Profile for Mr. Gavin Hicks > Reviews

Personal Profile

Content by Mr. Gavin Hicks
Top Reviewer Ranking: 5,483,688
Helpful Votes: 17

Learn more about Your Profile.

Reviews Written by
Mr. Gavin Hicks "macho udder" (Tonbridge, Kent)

Page: 1
Advance Wars: Dual Strike (Nintendo DS)
Advance Wars: Dual Strike (Nintendo DS)

12 of 13 people found the following review helpful
5.0 out of 5 stars long term gaming, 20 Feb 2006
for me my DS has always been for long car journeys, and i bought this game planning to play it on the 9 hour trip to wales. When i arrived i was a few missions into the campaign mode, as well as playing various challenges in war room. The campaign acts fristly as a tutorial and then the main focus of the gam,e following a hardly gripping storyline; baddies invade, goodies untie to beat them back. It is a lot like other advance wars games, with a few brilliant exceptions. firstly wireless multiplayer enabled by the DS, you can play against up to three friends with just your one cartridge, taking turns on just one console, or wirelessly linking four. experiance is enhanced if every player has a cartridge, opening up new maps.
Still based around turn based battles, where you gain funds, and spend them building new units, and then deploying these untis to capture new cities and engage enemy forces. the main change that sets this apart from other advacne wars games is the commanding officers. there is a new "tag team" system, where two co's can swap out and take it in turns. the co attacks that are unleashed when the player has gained enough points (through combat) can turn the tide of battle, creatin tsunamis to cruch the foe, or missiles amongst many others. But with tag team, both co's can unleash both attacks, then your army can move twice in one turn, accomponied by relevant co powers. this adds some real tactics to battles, with some co's working well together, and some not.
i got the game the week it came out, and this week i found a new game mode! survival sees you battling through a series of maps, with either limited funds, time or turns.
i find the game easiest without the stylus, using the dpad and buttons instead, which are all that's neccessary, you being only required to select units/buildings and give them commands.
a great game, and one that will last you a long time, with new challenges emerging every time you play it. limitations are, wireless gaming with only one cartridge there is only basic modes open, and some would find not relying on the DS' touchpad and mic a let down, although like i said, you can play with the stylus, but the mic remains unused. These really are insignificant compared to the real value for money, and playtime. highly reccomended.

Leather Case (Nintendo DS)
Leather Case (Nintendo DS)

5 of 15 people found the following review helpful
3.0 out of 5 stars just a case, 1 April 2005
it's a good case yeah, but the "features" aren't they're. the replacement stylus and the earphones etc. Don't come with it! but the case is good. no space for games or anything, and the various strap options are a bit pants, but hey! bit strange if you want to wear your console around your neck or wrist anyway. good enough though!

Page: 1