1 of 3 people found the following review helpful
1.0 out of 5 stars
Bad concept that falls flat, 4 Feb 2012
There are some concepts that just don't work and this is one of them. The hint provided by the blub (Hundred Realms and happy ending) is quickly confirmed--the battle is happening in the Land of Fiction. The problem is once the location is confirmed the idea that the Cybermen are a threat falls flat on its butt; this is the Land of Fiction where based on the name you have the entirety of fiction to throw at whoever is dumb enough to invade the place.
No matter who or WHAT they are any invader is going to be curb stomped so fast it is not even funny; the only way that wouldn't happen is if the ruler of the Land of Fiction is a total and complete moron. Big Finish tries to handwave this away by saying that certain realms (such as the four color realm ie comic books) were taken out early. But that is a MEDIUM--what about the radio, movie, TV, and novelizations of those characters?
Even limited to the "classic" realm you have loads of things to destroy the Cybermen with--the entirety of Heaven and Hell (Dante's "Divine Comedy"), atomic bombs (H.G. Wells; 1914 "World Set Free", the entirety of the Greek and Roman pantheons (like the Cybermen are going to stand a chance against lightning bolts from the sky--and Medusa was there the first time around so we KNOW they are part of the place), heat rays (Wells again), and the list goes on. Even in "classic" realm you have robots going back as far as 600 BC including Golem, Talus, Olimpia, Ellis' "The Steam Man of the Prairies", and Olympia SO WHY NOT USE THEM?!?
While the character interactions are interesting the flaw in the premise makes it impossible to enjoy the story as the war could not have happened if the location had been used to even a fraction of its TRUE potential.