1 of 1 people found the following review helpful
4.0 out of 5 stars
Good but not "that good", 15 May 2011
= Fun:4.0 out of 5 stars
This new episode of the Assassin's creed series is pretty good when you look at the storyline and the "playground" you've got (you can travel on rooftops using funky moves, you get to purchase some nifty toys like the "leap climbing" glove quite fast, there is and underground sewer network to travel fast ...).
On the other hand Ezio is still a pain to maneuver sometimes. The commonest problem that comes to my mind and that was already present on the second episode is that jumping to the platform in front of you is not always as easy as it seems, because if you enter the "free run node" like a half second too late, Ezio will drop on the ledge of his current platform (the jump doesn't take where the camera is pointing into account), so when you have a locked camera in a weird angle and have to make some funky diagonal jump it sometimes becomes a nightmare of frustration without many trial and error. Having a character that is supposed to be an assassin / "ninja" that can jump almost anywhere from anywhere but not being able to do so because of a combination of timing and camera positioning kind of defeats the purpose for me... But the points in the game that are made difficult because of that are not the majority.
Overall it's a very fun experience that allows you to see some of the most famous roman pieces of architecture (Coloseum, Pantheon, Castle Sant Angelo...), and perform missions in them which is always nice.
The "rebuild the assassin's guild" part is fun but as far as i've gotten I didn't have to call them as frequently as i'd have expected, their leveling up is a bit long at the beginning but when you already have 2 or 3 assassins, training new ones is a cakewalk.
When it comes to difficulty, if you want a little harder missions, don't forget to read the notes on how to accomplish full synchronization on the mission starting screen. Completing the missions without synch is almost never challenging untill you get quite far in the game and it's good training (the secondary objectives can be like "do not kill anyone", "don't use ranged weapons", "poison the target", "use your assassins to kill the target" ... which make s you play differently for a while and, fortunately, add moves or situation analysis to your own gameplay)
Overall this game uses the same recipe as the second AC and adds some stuff (new moves, assassins at your orders, weird "investment" system ...) but doesn't look like it has improved much on aspects like Ezio's control. It remains fun to play but for those who didn't play the second, I'd recommend going for it first : it's the same gameplay and it'll give you some background to understand what is happening in ACB or else it might seem cryptic sometimes, Brotherhood stacks up new features and some improvements but doesn't completely change the gameplay