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Mark Gadsby "darkreaper_1" (Nottingham, UK)
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Star Wars: Knights of the Old Republic (PC)
Star Wars: Knights of the Old Republic (PC)
Offered by PNA247
Price: 7.96

2 of 3 people found the following review helpful
4.0 out of 5 stars A long time ago in a Galaxy Far, Far away..., 7 Feb 2004
It is four thousand years before the Galactic Empire and hundreds of Jedi Knights have fallen in battle against the ruthless Sith. You are the last hope of the Jedi Order. Can you master the awesome power of the Force on your quest to save the Republic? Or will you fall to the lure of the dark side? Hero or villain you alone will determine the destiny of the entire galaxy!
KotOR is a combination of different genres. First there is some adventure. This involves you controlling your character from a third person view. You do a lot of exploring and travelling this way. In the beginning there is you and another character but as you play there will be a total of 9 characters that will join you. You can only choose to take 2 other characters with you when you adventure off your ship or hideout, each having different skills and abilities.
Second there is role playing. Your character has a lot of statistics behind them and those familiar with D&D will know. When you start the game you are given a certain number of "points" to put into each field affecting your character in different ways. You can choose from three different characters classes that affect your vitality, skill and feat progression. Skills range from being able to hack computers to disabling mines. Feats are primarily combat focused abilities that allow a character to use specific weapons, armour and items.
Third is real time turn based combat. You issue commands to your characters in your party when combat takes place. Multiple commands are queued and executed in the order they are given. Combat can be paused at any time and orders given while the action is paused.
Finally there are three side games.
Graphics wise you will need a powerful PC. The characters models are good and the facial features are well done, but you will notice that many face models are used over and over again. Only the main characters have unique faces. The surrounding environments range from sandy Tatooine to a Sith ship, which are exceptionally well done. The environments stay true to their film counterparts without becoming bland or boring. The new environments that have been created fit well into the Star Wars universe.
The sound and music are extremely well done. Star Wars fans will recognise some of the music in the game but new pieces of music have been composed just for the game and they fit in well while giving a fresh sound. The voice acting is another part of the game that has been done well. The acting makes each character very real with their own personalities but some of the voices are used repeatedly. The interaction with some main characters is well scripted and gives you many different replies to say to a statement or question. Some statements give different responses and also affect the outcome.
The game starts off slow and simple so you can get use to the feel and the mechanics of the game. The first mission is quite small and acts like a tutorial. The game then progresses to a planet and you eventually get your hands on a ship. This allows you to travel to a number of different planets in whatever order you want. The main goal of the game has you looking for a specific item which is located on every planet. There are also many other mission's thrown in. In some cases you need to do one or two to get to your goal but if you want a lot can be missed out giving you the option of what missions to do or leave.
As you defeat enemies and complete missions your characters get experience points. Once you acquire a set number your character "levels up" giving you the option to improve your character.
Weapons, armour, headgear, gloves, items, belts, grenades and parts for your druids are many and varied including the type of light sabre you can wield. You can have a character with a pistol in each hand. You could give them a sword. You can have a lightsabre in each hand, a "Darth Maul" lightsabre or a single lightsabre. Some weapons and armour can be upgraded making them more accurate or increasing a statistic. Upgrading a lightsabre is the most fun however. Each lightsabre has three slots in the hilt. One affects the colour of the blade while the other two can be inserted with different crystals that have different effects.
Having some much going on the game doesn't bewilder you. Each element is well put together. You actions throughout the game effect your affiliation with the force. Do something good and noble and you gain "Light Points" do something nasty and evil and you get "Dark Points". These points slightly affect your appearance and effect how many force points you spend when using force ability. A character how has a lot of Light points will spend less force points when using Force Heal but will spend more when using Force Lightning.
However the game isn't without its problems. The AI is the biggest problem. Sometimes when in a fight your character will stand there and do nothing instead of joining in. A character you told to throw a grenade at something might run up to them then throw the grenade or your character with a blaster might run up to a melee character and shot them at point blank range. There are also plenty of loading screens which Resident Evil fans might be used to.
With these minor faults the game isn't spoiled too much. With the different endings to the game and the different ways you can get there depending on what you say and how you act there is plenty of reply value. Even people who don't like Star Wars should take a look at this game; it's got to be one of the best I've played for a long time.


