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Cobaltmotari (Hampshire)

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Space Dandy - DVD Edition (Episodes 1-13)
Space Dandy - DVD Edition (Episodes 1-13)
Dvd ~ Shinichiro Watanabe
Offered by Cheast Sales
Price: £15.99

2 of 2 people found the following review helpful
5.0 out of 5 stars A Dandy Series...In Space., 15 April 2015
Verified Purchase(What is this?)
Space Dandy follows the adventures of the titular character and his two companions (A Betelgeusian nicknamed Meow and a robot called QT) as they travel the universe in search of previously-unknown species of alien in the hopes of getting paid.

...at least, that's the basic jumping-off point for the series. What follows is said three characters getting humorously sidetracked by various things, from a wormhole in a ramen shop's dispenser to an existential crisis brought about by the characters' sudden zombification. And that's just within the first four episodes.

Space Dandy already sits well within my good graces by being easily summed up as "Hitchhiker's Guide crossed with Cowboy Bebop with Johnny Bravo as the protagonist", and while I could leave the review there, there really is a lot more to it than that. The animation ranges from spectacular to appropriately low-detail during the show's sillier moments, and it all creates a look that seems like a grandiose space opera when standing still, yet plays itself for comedy while in motion, such as a massive space battle getting glossed over by the show's narrator in favour of focussing back on Dandy's crew. Add to that some great fourth-wall breaking humour and some pretty funny deliberate continuity flubs regarding the state of the main characters (The likes of which I haven't seen since The Young Ones), and you have one of the most interestingly bizarre and accessibly-funny anime shows I've seen in ages.

If you enjoyed the humour of Hitchhiker's Guide, the only-slightly-serious-but-mostly-cartoonishly-silly style of anime like Kill La Kill and Little Witch Academia, and/or if you enjoyed the closely-focussed sci-fi setting of Cowboy Bebop (A fitting comparison, seeing as it was from the same creator), then you would do well to give this series a go!

As a side note, this version of the DVD that I'm reviewing also comes with an art book, and while this does jack the retail price up to terrifying levels in brick-and-mortar shops, it does still suffice as a fun little bonus for those who are into finding out about the particular artistic subtleties of this series.


Redragon CENTROPHORUS 16400 DPI MMO High Precision Programmable Laser Gaming Mouse, 12000 FPS, 1000Hz polling rate, 5 memory modes, Weight Tuning Cartridges, Omron Micro Switches
Redragon CENTROPHORUS 16400 DPI MMO High Precision Programmable Laser Gaming Mouse, 12000 FPS, 1000Hz polling rate, 5 memory modes, Weight Tuning Cartridges, Omron Micro Switches
Offered by Hippidion.Store
Price: £13.99

3 of 4 people found the following review helpful
5.0 out of 5 stars Great value, stylish, and works very well, 14 Aug. 2014
Verified Purchase(What is this?)
I bought this mouse about a month ago when the sensor on my Razer Naga died. The impression I got from the company known as Redragon was that of a more budget-oriented version of the kind of products that Razer put out. Even the box for the Centrophorus looked pretty much like "a Razer box, but in red". But don't let that dissuade you - I've been using the Centrophorus for nearly a month, and I can safely say that it's the best mouse I've bought, both in terms of usability and value (The latter being particularly relevant, given the price of the Naga). So how does the Centrophorus hold up in comparison to my previous experience with the Naga? Really well, as it turns out.

The mouse itself moves very smoothly on my desk without the need for a mouse mat, and if it feels too weighty, there are some removable weights inside the mouse that can be accessed through a circular slot on the bottom. In terms of buttons, I got used to the main buttons much faster than the Naga's, with the less upwardly-curved design of the Centrophorus meaning that there's less chance of you accidentally right-clicking through the slightest instinctive twitch of your right middle finger, much like I did with the first few weeks using the Naga.

The two side buttons have a "click" to them that feels similar to the main buttons, as opposed to the quieter, more rubbery feel of the Naga's keypad. By default, they serve as "back and forward" buttons on web browsers, but can be customised through software that installs with the drivers that, for me at least, automatically installed when I first plugged the mouse in.

