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Martin Linklater (Wallasey, United Kingdom)

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VonHaus by Designer Habitat Basics Cantilever Arm Bracket Wall Mount with Swivel and Tilt for 13-24 inch LCD Flat Panel TV
VonHaus by Designer Habitat Basics Cantilever Arm Bracket Wall Mount with Swivel and Tilt for 13-24 inch LCD Flat Panel TV
Price: £11.48

1.0 out of 5 stars Garbage, 4 Oct 2014
Verified Purchase(What is this?)
Had this up for about 2 weeks with a very small TV attached and already it is wobbling and making the TV not sit straight. The joints go loose very quickly and no matter how much you tighten them they still wobble all over the place. Rubbish.


Cantilever LCD Monitor TV Arm Bracket Wall Mount with Swivel and Tilt
Cantilever LCD Monitor TV Arm Bracket Wall Mount with Swivel and Tilt
Offered by Cable Mountain
Price: £13.95

1.0 out of 5 stars Cheap garbage., 4 Oct 2014
Verified Purchase(What is this?)
After two attempts to put myTV up using this bracket and ending up with a wonky TV I've discovered it is the bracket which is not square - the mounting plate is about 5 degrees rotated from the orientation of the arms. Rubbish build quality. Avoid.


Free-to-Play: Making Money From Games You Give Away
Free-to-Play: Making Money From Games You Give Away
by Will Luton
Edition: Paperback
Price: £18.99

1 of 1 people found the following review helpful
5.0 out of 5 stars Everyone who designs games needs to read this book, 22 Jun 2013
Verified Purchase(What is this?)
I've been a pro game developer for 20 years, and thought that this book wouldn't be able to teach me much about my art. How wrong I was. This book breaks down the nuts and bolts of game design in a methodical manner, and is a real eye opener. Some of my most long held preconceptions about player motivation and value of certain design decisions have been turned on their head. The author has a clean, easy to understand way of demonstrating what motivates people to play games, and what keeps them coming back for more.

Even if you're not working in the free to play space there are tons of great rules of thumb and examples which will be of great use to you.

Buy this book now. You owe it to yourself.


Learn To Program with Java (Learn To Program with Professor Smiley)
Learn To Program with Java (Learn To Program with Professor Smiley)
Price: £6.41

1 of 1 people found the following review helpful
1.0 out of 5 stars Very very basic and appalling style., 29 Sep 2011
Verified Purchase(What is this?)
I've been a professional programmer for 20 years and I bought this book to get up to speed with Java. Man, did I buy the wrong book. This is a book for people who can't program at all yet. If you can already program in another language this book will feel much too slow and simplistic. Every single thing is gone over time and time again... the pace is glacial and the scope infinitesimal.

Content aside, I found the style of the book very tough going. This isn't a book explaining how things work, it is an account of a fictional classroom where points are introduced and explained via made up discussions between imaginary students. The discussions themselves may be based on real world experience, but the dialog is clearly written by the author... it is devoid of character and as dull as dishwater. The first couple of chapters aren't even about programming in Java - they are a general overview of the requirements collection and design phase, again using made up characters in a fictional world. Tedious. If you're going to cover that stuff at least do it properly. I've read a LOT of programming books and this is one of the worst - not due to complexity, but due to its blandness and banality.

If you are 10-15 years old and have never programmed, then this is probably an OK book for you. If you are anyone else I'd stay well clear. The contents of this book could have been condensed down to 50 pages without missing anything salient out.

I do apologise to the author for this review. I'm not the type to beat up an author who has clearly worked hard on his book, but the fact remains that I feel deeply disappointed with this book and I would hate for others to feel like they have wasted their time reading it.


TAKARA TRANSFORMERS DISNEY LABEL Toy Story 3 BUZZ LIGHTYEAR
TAKARA TRANSFORMERS DISNEY LABEL Toy Story 3 BUZZ LIGHTYEAR
Offered by Deputi Japan
Price: £52.64

1 of 1 people found the following review helpful
2.0 out of 5 stars A lot smaller than expected, 23 Mar 2011
= Durability:3.0 out of 5 stars  = Fun:3.0 out of 5 stars  = Educational:2.0 out of 5 stars 
Verified Purchase(What is this?)
Bought this for my 4 yr old son who loves transformers and Toy Story. While the toy is OK, I was pretty shocked at how small it is. It is literally 6 inches tall. And for the price it is VERY expensive. I'm not sending it back because it's the only one of its kind I can find, and returning stuff is a pain, but if I had known how small it was before ordering I wouldn't have.


Speedster 2 Steering Wheel (PS2)
Speedster 2 Steering Wheel (PS2)

33 of 33 people found the following review helpful
4.0 out of 5 stars Good for a basic wheel, 23 July 2001
As far as 'normal' playstation steering wheels go, this is one of the best. It works well with Gran Turismo 2 (2, not 3), and has quite a nice change gear feel. More dissapointing is the lack of decent support for this wheel with PS2 games. F1 2001 gives you analogue steering but digital throttle (doh!), while GT3 seems to completely ignore this wheel is favour of it's 'exclusive' bundle with the GT-Force wheel (which *is* a great wheel BTW). To sum up: if you want a good PS1 wheel then this is your one, but for PS2 titles I'd have a good long think before parting with the reddies for this one.


Black Art of 3-D Game Programming: Writing Your Own High-speed 3-D Polygon Video Games
Black Art of 3-D Game Programming: Writing Your Own High-speed 3-D Polygon Video Games
by Group Waite
Edition: Paperback

7 of 13 people found the following review helpful
1.0 out of 5 stars Childish and Simplistic, 19 Sep 2000
Although some of the contents of this book were relevant during the early 90's 'The Black Art of 3D Game Programming' reveals little about real-world 3D game programming techniques. I found the style of the book utterly tiresome..., and the contents equally lacking. When I bought this book (around 1995) I felt cheated and annoyed. If you are looking for an insight into professional 3D game programming techniques look elsewhere. If you are looking for flowery, bloated and out of date techniques then this is the book for you.


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