Warcraft III: The Frozen Throne Expansion Pack
Warcraft III: The Frozen Throne Expansion Pack

12 of 12 people found the following review helpful
5.0 out of 5 stars An outstanding add-on to an outstanding game�.., 3 Sep 2003
It has been many months since the burning legion was defeated on Mount Hyjai. The Night Elves have vanished into Ashenvale to begin the healing of the land, The Orcs have settled in Kalimdor looking to call this there new homeland, the human survivors have settled along the barrens and Arthas has crowned himself King of Lordaeron has begun to wipe out the remaining pockets of humanity from the fallen Alliance.
The Frozen Throne is about to change everything. Illidan the fallen demon hunter now searches for the Frozen Throne and so does Arthas. The Blood Elves who were once the proud Elves of Quel'Thalas are few in number and with the destruction of the Sun well have a hunger for magic that they cannot quench, which drives the Blood Elf leader to make a number of difficult decisions about the Elves future. The Orc leader Thrall is still seeking a new land for his people to call home.
The expansion set creates up to 9 new missions for each race like the original except for the Orcs. This means that you are getting a game pretty much the same length as the original only with fewer film sequences. The Night Elves, Humans and Scourge are set in the main scenario and one must be played to the end to access the others. The Orc have very little to do with the main story of the Frozen Throne and so have been give there own little story as a "bonus". The Orc story is very hero driven as you will play just as a set of heroes for all of the Orc Campaign. There are no characters that you will see or hear throw the entire game unlike the original and most of the drive of each races story evolves around new characters that are rarely supported by returning heroes from the past game. This fact plus that each race has it's own objective that only hints at the whole story means that it sometimes appears to be less "solid" story wise than the previous game but that doesn't mean that the story is below par or a bad one. The story pans out well with only a few "shady" parts that are a bit questionable but nothing too bad to detract from the overall thrust.
Only a hand full of these new missions involves you building up a base and battling the enemy. Nearly all of the other missions have you commanding a set amount of units and a number of tasks to complete so this might be a little off putting if you enjoy base building and resource gathering. This fact however shouldn't put you off buying the game. Some missions, like the original, only allow you certain units which not only introduce you to the new units and the abilities but means that you have to develop tactics around these units.
Each race gets a "vault" building which is similar to a goblin merchant, the hero units are allowed to buy certain items from a vault depending on their race. These items can be very useful to the player for a number of reasons. There are also a number of added upgrades for each race as well. A new hero and two new units are added for each race. The heroes and the new units go with each army well. Each race is only allowed to have 3 heroes so a player must choose which heroes to have in their army. A new set of creeps has been added not only to the existing map types but to the Mercenary camp as well. Not only that but 5 neutral heroes can now be obtained at a Tavern each has its own abilities and can fill in gaps that your army does not have or bolster an already strong attribute. One thing that many Warcraft players will be happy to hear is that you can have ships...but you have to purchase them from a shipyard and they are very few in the main campaign. Also the ship battle is quite basic and not as engrossing as the Warcraft 2 game.
The game also includes a few changes from the original. The price of gold/lumber for certain buildings and units have changed as well as some of the animation and graphics for a few units. For Example the Orc Catapult has been replaced with a Demolisher which looks different but is sensually the same unit. Three new tile sets have been added and the World Editor has been revamped which makes it easier for a creative player to create a scenario.
The game is very enjoyable and if you are not careful you will find that you have spent hours playing as you have become enwrapped in the game. The multiplayer has become more fun with the new units and creeps as well as the new maps that have been added for you to select. If you enjoyed playing the original Warcraft 3 game then I can safely recommend this game to you. Blizzard have a well deserved reputation of creating quality games and even better expansion sets and this one does not break that mould. The only problem with the game is that on Normal difficulty setting the game can be too easy. Players who want to be challenge or experienced Warcraft players should play throw on the hard setting.


