Shop now Shop now Shop now  Up to 50% Off Fashion  Shop all Amazon Fashion Cloud Drive Photos Shop now Learn More Shop now Shop now Shop Fire Shop Kindle Listen with Prime Shop now Shop now
Profile for Haunted Nostril > Reviews

Personal Profile

Content by Haunted Nostril
Top Reviewer Ranking: 50,848
Helpful Votes: 1245

Learn more about Your Profile.

Reviews Written by
Haunted Nostril "TaT" (UK)

Show:  
Page: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11
pixel
Split/Second (PS3)
Split/Second (PS3)
Offered by Ace Goods Co. Ltd
Price: £15.97

16 of 17 people found the following review helpful
4.0 out of 5 stars EVERYTHING WE'D HOPED FOR?, 23 May 2010
This review is from: Split/Second (PS3) (Video Game)
Split second is a funny old concept: blow stuff up to try and blast your opponents off the track or crush them under the rubble of something monumental. It's a popcorn, Hollywood, nonsense of a concept that would be great fun to watch drunk with your friends if it where a film (I'm seeing Jason Statham as lead here), but is it fun as a game? Well you'll just have to snack on this handy list of good and bad points using your eyes and brain to assimilate and digest the information!

THE GOOD:
- Graphically it's a definite winner. Not only are all the reflections and other staples of the genre firmly in place but on top of all that, and a silky smooth frame rate to boot, you've got planes crashing inches from you, towers crushing cars in an array of fire and dust, helicopters firing rockets and the game just pulls it off with great panache.
- There is a good selection of cars to burn it up in - some great, some a little naff.
- Once you get used to the effects of each explosion and how they can be used to destroy things it all becomes a much more cohesive and enjoyable experience as you begin to time your destruction like a pure super villain. Of course this means that you have to play the tracks a good few times, and this can feel a bit trial and error, but if the game grips you with its unique hook then this shouldn't be too much of a problem.
- The levels where you have to dodge helicopter rockets and successive dodges = big point combos is a stroke of evil genius, it's both addictive and annoying as hell but it'll be sure to keep you glued till you snatch first place.
- The overall points system is cool, but more than a little bit `Burnout' in its logic - but what worked for one game works well enough for another if implemented with enough skill, and this is a suitable enough way to reward you for your hours spent with the game.
- Sometimes this sense of epic chaos takes over as things are crashing all around you and you're blowing up cars left right and centre while burning round corners. It's these moments of unbridled madness and exhilaration that make this title shine.
- The music is, for most part, bombastic and magnificent mixing dance and electro beats and effects with movie inspired crescendos of strings. It accompanies the action well and rarely falls flat.
- Same goes for SFX, explosions rattle your speakers and screetching tires ring out perfectly.
- Online is great, a mad scramble of conniving tactics and skilled driving is the only way to reach the top - have you got what it takes?
- The coolest mechanic in the whole game is the one that on one hand has you setting off explosions (or power plays as the game calls them) to smite those in front of you but you become the hunted the second you're out in front making staying in pole position a butt clenching exercise in pre-emptive thinking and lighting fast dodge reflexes. It ain't called split second for nothin' folks!

THE BAD
- The drift system is a little bit less than fitting with the rest of the `arcade' style experience as it can be finicky and very sensitive. Perhaps I'm not good enough yet or I've not found the right car but keeping in control while drifting (and hence building up your power play metre: the whole point of the game) can be more than a little annoying at times.
- It does ape Burnout a heck of a lot: from the entire look of the menu system to the chaotic mechanics and action cams it's Burnout flavour through and through, but it doesn't ever quite reach the heady heights of the pre-Burnout Paradise instalments in the series. That's not to say it doesn't give it a darn good try but it just never quite hits those peaks. Sadly.
- Not being able to properly customise your ride with simple decals is a real pain, especially if you want to stand out online. Decals are instead applied directly to your vehicle as badges of honour; you have no say in where they go, all you can do is change the cars colour. Surely more options could have been jammed in this day and age.
- You'll never quite have that first time experience of blowing up a massive structure and it caving in three cars. It's still satisfying but once you've seen it once you want to see what the next tracks have to offer, and ultimately there are only so many tracks.
- Why the heck have Disney given people the option to just buy and open all the tracks and cars through DLC? Those of us who like getting by on our skills, and experiencing an entire game, rather than simply unlocking everything for a couple of quid are now faced with a ton of fools online thrashing you in much speedier cars without having to put in any effort at all. Be sure of this DLC girls, I will get my revenge! Bitter much!?