The mouse wheel feels great, with the texture giving a nice feel and an appropriate amount of friction when using it. It doesn't feel loose at all, and serves its purpose well. Below the mouse wheel is another button for cycling between three mouse sensitivity settings, meaning that the brighter the light between the buttons, the more sensitive the cursor is to mouse movement. While I haven't needed to use this button much (as the default setting suited me fine), I can easily imagine people more serious about on-the-fly mouse sensitivity would get something out of having this feature.

I've also read up on a lot of people saying that the only problem is that the light on the mouse doesn't turn off when a PC turns off, but as someone who defines "turns off" as "fully shutting down" as opposed to something akin to hibernation or sleep modes, I can safely say that I did not experience this.

Overall, I would highly recommend this to anyone who has at least a passing interest in budget gaming hardware, or in general wants to get into the gaming hardware side of things without spending tons of money on a well-known brand. I would definitely keep an eye on Redragon and see what they do next, since a lot of their other products look pretty promising!


Adventure Time - Season 1 [DVD] [2013]
Adventure Time - Season 1 [DVD] [2013]
Dvd ~ Jeremy Shada
Price: £8.99

5 of 7 people found the following review helpful
5.0 out of 5 stars ~Come along with me, and the butterflies and bees...~, 3 Dec. 2013
Adventure Time is a series that I've repeatedly heard about since its initial 2010 release, but I never ended up watching it, since it was on Cartoon Network, and thus was unlikely to be on my TV without extra subscription payments for the extra digital channels and the like. Now that the DVD is finally here, though (With the Amazon release date a bit later for some odd reason), I decided to buy it to see what the fuss was about.

Those of you who've been around on the internet as long as I have may remember the flash cartoon series, "Homestar Runner", and its particular brand of straight-faced surreal humour that, in the words of TV Tropes, feels like a mixture between a children's show and a parody of a children's show. Adventure Time follows a similar format, albeit with more elements of high fantasy thrown in, and with Homestar Runner's numerous Generation X pop culture references taken out. What we have is a series which has definitely held my attention, since you'll want to keep watching from episode to episode just to see which ways it defies expectations. The shows unpredictable nature really does itself a favour, both in terms of the fast-paced humour, the various bizarre character traits, and the fantastically-smooth animation.

The characters themselves are also memorable and well-acted. John DiMaggio does a fantastic job as Jake The Dog, even if the voice he adopted is rather distractingly-similar to his Bender voice, while the other notable voice actor I can remember is Lumpy Space Princess, who is given a pretty funny vocal performance by series creator Pendleton Ward. The other characters do a good job with their voice talent as well, be it Lady Rainicorn's habit of only speaking in Korean (It's best not to ask for reasons - this is Adventure Time we're talking about), or Tree Trunks' overly-friendly, relaxed voice contrasting against the tough situations she unknowingly finds herself in.

However, contrary to what most of pop culture believes (Alongside the misconception that Seth MacFarlane is the worst thing to happen to animation), I definitely don't think it's a perfect series. At times, the show's nonsensical, unpredictable nature does work to its detriment, such as the episode that focusses more often on the character of Tree Trunks. I won't spoil the ending, but I'm not sure if it would make any difference if I did, since it comes across as whiplash-inducingly abrupt, and to me, since the ending of any plot thread is what most people tend to remember the most, it came across as rushed to me.

Still, if you're up for a cartoon with a unique style and sense of logic, or if like me, you're curious as to this show's massive following and want to see what the hype is all about, then definitely go for it. Sure, there'll be people who will complain that it's not so unique when held up alongside Homestar Runner, but to that I say, "so what?" After all, it's not like we've been getting anything new from that site since 2009, so if an alternative in surreal humour is called for, I'd say more power to them. Bring on the Season 2 DVD release!


Four Lions [DVD]
Four Lions [DVD]
Dvd ~ Riz Ahmed
Offered by best_value_entertainment
Price: £5.45

0 of 1 people found the following review helpful
3.0 out of 5 stars In spite of the subject matter, see for yourself, 2 Aug. 2013
This review is from: Four Lions [DVD] (DVD)
When it comes to black comedy, one really has to forget everything they've heard about the particular subject matter being joked about, and only apply it back once you've gotten a general idea of what it's like. This is how I decided to tackle Chris Morris' "Four Lions", a crime-caper comedy movie centred around a band of not-too-bright terrorists in northern England.