Wave Race: Blue Storm
Wave Race: Blue Storm

1 of 1 people found the following review helpful
4.0 out of 5 stars Not your Typical Racer....., 14 April 2003
This review is from: Wave Race: Blue Storm (Video Game)
For those people who haven't seen the game in action, Wave Race is a racing game where 8 racers, including yourself, take part in a number of racers depending on what difficulty level you are playing on. You need a set amount of points to qualify for the next race and at the end, the racer with the highest number of points wins. Oh, and did I mention that it takes place on water? Yes, water. On watercraft!
Each racer has his/her own design of watercraft with different characterises in a number of different fields including Top Speed, Acceleration, Manoeuvring, Stunt skill and Strength. Each racer requires a different style of racing to be able to win a race. There is a racer for every type of person!
There are quite a few options on the main title screen. There is Championship mode were the main races take place. Free Roam were you can explore the track without any limitations. Time Attack were you race to get the best times. Stunt Mode were you try and score the highest score on a course. Tutorial were you are taught the basics and advanced features of the game. Multi-Player were you can race against up to four of your friend and finally Options.
There are 8 different courses in total. The actual path of each course will change depending on what difficulty you are playing on, this means that different parts of the same course open up and close. A right hand turn on Normal difficulty might be a left turn on Hard and might be bypassed completely on Expert by another turning that wasn't accessible on the Normal or Hard racers. You must start off from the bottom and must race to unlock the difficulty levels and the locked course. The courses are set on wide and sometimes very open stretches of water, the "track" is roughly set out by coloured buoys. You have to pass the red buoys on the right-hand side and the yellow buoys on the left-hand side. If you miss 5 buoys then you are forced to retire from the game.
Another factor in a race is the weather. As many racing games have incorporated weather effects in their games Wave Race really makes the weather count. On a calm day, the water is calm and there are hardly any waves. Top speeds can be reached and turning is uncomplicated but during a storm waves can be 4 metres high. This means, depending on which way you face the waves, you will be bouncing up and down on top of big waves. Turning is quite hard, especially if you're turning head on into the waves. The degree of which the courses are effected by the weather depend on what course you are on.
The whole look of the game is very bright and colourful. The backdrops and surroundings of the course are bright, bold and well modelled. Like the environments the models of the characters and watercraft themselves are well above average. They are well suited to the game and fit well with the surroundings. The game really shines with the animation of the water. While racing the water is partially see threw which is an amazing site when you are riding just behind a huge wave and can see the distracted track ahead. When it is raining the raindrops hit the screen similar to the way they do in Metal Gear Solid. Also the splashes from the watercraft itself throws water onto the screen which then trickles down it.
Even the loading screens are worth looking at. While the game loads you can see the name of the course under a shallow pool of water. If the forecasted weather is sunny the waves on the screen will gently cross the screen and in rainy weather little drops of water will hit the whole pool distorting everything. The water defiantly steals the whole game and so it should!
The music is a constant feature in the game. While it isn't going to reach number 1 it's not going to end up in the bargain bin either. The music is toe tapping and very attractive, the music on the title screen puts you in the mood to hit the surf and get some racing done. It is also present in the courses, all of which are done well.
The sounds are also a major plus. Most of the effects will be you splashing the water and it is expertly done, it really draws you into the game. Spoken advice from the tutorial guides you threw the basics of the game. Also during the game your "crew pit" member gives you a ranging level of advice depending on your difficulty. This means your not given basic advice while racing on expert.
The only major complaints I have about the game is that it can be very harsh. All it takes is one mistake for you to lose the race. While racing if you hit something and fall off you could easily lose the race, this is especially true on the harder difficulty levels. It can be near impossible to regain your former position, as there are only 3 laps. Also when you start the race and on shorter races you tend to be shadowed and trailing numerous racers. These racers can easily send you into a spin or even knock you off you watercraft, which again could cost you the race. On racers where there are boundaries it is possible to "stick" to these should you collide with them and can be difficult and annoying to pull away from. These are minor problems but can be very frustrating.
This game is a great deal of fun to play. The game only gets better when multiple players race against each other. I can easily recommend this game for any racing but non-racers should also take a look but it can be difficult at times.