CONCLUSION:
Make no mistake Split Second is a blast (literally) but it tries so hard to be like another certain franchise that it can feel a little soulless at times, and you can't help but compare the two, especially as it never quite replicates the thrills of other said series. However you will be sure to have a good old time with this natty little runner up, and at times it will have your heart pounding as you struggle to first place through the sparks and rubble, and that's got to be worth something. Many games are fun, even exciting but few manage to be both these things and, at times, be utterly exhilarating - Split Second Manages this but not as constantly as a lot of people would like or, I'll wager, where expecting.
Comment Comments (2) | Permalink | Most recent comment: Sep 16, 2011 6:32 PM BST


Red Dead Redemption (PS3)
Red Dead Redemption (PS3)
Offered by Ace Goods Co. Ltd
Price: £14.04

86 of 97 people found the following review helpful
5.0 out of 5 stars BOOM! BOOM! RED DEAD'S BACK!, 21 May 2010
His family held captive till he captures or kills the members of a posse of outlaws he used to ride with - one thing's for sure John Marsten ain't exactly having a good time. Let's hope you can don his dusty boots and help him out...one way or another.
So begins the long - very, very long - road through what has to be one of the most awe inspiring open world adventures I have ever had the honour to be a part of. Now, fair enough, I've broken the cardinal rule of reviewing by blowing my beans too soon as far as my opinion of the game goes, but I'm sure after a few hours playing this you too will be entranced - also many, many, reviews have already waxed on over the merits of the game so I am merely here to back up these claims of grandeur, and hopefully push a few more people one step closer to this stunning recreation of the wild old west.

THE GOOD:
- Quality, people, quality: this game reeks of it from the second you step into your first dust bowl town to your 30th gun fight with some grizzly looking miscreant.
- Graphically this is where it's at. The draw distance and vistas that accompany it are worth the asking price alone. Every effect you could hope for is flying around in some form or another and the texture work is fantastic. All in all it goes to create one of the moST solid and cohesive feeling game worlds ever made.
- The music is minimalist and haunting. Whistles and other spaghetti western accompaniments are thrown around with style but are never overbearing.
- The other audio work is equally stunning. Townsfolk greet you in their old west drawl, animals call in the distance and your guns hammer the speakers as they hammer another head clean off its shoulders. Very nice stuff.
- Controls are tight and innovative. Holding down the run button when on horseback to keep a steady pace with your companions is a stroke of genius that should have been implemented in games long ago. The cover system is tight and aiming is niether too loose nor too stiff meaning you'll be spraying brains all over the dessert in no time at all.
- Missions are varied and interesting, plus there are tons of them, this is one immense game. Hunt bounties, follow the story, help townsfolk, hunt wild animals and find outfits by collecting their various parts all over the west - I could go on but I don't want to ruin any suprises. Plus if all that isn't already enough the Rockstar Social Club features new missions with the promise of more to come, now I wouldn't expect this stuff to stay free forever but right now this is the game that keeps on giving, and giving and giving!
- Characters are interesting and fill out what so far seems to be a great yarn (12 hours in - I got it early, don't judge me!)
- All the little extras really add atmosphere to the proceedings - stuff like being able to buy a newspaper and read stories with your antics in it (amongst the humorous adverts and clues to interesting places and quests), the little movies in the movie theatre, being able to camp in the wilds and being able to prop up the bar at your local saloon all go hand in hand in adding authenticity to an already great experience.
- I spent around 3 hours getting from one town to another - not because it's a pain to get thier because you can fast travel, but then you would miss my point and some of the finest things RDR has to offer. I met tons of strangers with requests, went hunting, partook in a hostage situation (that went badly for me) and even bought up some property. This is not a big old map of nothing but rock and cactus, there is tons to do and exploration is just plain fun.
- I am officially hooked on the horseshoes mini game and that is just one of many - i'm positive you'll find one (if not more) to whittle away the hours on!

THE BAD:
- It's massive, if you're looking for a quick blast this isn't it - this is a life drainer - prepare to draw the blinds and abandon those you love. I personally see this as a very good point, bang for your buck an all that, but this review is for everyone and if you where expecting a 10 hour jaunt through americas harsh lands like in the first Red Dead then think again.
- People with an extreme aversion to the wild west or cowboys best steer clear.

THE UGLY TRUTH:
This is the good stuff, boys and girls, I loved the original Red Dead but this kicks its mangy hide outta town, and then some. Fantastic on so many levels it just has to be experienced. I truly can't recommend this enough so saddle on up and nip out to your local games store right now (or buy it right here - - - oops!).
Comment Comments (13) | Permalink | Most recent comment: May 27, 2012 9:33 AM BST


Five Element Ninjas [DVD] [Region 1] [US Import] [NTSC]
Five Element Ninjas [DVD] [Region 1] [US Import] [NTSC]

7 of 7 people found the following review helpful
5.0 out of 5 stars FURIOUS NINJA MADNESS!, 20 May 2010
Verified Purchase(What is this?)
AKA: Chinese Super Ninjas (Western Dubbed Version).

