5 of 6 people found the following review helpful
4.0 out of 5 stars
Final Fantasy: Crystal Chronicles, 18 Mar. 2004
It's about time Square decided to support formats other than just the Playstation, because everyone should be able to sample the delights of the Final Fantasy series.
Having played all of the FF games available on both the Playstation, and PS2 - I was delighted to hear that Square were using the Gamecube as a testing platform for their new ideas. Using real-time battles for the first time in the FF series, much akin to that employed in Zelda games. Some people may find this boring after a while, but I must say that it is quite enjoyable actually 'controlling' the characters, as apposed to selecting what they do from a menu.
I really had fun playing through this game, although I often lost track of time - something that Final Fantasy games have a habit of doing to me. The graphics are breath-taking in places, especially when the camera decides to zoom in, and it has typical FF sound effects.
The reason I have decided to award this 'only' 4-stars is that it doesn't have any real character progression, the story-line is extremely thin, and you can't explore every building as you could in the previous games. It could disapoint hardcore FF gamers, but is a very good game in its' own right, and I look forward to a more developed/advanced sequel of this. A very good platform for which Square to develop from, and I fully recommend this game to anyone.