Chris Morris is no stranger to creating comedy from controversial material (See also "Brass Eye") and I certainly wouldn't be surprised if there were indeed people out there who objected to the ideas that Four Lions is aiming to bring across, namely that perhaps terrorists know less about what they're fighting for than they think they do - a prospect both funny and disturbing at the same time. However, this is not a film that's aiming to glorify the actions of the main characters, as one would probably expect. Not only are the actions of the Four Lions still portrayed as generally unsuccessful and with consequences, but without wishing to spoil anything, let's just say that as far as endings to comedy films go, Four Lions isn't exactly one of the happy ones.

I quite enjoyed Four Lions. The acting was very solid on the parts of all the actors, with some genuine effort put in to make the conversations feel realistic in spite of the comedic nature of the film, and Nigel Lindsay's role as Barry (Funnily, the only one of the main bunch whose name stands out as not-particularly-middle-eastern) helped to sell the pretty funny idea of someone outside of the particular terrorist cell converting to said cell and taking the ideologies noticeably more seriously than the rest of them.

I wouldn't say it's a great film, though. The pacing feels rather slow at times, something which is already demonstrated through how bloated the running time feels; and as mentioned before, although I wouldn't exactly criticise the film for doing this (What with the continued idea of not glorifying the actions of the main cast), as I've said before, the ending still makes one leave with a pretty negative impression at the repercussions of the main characters' actions.

However, controversial subject matter is what it is, so I would recommend at least renting this film and seeing what you think for yourself. Chris Morris has certainly done better in the field of short-form TV comedies, but as far as feature-length films go, I look forward to what he might be planning next.


Binding of Isaac (Unholy Edition)/Wrath of Lamb
Binding of Isaac (Unholy Edition)/Wrath of Lamb

2 of 2 people found the following review helpful
5.0 out of 5 stars Well played, McMillen. Well played., 2 Aug. 2013
There are times when you're looking for the perfect kind of game to play during short breaks, while waiting for something, or when you have a lengthy internet video on in the background and want to do something alongside it. My personal choice for this kind of purpose is Binding of Isaac, a twin stick shooter/dungeon crawler/bullet hell/survival horror...thing from Super Meat Boy creator Edmund McMillen.

Procedurally-generated games are nothing uncommon in the games industry, but for the most part, this pretty much amounts to rooms stapled together differently with very little visible difference in the player's mind. This is something Diablo III suffered heavily from, and conversely, is something that Binding of Isaac manages to work around really well. Not only is the randomly-generated nature of the levels well-suited to the short, bitesized gameplay sessions that this kind of indie game is made for, but the random element also applies to the items that you pick up along the way. In each floor of the cellar, there are at least two items with which Isaac gains not only increased/different abilities, but also certain aesthetic changes (For better or for worse, although the "for worse" part works well with the game's generally disturbing aesthetic). Although one could argue that items tend to get pretty unbalanced at time to time (Particular mention going to the "Technology 2" and "Radioactive spider"), the random nature of the game coupled with the abundance of other powerups of similarly-varied usefulness makes this unbalance issue a minor issue.

This isn't exactly what I would call an easy game, since I've owned it for over a year and have only reached the ending once. However, this is another area where the bitesized gameplay sessions the game is suited to really starts to help with. The short bursts of play from the player allow death to simply be an opportunity for the player to start again and hope for different, hopefully better items along the way, which is what separates a frustrating game from a satisfyingly-challenging game. If you wish for a game to be hard but entertaining, make the player feel like they could have done better.

Binding of Isaac is everything I love about independent game development - short, focussed sections of gameplay that help alleviate most of the problems usually associated with random dungeon games, a difficulty curve that the player feels perfectly in tune with after a few goes, tight responsive keyboard controls, and a wonderfully-disturbing design aesthetic that coaxes the player forward just so they can see what quirky references can be made or what boundary will be overstepped next. Whether you intend to buy it on Steam or through this boxed retail version, do not miss out on Binding of Isaac.