This is one review where it's gonna be hard for me to contain myself but i'll try to focus and bring you the down low. So the basic story is as follows: Two Kung Fu schools come together every so often to show their fighters skills and see which school is the best. Suffice to say one school is filled with honourable good guys and the other is filled with sneaky little monkeys, and in true sneaky monkey style when the deciding bout comes they bring in a Japanese samurai to fight the good guys. The outcome of this fight brings on a whirlwind of the brown stuff in the form of an army of angry ninjas headed by the Five Element Formation. These are five groups of ninjas with very different styles based on the slightly different and extended eastern elements set. So as well as including fire, earth, WOOD and water based ninjas we have another set of ninjas who are synonymous with metal. I won't ruin what tricks each of these sets of ninjas has up their fishnet sleeves but the scenes including these sets of ninjas are worth the price of this DVD alone. So what else is there to look forward to in this old school ninja mash-up. Well as you probably know, to be frank, ninja movies are usually a bunch of guff, they can usually only be appreciated in that sort of ironic, cheesy, way that seems to make up 90% of a student's sense of humour. So is this one any different? Read on to find out more:

THE HIGH KICKS:
- There are loads and loads of ninjas in this beast - I mean they are (literally at points) crawling out of the woodwork. If you want all-out ninja war then you've come to the right place, my Kung Fu brother/sister.
- As I said before the five element ninja scenes are the winners for me - their cool tricks and sneaky manoeuvres steal the show and I'm truly thankful they show up a good couple of times in the film.
- The fighting is smooth and technical in true `Shaw brothers at their best' style.
- Meng Lo is wicked as always. He's my favourite! Yay!
- The action starts pretty much straight off the bat and doesn't let up till the end, it's highly frenetic and almost non-stop - and any time there is a pause in the action it's simply to implement yet more awesome action.
- Tons of strange sneaky ninja tools and amazing weapons are utilised throughout this film, nearly every scene has a fantastical weapon to behold, and they are all used to their full effect.
- The ninjas are everything you'd want them to be: silent, sneaky, cool looking and in a full range of colours and sizes. A ninja fans soggy dream.
- This film is bloody, buddy - I mean you get nasty gut slices, innards dangling out, all kinds of blood spurting jabs and stabs, dudes ripped apart by chains with crescent hooks on `em - you even get stilt impalements for Geoff's sake!
- The female ninja is well sexy, fish net, ninja skirt, hotness in motion, but being a ninja she's a bit of a treacherous little filly....well owrth it though, if you know what i'm saying *wink, wink, nod, nod, say n' more*
- Man, I'm purely overwrought with great things to say about this film: Chang's direction is on fire, this is simply his finest moment in my eyes and I'm more than sure a good few old school fu fanatics will concur with my analysis.

THE LOW BLOWS:
- If you've never liked old school kung fu then this may or may not change your mind - it is, for me, one of the best but it's great because it's old school done to near perfection.
- There are a few hokey elements that I know are there but simply pass me by because I love older fu flicks, however others may find some bits and bobs too silly (e.g. the wuxia inspired water skimming scene and so on.).

THE FINAL BLOW:
This film is the business: Hands down not just one of the best kung fu films ever made but definitely one of the best ninja films out there. It's filled with action, gore, awesome direction and choreography, tons of inventive weapons and ninja tools....yeesh, I'm out of breath...look, I could gush over this all day and all I'm really trying to say is: watch this film by any means - buy it, own it, study it because this is how it's done.
P.S. This is a great transfer with decent extras and all the sound options you could wish for! score!

FURTHER RECCOMENDATIONS:
Hmm - this is a toughy...as i've already said there ain't too many good ninja flicks out there, I suppose you could give the new Ninja Assassin movie a go if you're just looking purely for ninjas and tons of gore - it's not in the same league as this of course but it's a decent enough bit of modern, gruesome, popcorn, cheddar. If you want more fu like this then I can only reccomend that you delve further into the, near religous, Shaw brothers collection.


Thunderbolt Fist [DVD] [1972] [Region 1] [US Import] [NTSC]
Thunderbolt Fist [DVD] [1972] [Region 1] [US Import] [NTSC]
Offered by RAREWAVES USA
Price: £13.03

1 of 1 people found the following review helpful
3.0 out of 5 stars Fu 4 U REVIEW# 10: THE THUNDERBOLT FIST, 17 May 2010
Verified Purchase(What is this?)
After a group of Japanese samurai barge into a small village and start pushing people around, resulting in the vicious murder of the head of the local martial arts school, a group of Chinese fighters from said village, including the murdered kung fu masters son, head to a cave in the hills to train in hope of bringing down the naughty samurais for good. Revenge, intrigue and copious amounts of blood are just a few things to expect in this fu flick from the epic Shaw Brothers - but was it any good? Read on to find out more:

THE HIGH KICKS:
- Although our main protagonist looks a bit like a scruffy carnival worker complete with wispy beard he can hand out a ten piece bucket of hurtin' when needs be. Some of his more cocky fighting moves have a hint of Bruce Lee to them and while not in the same league as the man himself he still makes for a suitable hero.
- The bad guy is a real, sweaty, smug, git and deserves every slap he receives.
- Our hero suffers then suffers some more to the point where you want him to bring suffering down upon the heads of every bad guy for miles around.
- This is a touch more violent than your average Shaw Brothers films and as such it has some wicked displays of `wow that was cool/rough.' The red stuff rains down in some truly outstanding displays throughout and if you like you Kung Fu violent and bloody there should be enough in here to satisfy your needs, you sick little monkey.
- Some of the training scenes where pretty enjoyable although you don't see many of the techniques employed paying off massively making them feel a bit disjointed story wise but they are cool none the less.
- The final fight is extremely violent and the last move will definitely stay with you!

