his 'rediscovery' in the early '90's by a fan called Jim Abbott who helped him recover lost royalties and record some new material, resulting in an upsurge in interest in his work. His debut album was re-issued once again, to an appreciative audience, but Frank died in 1999, aged 55. When he wrote 'Blues Run the Game' on a boat to England as a young man it was as though he somehow already knew what was coming.
Frank's work is better known through its coverage by other artists, including Bert Jansch, Nick Drake and Sandy Denny. Perhaps this release will finally redress the balance. A remarkable songwriter, a startling lyricist, and in short, a great guitarist, Frank's work sorely needs to be rescued from doomed folk obscurity.

The Borribles Trilogy
The Borribles Trilogy
by Michael de Larrabeiti
Edition: Paperback

5 of 5 people found the following review helpful
5.0 out of 5 stars A Subversive Cult Classic, 9 July 2003
This review is from: The Borribles Trilogy (Paperback)
The Borribles is a truly subversive piece of children's literature. The trilogy takes all the epic fantasy elements of Tolkien: adventure, clansmanship, codes of honour, and inverts them against a backdrop of urban decay and social entropy. Borribles are children who run away from home, scavenge for food and would live forever were it not for the adult world's constant attempts at dragging them jealously back into the madness of workaday mortality. De Larrabeiti is obsessed with the geography of a London that he depicts as a city of near total squalor. The Thames is black and cholera ridden, warehouses crumble, schools lay in ruins and mindless commuters shuffle blindly to work each morning whilst the wily Borribles steal fruit from markets, carry catapults for protection and attempt to live outside of the rat-race. As the story progresses, so does Larrabeiti's vision, shifting from the relatively whimsical sparring of rival subhuman groups -Borribles versus the strange, rat-like Rumbles- to a more serious depiction of a highly moral youth culture where money is an evil temptation, corroding the Borribles' scruffy, communal utopia, forcing them out of hiding and into battle with the adult world; a world teaming with sadistic policemen, hysterical civilians and degenerate alcoholic child-snatchers. A world where the only friendly adults are tramps, wasters and circus freaks. Not hard to see then, why the books never made it onto school reading lists. Yet the characterisation is mature and moving, the plotline ingenious and thrilling. But perhaps most impressive of all is the whole Borrible mythology: a coherent world complete with proverbs, songs, rules, lore and ethical codes, thriving beneath the grimy, menacing mess of modern London. Arguably one of the greatest works of children's fiction and almost certainly the darkest and most morally ambiguous, The Borribles is a fantasy saga ripe for comic-strip and film adaptation, yet it appears to have slipped into near obscurity. Join the cult and treat yourself to a copy, whatever your age.

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