BlazBlue: Continuum Shift Extend - Limited Edition (PS Vita)
BlazBlue: Continuum Shift Extend - Limited Edition (PS Vita)

5.0 out of 5 stars A nice, robust package for fighting game fans, 21 Jan. 2013
I like the Guilty Gear games. That should seem fair enough, but I didn't think they were perfect. I thought the story made little sense, if only because there was little actual backstory in the instalments I played, and I thought the difficulty spiked to downright unfair levels during the finale of the arcade mode, even on the lower difficulty levels. This was also not helped by a lack of modes, too. Thankfully, from the same developer as Guilty Gear, Blazblue Continuum Shift Extend (And I guess you could say the other Blazblue games) fixed these issues for the most part.

The distinctive thing about the aforementioned Guilty Gear games was its distinctive 2D art style, with smooth 2D sprites in backgrounds that looked interesting, but had mere potential in terms of visuals. Blazblue continues this with much smoother-looking sprites, while improving the look of the stage backgrounds to make for a very unique-looking fighter that is as fun to watch as it is to play, particularly when it comes to some of the flashier special moves and the devastating "Astral Heats".

Speaking of playing it, the controls feel much smoother than Guilty Gear, allowing for ease of learning on the part of the player. There is a tutorial mode for Blazblue, but I don't recommend it unless you want to get to grips with some of the basics. The problem is that there are certain moments in the tutorial such as combo-cancelling which flat-out refuse to let you move on through the tutorial until you've beaten it. A fighting-game aficionado would obviously be good at this, but then again, they wouldn't need to concern themselves with the tutorial, so given that a tutorial is designed to teach the player these techniques, in that respect, it's a bit of a flop. Thankfully, as I've already mentioned, the fighting engine is tight and responsive enough to the point that casual players will be able to figure the basics out on their own.

As far as modes are concerned, there's a good handful of them. Firstly, there's the arcade mode, which is your standard 1-on-1 array with a final boss battle that, while still slightly unfair, is still easier to beat than the final boss of Guilty Gear.

Then, independent from the arcade mode, there's a lengthy story mode which goes into detail on the characters and backstory. Don't worry if this is your first time with the series, because the Story Mode makes you watch in-game recaps of both the series' backstory and the plot of Blazblue: Calamity Trigger in order to unlock the first group of character-specific story modes. The only problem I have with the story mode is that it feels a bit on the wordy side, with save points provided in between dialogue exchanges. The story and characters are very good, don't get me wrong, but while playing the story mode, it does feel like you're playing a visual novel that just happens to contain a fighting game, rather than the other way around. Still, it's a very welcome addition, particularly if you want to find all the endings for each character, especially the hilarious joke endings.

You also have the survival mode where you constantly face off against as many opponents in a row for as long as possible. There's also the "Abyss" mode added for CS Extend, which is the same as the survival mode, albeit much harder. It's good for those looking for a challenge, as is the "Unlimited Mars" mode, where you face off against 10 opponents on the highest difficulty setting. There are also the usual online and ad-hoc multiplayer modes as well.

Even if you get the standard version of CS: Extend, rather than the limited edition (Which comes with an art book, sketches, and a soundtrack CD), Blazblue Continuum Shift Extend is still a nicely-rounded, fluid, responsive fighting game package, and an absolute must for anyone who's enjoyed Arc System Works' past oeuvre, or simply enjoys flashy 2D fighters in general. Definitely give this one a go.


Planzet [DVD]
Planzet [DVD]
Dvd ~ Kaori Ishihara
Price: £19.99

3 of 6 people found the following review helpful
1.0 out of 5 stars Visually stunning, but still a waste of time. Oh, and the tagline is a lie., 30 Oct. 2012
Verified Purchase(What is this?)
This review is from: Planzet [DVD] (DVD)
I've seen controversially negative views criticised for being based less around the product as a whole, and more around expectations. With a movie like Planzet, you could convincingly say the same about me, for I went into this movie expecting fantastic CGI mecha action with an epic storyline. However, allow me to dismiss this argument - it isn't exactly easy to go into this expecting otherwise when said mechas feature prominently in the trailers and on the cover. Yes, I'm really not going to sugarcoat this - I normally really enjoy a lot of sci-fi products from the East, but no joke - this is honestly one of the most crushingly insubstantial Japanese products I've ever come across in my life.