THE LOW BLOWS:
- Some of the choreography was a little to mechanical for my taste.
- There where a few scenes where people just jumped and then seemed to be in completely different environments, plus a few of the other filming choices contained within where less than pleasing. Nothing major but it all could have been a bit tighter.
- This is more of a personal one but I found the love interest who lived up in the mountains to be a right annoying little miscreant and although she added a bit of mischief to the proceedings I ultimately just wanted her to get offed sharpish.

THE FINAL BLOW:
A violent little romp with plenty of red stuff and a few nice sequences, ultimately it doesn't quite keep itself afloat, but there are definitely worse fu movies out there and definitely worse ways to spend an hour and a half. It's entertaining enough and has a good few stand out moments (particularly the final blow) so I can recommend it if you can find it cheap enough or if you're a fiend for Shaw Bros goodness or old school martial arts in general.

OTHER RECOMMENDATIONS:
If you like your fighting brutal and bloody then THE STREET FIGHTER starring the mighty Sonny Chiba may rock your socks, but if you're just looking for a good old school fu film with tight choreography then I'd try out BORN INVINCIBLE or FIVE ELEMENT NINJA. Thanks for reading!


3D Dot Game Heroes (PS3)
3D Dot Game Heroes (PS3)

30 of 31 people found the following review helpful
5.0 out of 5 stars HOMAGE? RIP OFF? A STEP BACKWARDS OR A RETRO INSPIRED GEM?, 17 May 2010
Verified Purchase(What is this?)
3D Dot Game Heroes has raised a lot of questions and speculation from the gaming community. Can something this close to classic action RPG's like Zelda and its ilk really stand up in its own right amongst today's modern gaming fare, or is it just a rip off with no place in the modern world? Read on to find out more:

THE GOOD:
- The game instantly instils that childhood, Sunday afternoon, gaming feel. It's pretty much the complete crystallisation of youthful videogame pursuits. Not many things give you that `butterflies in your stomach' retro feeling (although many things purport to) but this is instant cheesy grin material.
- The music follows suit with purely digital bleeps and beeps that'll send you reeling back to those heady days of retro video gaming. However not only are these analogue sounding ditties functional in bringing back those old flavours they're tightly written and often catchy as the flu.
- Although the graphics are minimalistic in their approach there are some really neat effects and everything runs so smoothly that looking at it on a big high-def screen is akin to revelation. The often Lego block looking environments and denizens of Dotnia are anything but boring and are literally stuffed with character proving that the likes of the unreal engine, although impressive, are less than necessary to provide an atmospheric and beautiful experience, and it's there in that answer to why these classic games stick in our mind so much lies: What the game leaves out the imagination makes up for if the mechanics are in place.
- The character builder is easy to use and an absolutely perfect tool for bringing your personality into the game world. I recently got through playing Golden Axe Warrior on the Megadrive Collection and as such my warrior is a cool little blocky rendition of Death Adder! Sweet!
- The land and dungeons are a total blast to explore, very well designed, and with tons of nods to From Software's recent gem Demon's Souls and blast-from-the-past fan service the NPC's are a lot of fun to interact with.
- Side quests are abundant and fun to seek out and complete. However blink and you'll miss them - if you just burn through from dungeon to dungeon you're missing out on a lot of content and exploration that make this game such a winner in my eyes.
- Getting hold of a boomerang, bow and arrow or a bunch of bombs for the first time may not provide the most original weapon set on offer but is still as exciting and filled with possibilities as it was back in the day.
- I've touched upon this in my other points but the humour on offer, and not just for the game aficionados amongst us, is often clever and will provide you with more than a few sly smirks, and by not taking itself too seriously 3DDGH is on to a winner again.
- The whole presentation from the loading screens to the font used within sticks close to its homage and roots and as such is a convincing little time traveller.
- No giant blue spiky hair and annoying kid characters with reams of anime story cliché literally dripping cheese from their gob's straight to your tired speakers. This might bite a few people's botties but I am so thankful for it I could weep. No pretension, no `innovative' new battle system, no emo haired angst fuelled nightmares: I couldn't be happier.

THE NOT SO GOOD:
- It's as old school as you could wish for (or pray never to see again) with very little progression from the games of the 80's - so for those people and reviewers who think the next FPS with a few new weapons is the ultimate step in innovation I can only say stay away from this one. For me this is not a bad point at all but people must be aware of what they're letting themselves in for.
- No big blue spiky hair or anime fuelled storyline - sorry for anyone who loves that stuff, again this is proper olds school: find the treasure, find the princess and kill the bad guy - end of story.
- Character progression is near nonexistent - if this is a big deal to you I still say play the game and you may still just be charmed by the games overall character.