Wave Race: Blue Storm
Wave Race: Blue Storm

1 of 1 people found the following review helpful
4.0 out of 5 stars Not you typical racer....., 31 Mar 2003
This review is from: Wave Race: Blue Storm (Video Game)
For those people who haven't seen the game in action, Wave Race is a racing game where 8 racers, including yourself, take part in a number of racers depending on what difficulty level you are playing on. You need a set amount of points to qualify for the next race and at the end, the racer with the highest number of points wins. Oh, and did I mention that it takes place on water? Yes, water. On watercraft!
Each racer has his/her own design of watercraft with different characterises in a number of different fields including Top Speed, Acceleration, Manoeuvring, Stunt skill and Strength. Each racer requires a different style of racing to be able to win a race. There is a racer for every type of person!
There are quite a few options on the main title screen. There is Championship mode were the main races take place. Free Roam were you can explore the track without any limitations. Time Attack were you race to get the best times. Stunt Mode were you try and score the highest score on a course. Tutorial were you are taught the basics and advanced features of the game. Multi-Player were you can race against up to four of your friend and finally Options.
There are 8 different courses in total. The actual path of each course will change depending on what difficulty you are playing on, this means that different parts of the same course open up and close. A right hand turn on Normal difficulty might be a left turn on Hard and might be bypassed completely on Expert by another turning that wasn't accessible on the Normal or Hard racers. You must start off from the bottom and must race to unlock the difficulty levels and the locked course. The courses are set on wide and sometimes very open stretches of water, the "track" is roughly set out by coloured buoys. You have to pass the red buoys on the right-hand side and the yellow buoys on the left-hand side. If you miss 5 buoys then you are forced to retire from the game.
Another factor in a race is the weather. As many racing games have incorporated weather effects in their games Wave Race really makes the weather count. On a calm day, the water is calm and there are hardly any waves. Top speeds can be reached and turning is uncomplicated but during a storm waves can be 4 metres high. This means, depending on which way you face the waves, you will be bouncing up and down on top of big waves. Turning is quite hard, especially if you're turning head on into the waves. The degree of which the courses are effected by the weather depend on what course you are on.
The whole look of the game is very bright and colourful. The backdrops and surroundings of the course are bright, bold and well modelled. Like the environments the models of the characters and watercraft themselves are well above average. They are well suited to the game and fit well with the surroundings. The game really shines with the animation of the water. While racing the water is partially see threw which is an amazing site when you are riding just behind a huge wave and can see the distracted track ahead. When it is raining the raindrops hit the screen similar to the way they do in Metal Gear Solid. Also the splashes from the watercraft itself throws water onto the screen which then trickles down it.
Even the loading screens are worth looking at. While the game loads you can see the name of the course under a shallow pool of water. If the forecasted weather is sunny the waves on the screen will gently cross the screen and in rainy weather little drops of water will hit the whole pool distorting everything. The water defiantly steals the whole game and so it should!
The music is a constant feature in the game. While it isn't going to reach number 1 it's not going to end up in the bargain bin either. The music is toe tapping and very attractive, the music on the title screen puts you in the mood to hit the surf and get some racing done. It is also present in the courses, all of which are done well.
The sounds are also a major plus. Most of the effects will be you splashing the water and it is expertly done, it really draws you into the game. Spoken advice from the tutorial guides you threw the basics of the game. Also during the game your "crew pit" member gives you a ranging level of advice depending on your difficulty. This means your not given basic advice while racing on expert.
The only major complaints I have about the game is that it can be very harsh. All it takes is one mistake for you to lose the race. While racing if you hit something and fall off you could easily lose the race, this is especially true on the harder difficulty levels. It can be near impossible to regain your former position, as there are only 3 laps. Also when you start the race and on shorter races you tend to be shadowed and trailing numerous racers. These racers can easily send you into a spin or even knock you off you watercraft, which again could cost you the race. On racers where there are boundaries it is possible to "stick" to these should you collide with them and can be difficult and annoying to pull away from. These are minor problems but can be very frustrating.
This game is a great deal of fun to play. The game only gets better when multiple players race against each other. I can easily recommend this game for any racing fan but non-racers should also take a look. But it can be difficult at times.