The first problem is that in spite of their prominence in the advertising and the packaging, the admittedly well-designed mechas only really show up for one scene, and like much of the movie, it feels like it goes by too quickly, with two characters getting killed off in a desperate attempt to try and get the audience to feel melancholy emotions. That may seem like a spoiler, but they have so little emotional impact even when you don't know what's coming, I doubt spoiling it makes any difference.

The movie's visual style is the only good point of the movie, because with the large epic battles occurring, it does feel like there's a lot of visual talent on display, and I did enjoy the one moment which did milk the mecha aspect for all its worth. However, said feeling of triumph is completely undermined by some extremely shoddy characterization. I have serious trouble trying to get myself to sympathize with the uncanny-valley CGI paper dolls when they're barely given time to actually develop something like, oh, I don't know...a personality. I mean, it's not as if getting audiences to feel empathy for your characters is how to engage them, or anything! This leads into the other big problem with this movie - it's a 45-minute feature, in the same vein as Hellsing Ultimate and Dead Leaves, which I both loved. But there are key differences there - Hellsing Ultimate was a multi-part OVA series, while Dead Leaves wasn't trying to tell a story any grander than, "Two amnesiac criminals organise a mass prison-break on the moon". For Planzet, the 45-minute running time (Not including the end credits) was a seriously bad idea. It crushes any semblance of character development into a brief moment too small to appreciate, and makes the movie feel less epic and more overdesigned.

The small cast also bothered me throughout the whole movie. For a film all about epic battles, it really doesn't feel as if the stakes are particularly high. The story goes that the majority of the earth has moved to Mars to escape from an alien threat. If that's the case, and there really are only a small handful of people left on earth, why bother trying to take them down on Earth at all? This makes the whole plotline with the superweapons "Planzet" and "Kairos" (The latter introduced out of nowhere in a masterful stroke of lazy storytelling which contradicts the tagline on the cover of there being "no plan B") seem completely pointless, and the near elimination of the human element lowers the stakes, and breaks the immersion for me. They probably explained this somewhere in the movie, but with storytelling as dull and lazy as this, I'd have to be bribed to watch the movie again just to find it.

Overall, Planzet really came across as the sort of project which would have best had the art designer's talents elsewhere. I would honestly like to see a full feature-length or serial mecha series from these art designers, only with less plot holes, an actual well-handled feeling of grandeur, a brighter, more appealing colour palette, and characters that don't feel like they were lifted from an exaggerated, angstier rendition of Primer. Planzet is a total disappointment all around, and at 45 minutes, excluding the end credits, it's not only shoddy storytelling, but even when you take into account the financial rammifications of Animé licensing that usually justifies the high price tags, it's terrible value for money both at physical and online retailers. Not recommended.


Sharktopus [DVD] [2010]
Sharktopus [DVD] [2010]
Dvd ~ Eric Roberts
Price: £5.99

1 of 2 people found the following review helpful
2.0 out of 5 stars Aimed for "So Bad It's Good"...and misses completely., 4 Jun. 2012
This review is from: Sharktopus [DVD] [2010] (DVD)
Ridiculous sci-fi monster movie concepts, I can live with. After all, they were the exact foundation of the atomic age sci-fi movies of the 50s, a classic era for any monster movie lover. So, I was willing to welcome Sharktopus with open arms, with its comically ludicrous concept, campy B-movie sensibilities, and talk of it being an ironic parody of the stereotypical SyFy original movies. Unfortunately, as I long predicted when I first heard of the concept of something being "so bad it's good", I could only sit there in ironic laughter for so long.

First impressions, as far as the "so bad it's good" aspect is concerned, are good, with flat acting, abysmal CGI and a hilarious framing device for the monster's being, that is, a military experiment designed to defend the harbour while controlled by a neural implant. And the laughs kept coming when the implant is damaged, causing the beast to run amok. Sadly, it keeps up this facade for so long, the ironic jokiness of the B-movie style starts wearing thin very quickly, and it gets old really fast. As a sign of how dull this movie ends up becoming, I've always noticed that a lot of famously hilariously bad movies, such as The Room and Troll 2, often have crowning moments of hilariously bad dialogue ("YOU ARE TEARING ME APART, LISA!"). As a testament to how boring the dialogue and acting is in this movie, the only parts of the script I ever remembered were vague plot details. Quotable, this movie ain't, and that's a terrible sign for how well this movie doesn't succeed at what it is aiming to do.