CONCLUSION:
A charming, smooth and action packed adventure that'll hook you deep and pull you in more than a lot of recent offerings, if you let it. A lot of people may see this as a step backwards but for me it's a step back that proved refreshing and endearing. As you can probably tell I love this game and for the price I just hope a lot more people find comfort in the delightfully retro world of Dotnia.
Comment Comments (7) | Permalink | Most recent comment: Jun 4, 2010 10:20 AM BST


Ninja Assassin (Blu-ray + DVD Combi) [Region Free]
Ninja Assassin (Blu-ray + DVD Combi) [Region Free]
Dvd ~ Rain

3 of 4 people found the following review helpful
4.0 out of 5 stars Fu 4 U Review #4: Ninja Assassin., 16 May 2010
Verified Purchase(What is this?)
I'll tell you, I was not looking forward to this film, not at all and for a good few reasons - these reasons chiefly being that I can count on one hand the amount of good ninja films I've seen and still have a surplus of fingers, secondly I've heard a lot of whining and pontificating from a lot of mugs who expect every film they see to be Oscar material. Well let me tell you: if you're a fan of immensely violent kung fu, if you love games like Ninja Gaiden or even the Mortal Kombat series (especially if you where as disappointed by the wimpy film adaptation) or even if you just want to see some well produced, impressive, but mindless, violence then this is the beast for you. Read on to find out more:

THE HIGH KICKS
- Taking numerous hugely talented people from various disciplines such as free running, acrobatics and martial arts the makers of this little flick have achieved some truly awe inspiring scenes of madness and destruction.
- Every attack resulted in an explosion of crimson people paint that would make Paul Verhoeven weep with joy, and it satisfied my inner teenagers need for torrents of gore to the full.
- Pretty boy newcomer, Rain, pulled his weight no end. Don't get me wrong he won't be winning any prizes for his acting abilities (although that's not the kind of thing anyone watching a film called `Ninja Assassin' should be expecting) but he got ripped and kicked some moustaches clean off! Well done that man.
- The amount of shadow melting, magical hand gestures and other ninja jiggery-pokery was cool enough to bring back some of that childhood wonder one felt whenever the word ninjas was dropped back in the day.
- Beats the pants of 90% of the attempts at the genre that where thrown around in the 80's like so much plop in a monkey cage.
- It wasn't overly long and managed to stay its welcome plus leave you wanting a little bit more.
- The extras are both suitable and decent and accompany the feature nicely. Some good factual stuff, some great displays of skill and some focus on just how much Rain had to go through to pull off his role.
- It was nice to see respect shown to good ole Sho Kosugi (he plays the naughty master guy). Although I think a lot of his films where total balloon juice it's nice to see the makers know their source material as a far as cinema goes.
- Decent thumpy music to accompany the frenzy of blood and weapon swooshes.
- It was quite amazing to see how many of the mad acrobatics where done without wires when I watched the extras.
- Suitably taps into all elements of modern ninja culture and conceptions.
- Both Blu-ray and DVD discs are great quality with decent sound and sharp pictures.

THE LOW BLOWS
- Pretty much all the acting is in the 'pants' to 'mediocre' region of the scale (apart from Kosugi who was convincingly nasty enough for you to want to see him perish and perish horrifically) leaving no character truly shining through. Rain isn't a bad actor but he's just not enough of a presence yet - but as I've mentioned he pulls off the physical stuff with much, much more than a little panache.
- The gore, especially where the kids and women where involved might be a tad too much for some people. Even I winced at the toilet head smashing scene - but if you have a low gore threshold be forewarned some of this is a bit rough.
- Sometimes the whole ninja magical element seems too out there and ruins a few moments of seriousness.
- There where some moments of monumental cheese - but again it's a called Ninja Assassin and as such you shouldn't go in expecting anything less.

THE FINAL BLOW:
A very decent, if often cheesy and brainless, Ninja flick that goes a little way to restoring my faith in the extremely muddy genre (but not the whole hog). Ten times better than the recently entitled `Ninja' that made its way straight to DVD, and sure It may have been childish but I dug the jets and floods of gore and in the end it all felt suitably heroic and awesome. I highly recommend it to anyone who enjoys seeing feats of daring do, decently choreographed martial arts and some damn fine acrobatics, not to mention mad weapons and nutty ninja magic.

OTHER RECCOMENDATIONS:
As I noted earlier I've not seen a ton of decent Ninja films (because I don't think they're out thier) but I do highly tout 'Five Element Ninja' from the ever brilliant Shaw Bros. As well as being a good flick it's also one of my all time faves!