Warcraft III: Reign of Chaos (Mac/PC CD)
Warcraft III: Reign of Chaos (Mac/PC CD)
Offered by GeeksWholesaler
Price: 10.39

4 of 4 people found the following review helpful
4.0 out of 5 stars What a sequel should be....., 6 Jan 2003
Warcraft 3 is what a sequel should be; it improves on the previous game in every way and isn’t a trashy recycled game turned out to make the company a bit of money. The first thing you will notice is that Warcraft has now gone 3D and has benefited from it. Not only are the models and the textures easy on the eye, they allow the game to run smoothly by having in game sequences without the need to cut to a film. Also it is possible to zoom in and view the world up close. The sound effects and speech is also top notch and very well done. The voice actors really bring the game to life.
There are also two new armies, the Undead Scourge and the Night Elves. This means there are now 4 races to choose from with very different styles of play. The Human and Orc armies have also changed quite a bit since the last game and can be counted as completely new armies only one or two units remain from the previous game. Each race is also different from the units they have; the buildings and how they are built and even the way each race gather resources. Humans have a varied mixed of units most of, which are quite cheap when, compared to the Orcs. But Orcs have some of the strongest melee units in the game. Only one air unit and very basic magic however compensates for these differences. The undead have either very strong units or very weak units. The magic is often limited to raising the dead and cold magic but it is still strong magic. The Undead can only build on blighted ground that is generated by buildings that limits the areas they can build in. The Night elf have very weak units and most of them are long ranged with little melee units but they have some very strong magic spells and more magic units than the other races. Also their buildings can uproot and defend themselves! A different style of play is required to succeed with each race and players will soon find a favourite.
New additions to the game are neutral buildings and creeps. Buildings often include Goblins who have everything for sale if the price is right. From items for your heroes to giant robot shredders to help you gather wood. Creeps represent the local creatures that inhabit the land, often found guarding certain buildings or part of a mini-quest. Creeps range from Ogres to Dragons and Trolls to Giant Lizards! Killing them grant’s experience for you hero, gold and often items.
The game itself is a mixture of a RTS and an RPG (the game was originally going to be a RPG) . With the addition of Hero units to the game that gain experience with every enemy slain, obtaining items that grant special abilities and gaining abilities themselves with each level of experience gained. Hero’s in multiplayer add a powerful unit to your army and make conflicts with other people more interesting. Heros in single player mode act as the main focal point of the plot and help the game move along. Weak to start off with they soon grow tougher in conjunction with the difficulty of the levels the further you get into the campaign and the last few levels are often very hard and take hours to compete.
The tutorial is laid out as part of the plot line and helps you get familiar with the controls as well as get to grips with the story. Once this is done the game is set out as a number of missions for each army, after they are complete you move onto another race. With four races and roughly 10 missions per race it takes a while to complete the game.
Warcraft 3 is a well-planned and well-executed game. Improving on every aspect of the previous game, Blizzard never cease to amaze me. Both single player and multiplayer aspects are addictive and will be played over and over again. The only downside is that you will need a pretty decent PC to play the game without any jerkiness in the flow of the game. Also the difficulty Normal is too easy and when the game is purchased it should be played on Hard but apart from that it is Easily THE best RTS I’ve played.


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