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4.0 out of 5 stars
Everything you need to know about OGL ES 2.0, 25 Dec 2012
A great book, from the ground up. Covers nearly all aspects of ES 2.0 in an easy-to-read fashion, without skipping over anything important.
All code is written on and for Windows pc's although all of it compiles on ES 2.0 emulators.
Did not enjoy the renderMonkey examples that much, but they are just your average frag / vert shaders after all.