Just Cause 2 Limited Edition (PS3)
Just Cause 2 Limited Edition (PS3)
Offered by Lensys Products
Price: £49.95

6 of 7 people found the following review helpful
4.0 out of 5 stars A BLAST, QUITE LITERALLY!, 29 Mar. 2010
I enjoyed the first Just Cause, it was nice bit of fun with just enough extra impact to make it stand out in my mind. So with that in mind I jumped at the chance to step into the oh-so stereotypical shoes of Rico Rodriguez, South America's answer to James Bond. He's rough, he's tough, he's as typical as toast but is his second outing a bit more than your average open world romp? Read on to find out in this, hopefully, handy point by point review:

THE GOOD:
- The grappling hook is still in place only this time it's a far more useful tool, both offensive and practical. You can smack people in the face with it, hook them to a car and drive off or even hook them to an explosive canister and watch them fly off into the distance like a bottle rocket! BOOF! Good, Good, fun.
- Your main aim is to cause as much chaos as possible, in fact in Panau -the setting for JC2 - chaos is basically your currency, cause chaos to drive out the bad guys then take them out for fat pay and a ton of cool unlockable spy vehicles and weapons. All this adds up to - you guessed it - more fun! YAY!
- Guns feel chunky and blasting enemies is a satisfyingly blood drenched affair.
- Sound effect are decent, soundtrack is a minimalist affair and the voice acting is cheesy as heck but fits with the overall tongue in cheek feel.
- A massive, and I do mean massive, world to explore. Tons to find, tons to do and plenty of ways to do it. The biggest open world I think I've played yet.
- Graphics are sweet in their own way - they aren't jaw dropping but they are full of detail and unique environments, and the vistas and draw distance are stunning. As the island turns from day to night the clouds, the lighting, the overall feel is absolutely breath taking. Close up it's a bit rough edged and Ricos head looks a bit too big for his body (plus he looks like a gargoyle possibly the most gnarled looking hero the gaming world has spewed up) but like the map this all about scale, just get a plane/copter and get above those clouds then jump out and you'll see what I mean.
- When it's all running smoothly you'll be sky diving, causing massive amounts of damage and generally enjoying your little socks off, but every so often you'll find yourself in a slump of your own making but all in all it's high octane stuff and gets destruction and chaos down to a fine art.
- There are tons of vehicles, about 104 odd I think and some are pure class, I love the little quads and the agency hovercraft is the business.
- Great trophies you'll have a lot of fun collecting if that's your bag.
- Tight controls for most part - Rico is a responsive little freak and you can switch from one task/ vehicle/surface to another in smooth as silk motions that become second nature in no time.
- there are some funny lines throughout this proving that there is still some life in the stereotypes on offer.
- The missions are incredibly varied, of course there are a few typicalitys but for every seen it all before moment there's a mass of eye openers.

THE BAD:
- Close up some of the textures and design choices can be a tad jarring but this is in the minority as the all over experience is a blast.
- Some of the vehicles are a bit stodgy feeling, especially some of the planes, but rest assured you will find your faves and most of the agency vehicles available to your through the black market are sweet (especially some of the spec ed' ones) which is nice. However I will say that I have avoided most race trials thus far because of said issues.
- The difference between easy and hardcore difficulty is all down to hit points - I'm playing on hardcore and would much rather have seen smarter AI rather than enemies who are able to take T1000 amount of bullets (bar a few headshots), but this not a big issue because it just means I'll get my hardcore trophies that bit easier, I know I'm a trophy freak but I think they extend the life of the game, anyway, yeah, AI isn`t the same thing as hit points there square enix.
- The speech is cheesy and it sort of fits but sometimes it grates.
- a bit more tunage would have been nice but it's not a big problem.

CONCLUSION:
A furious and fun blast through a morally bankrupt world of spawning chaos and terrorizing a (not so) small island. Sure it may not be as `sophisticated' as GTA IV (pfff!) but it is a heck of a lot more fun, sorry but it is. It's got a few shortfalls here and there but overall it'll keep you clued to it with visceral glee from beginning to end. A must buy for free roaming open world junkies!


Red Steel 2 (Wii)
Red Steel 2 (Wii)
Offered by Ace Goods Co. Ltd
Price: £11.18

18 of 26 people found the following review helpful
3.0 out of 5 stars A FEW YEARS ON AND WHAT DO WE GET?, 29 Mar. 2010
This review is from: Red Steel 2 (Wii) (Video Game)
After playing, and just about enjoying, Red Steel, sort of, I was looking forward to seeing if Ubisoft could finally bring together their sword and gunplay idea and make it work in a cohesive and enjoyable manner. So I had a bit of spare change and with nothing else kicking around the game shelves that I fancied or didn`t already have, not to mention the fact that I already had a motion plus, I though `why not,' and grabbed a copy of the long awaited Red Steel 2. So here goes my point by point review:

THE GOOD:
- Controls work much better than the first game and for most part feel as tight as my bosses wallet.
- The West Meets East, mad max, stylings are intriguing and the graphics are clear and sharp, although extremely sparse feeling when compared to something similar like Borderlands - fair enough this is Wii and we all know about the graphics capabilities...but more on that later, these are supposed to be the good points after all.
- Swordplay soon opens up to be varied and interest and gives you plenty of scope for decent battle scenarios.
- The music is fittingly spaghetti western with small touches of that japanesque feel for extremely good measure.
- The cell shading works surprisingly well at defining the play area and enemies clearly.
- Aiming is precise and guns feel chunky and powerful, oh yes.
- The game is a decent length and flows quite well even without much of a story or a proper map.
- Missions are varied enough to keep you occupied till the ultimate conclusion.
- Character design is very cool indeed.
- Quicktime events are decent.

THE BAD:
- The controls though tight are not always as responsive as you'd like. Often you'll be swinging around wildly trying to pull of the move you're attempting, and even with the slightly off-puttingly cumbersome motion plus block attached you'll be wishing for a simple button combo in no time as you try to relax after work.
- The levels though nice and clearly rendered are ludicrously sparse looking leading to a soulless feel, and yes I know this isn't my PS3 or 360 but the wii is always trying to prove it can achieve all, if not more, than other consoles with it's intuitive controls and simple graphics but lets face it this is far from the most immersive game world you'll ever inhabit, and it will leave a lot of gamers feeling detached from the overall experience.
- Story? Character development? Anyone?.......nope...okay then.
- The sound effects and music may be very nice but the voice acting is substandard and ultimately cheesy
- The lack of an overall map means that you get lead around like a child by the hand through the medium of little area maps with big green arrows. It's disappointing and only helps detach you all the more from a game world that should feel alive and fit for exploration.
- The lack of blood really takes away from any truly visceral feeling and reward you should get from flapping around your wiimote, plus it makes the finishers seem pointless and nigh on redundant. When you blast an enemies down to their knees then slash them with your awesome sword you would expect, quite reasonably, to see heads fly but instead you lamely knock them aside as they emit what looks like dust or milk or something - pathetic - oh and what's that I hear? Ah, it's that old friend immersion circling the bowl in desperation yet again.
- it just doesn't do anything especially new or interesting.
- With all the time they've had to work on this it adds little new to the original apart from amped up controls and a different setting- plus and it's by no means the best looking game on the system - for that you need a copy of the new Silent Hill or Mario Galaxy.

CONCLUSION:
Red steel 2 is at it's core a solid shooter with a decent little bit of swordplay tacked on for good measure, but after all the criticism and time they've had since the first game it should have been much, much more than that. However if you take a good hard look at the overall package it is a game that seems to try it's hardest to alienate it's audience and leave them feeling cold and uninspired. Any notion of the visceral or depth is quickly counteracted by empty feeling levels and dry violence. Ultimately it's worth a rental if you're curious but if you just want to relax and enjoy a decent game rather than feeling slightly uninspired and end up flapping around what could have ultimately been a few button presses then get something else.
Comment Comments (5) | Permalink | Most recent comment: Oct 12, 2014 1:45 PM BST


Red Steel 2 with MotionPlus Accessory (Wii)
Red Steel 2 with MotionPlus Accessory (Wii)

6 of 12 people found the following review helpful
3.0 out of 5 stars A COUPLE OF YEARS DEVELOPMENT AND WHAT DO YOU GET?, 29 Mar. 2010
After playing, and just about enjoying, Red Steel, sort of, I was looking forward to seeing if Ubisoft could finally bring together their sword and gunplay idea and make it work in a cohesive and enjoyable manner. So I had a bit of spare change and with nothing else kicking around the game shelves that I fancied or didn`t already have, not to mention the fact that I already had a motion plus, I though `why not,' and grabbed a copy of the long awaited Red Steel 2. So here goes my point by point review:

THE GOOD:
- Controls work much better than the first game and for most part feel as tight as my bosses wallet.
- The West Meets East, mad max, stylings are intriguing and the graphics are clear and sharp, although extremely sparse feeling when compared to something similar like Borderlands - fair enough this is Wii and we all know about the graphics capabilities...but more on that later, these are supposed to be the good points after all.
- Swordplay soon opens up to be varied and interest and gives you plenty of scope for decent battle scenarios.
- The music is fittingly spaghetti western with small touches of that japanesque feel for extremely good measure.
- The cell shading works surprisingly well at defining the play area and enemies clearly.
- Aiming is precise and guns feel chunky and powerful, oh yes.
- The game is a decent length and flows quite well even without much of a story or a proper map.
- Missions are varied enough to keep you occupied till the ultimate conclusion.
- Character design is very cool indeed.
- Quicktime events are decent.

THE BAD:
- The controls though tight are not always as responsive as you'd like. Often you'll be swinging around wildly trying to pull of the move you're attempting, and even with the slightly off-puttingly cumbersome motion plus block attached you'll be wishing for a simple button combo in no time as you try to relax after work.
- The levels though nice and clearly rendered are ludicrously sparse looking leading to a soulless feel, and yes I know this isn't my PS3 or 360 but the wii is always trying to prove it can achieve all, if not more, than other consoles with it's intuitive controls and simple graphics but lets face it this is far from the most immersive game world you'll ever inhabit, and it will leave a lot of gamers feeling detached from the overall experience.
- Story? Character development? Anyone?.......nope...okay then.
- The sound effects and music may be very nice but the voice acting is substandard and ultimately cheesy
- The lack of an overall map means that you get lead around like a child by the hand through the medium of little area maps with big green arrows. It's disappointing and only helps detach you all the more from a game world that should feel alive and fit for exploration.
- The lack of blood really takes away from any truly visceral feeling and reward you should get from flapping around your wiimote, plus it makes the finishers seem pointless and nigh on redundant. When you blast an enemies down to their knees then slash them with your awesome sword you would expect, quite reasonably, to see heads fly but instead you lamely knock them aside as they emit what looks like dust or milk or something - pathetic - oh and what's that I hear? Ah, it's that old friend immersion circling the bowl in desperation yet again.
- it just doesn't do anything especially new or interesting.
- With all the time they've had to work on this it adds little new to the original apart from amped up controls and a different setting- plus and it's by no means the best looking game on the system - for that you need a copy of the new Silent Hill or Mario Galaxy.

CONCLUSION:
Red steel 2 is at it's core a solid shooter with a decent little bit of swordplay tacked on for good measure, but after all the criticism and time they've had since the first game it should have been much, much more than that. However if you take a good hard look at the overall package it is a game that seems to try it's hardest to alienate it's audience and leave them feeling cold and uninspired. Any notion of the visceral or depth is quickly counteracted by empty feeling levels and dry violence. Ultimately it's worth a rental if you're curious but if you just want to relax and enjoy a decent game rather than feeling slightly uninspired and end up flapping around what could have ultimately been a few button presses then get something else.


Sonic & SEGA All-Stars Racing (PS3)
Sonic & SEGA All-Stars Racing (PS3)
Offered by CHIPS
Price: £12.99

19 of 20 people found the following review helpful
4.0 out of 5 stars A QUICK AND HONEST REVIEW., 5 Mar. 2010
Here be my quick down and dirty review of Sonic and Sega All Star Racing. There's no story to concentrate on really so this'll just be a point by point good and bad of the gameplay, graphics and sound. Hope it proves usefully to you!

THE GOOD:
* - Sharp and colourful graphics that represent each characters world and style very well.
* - Nice modes which include your usual grand prix and single race efforts and the less than ordinary mission mode. All Great stuff. All of these modes will reap you some fat virtual monies and money = prizes in the way of new tracks and some of your favourite old and new Sega mascots such as Ryo and Alex Kidd!
* - Controls are well thought out and minimalist and afford you great control when tearing up the track. Cornering utilises a "Double Dash" style drift system that just rolls of the thumbs and into the game with little to no hassle.
* - characters each have their own powers as well as a bunch of powers that are universal to all the characters such as rolling bombs and turbos. Character specific powers come in the form of Super Sonic and Super Shadow tearing up the track to Ai Ai, of monkey ball fame, blazing around, friends in tow, in a big old monkey ball crushing his opponents.
* - Great respect has been paid to long time fans of Sega franchises with authentic animations and voices and music ripped from original games and jazzed up. Not to mention a fine old line up of characters past and present, common and uncommon. The whole thing is a great little package for retro fans when coupled with the likes of Megadrive Collection (and Sega Superstar Tennis to a lesser extent.)
* - Online is good - not great - but a welcome addition.
* - Tracks are mad and highly inventive sucking every bit of inspiration from their source material and most importantly the frame rate is solid as a rock for 99.9 percent of the time making the entire thing a joy to whiz around on.
* - Cool looking vehicles and lots of varied modes of transport from planes and motorbikes to F1 inspired beauties and even monster trucks. Most people will find a character/vehicle to suit their personal racing style and have a blast taking it online for a furious competition.

THE NOT SO GOOD:
* - It's more than a touch on the easy side - if you've beaten anything like Mario Kart DS or the modern Outrun incarnations you'll kick this in the pants quick smart.
* - One or two of the tracks are less well thought out than the other but they are in the vast minority.
* - Without Mario Kart this would never have been the same game and feels like a bit of a rip off - however it's shed the blue shells and trimmed some of the fat that the later Marion Karts have garnered. A lot of people will find fault with all the similarities, personally I say there's enough room in the world for more than one contender to the casual racer crown. Also the most important thing is that it may be a bit of a rip off but it's not a cheap one by any means.
* - More serious racer fans will find much to like but it may not have the depth of it's contemporaries but this is a "Kart" game and that goes without saying.
* - The commentator is not only outdated but also super cheesy. Off you go, sir

CONCLUSION:
A smart and well thought out Kart racer with so many nods to gems from Sega's illustrious past and not so illustrious (in my personal opinion) present that fans will find it hard not to love it to pieces. Worth a rental for anyone who's a little unsure and well worth a buy to fans of Sega and the genre alike.


Page: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11