But it's not about quotes being embedded in pop culture, is it? We're in it for the monster massacre, right? Well, sadly that falls flat. Bar the occasional scene, such as the bungee jump scene and the scene with a cameo from far superior B-movie director Roger Corman, the action scenes are absolutely nothing to write home about. You don't even have that many scenes with the titular creature, and I know that restraining showing the monster worked well in Jaws...but that movie was meant for straight horror, not B-movie camp. Not helping is some dreadful CGI gore and creature effects, which wear thin, though not as quickly as the B-movie novelty. The final straw was in the finale of the movie, where the creature is unceremoniously destroyed, then a single dialogue exchange occurs...and the credits roll. I thought the ending to the original Tron came about a bit too fast, but this tops my list for "most unnecessarily unceremonious ending in cinema" since "Clones of Bruce Lee", and considering the ending is what people tend to remember the most in any form of media, this ultimately left me feeling shortchanged and robbed of what could have been a genuinely enjoyable B-movie tribute.

I beg of you, do not see this movie. Do not see it for the novelty of ironic laughter at the terrible special effects and flat acting. Do not see it for the Roger Corman cameo. Do not see it for any reason at all except for a study in how not to do an ironic B-movie tribute or stab against SyFy Originals. Sharktopus is a movie with one quirky premise that fails to hold it up even for 30 minutes, let alone an hour and 15 minutes. I know when to have fun with campy movies, and I know a movie is So Bad It's Good when I see one. Sadly, this movie was so bad, it was downright boring. Give this one a miss.


CD DVD GAME DISC SCRATCH REPAIR KIT - BRAND NEW - BRILLIANT
CD DVD GAME DISC SCRATCH REPAIR KIT - BRAND NEW - BRILLIANT

4.0 out of 5 stars At the current asking price, you cannot ask for more!, 11 May 2012
Verified Purchase(What is this?)
CD repair kits tend to get mixed reviews on Amazon, especially as far as the SkipDr products are concerned, with me hearing anecdotes left and right about how it tore chunks off of disks. Now granted, some of those complaints were based on the fact that the latest SkipDr doesn't work with PS3 and Blu-Ray disks, but it's nothing certain.

With all the complicated stuff being boiled down to a manually-cranked machine and a bottle of cleaning fluid, how well does this particular product fare? Very well, as I have observed - I've tested it out on most of my DVDs, applying the cleaning fluid and then locking them in the machine for the recommended maximum time of 15 seconds worth of cranking, and although certain scratches and imperfections were still visible, about 90% of everything else, usually fingerprints, dirt and very tiny scratches, were removed completely once I had wiped off the excess cleaning fluid, so I can certainly say that the condition this machine leaves the disks in is nothing short of a massive improvement!

With customers often having a desire to review fuelled by negative feedback, most of the few reviews I've seen for devices similar to this have often been negative. I figured I would provide some positive perspective once I tested out this product on a couple of DVDs that had some worrying scratches and markings on, and suffice to say, I did not walk away disappointed, and for the five pounds I bought it for, this is fantastic value for quality technology like this! Definitely one to buy!


Baldr Force EXE (eps 1-4) [DVD]
Baldr Force EXE (eps 1-4) [DVD]
Dvd ~ Takayuki Tanaka

4.0 out of 5 stars Hits some high points, but also a few lows, 27 Mar. 2012
Hacking is a concept that appears often in anime, but only occasionally gets fully explored. Dennou Coil added a justified visual element to this idea, but around the same time, Baldr Force EXE added a darker, more action-packed approach.

That is, if you go by outside impressions. This 4-episode OVA is actually based off a Japanese PC top-down shooter from 2002, but in the West, the game is considerably less well-known, hence why certain versions drop the word "Resolution" from the title.

A playful hacker by the name of Toru Soma finds himself caught up in the business of FLAK, a military organisation who, amongst another, more sinister corporation, is secretly investigating a previously-rumoured incident known as the "Wired Ghost", an entity which causes one's real-world body to instantly die as their cyberspace body is consumed. This incident seems to also have a strange connection to Soma's past.

What follows is a myriad of events both shocking and thrilling, interlaced with a nicely-done combination of hand-drawn animation and superb CGI, which really show off the cyberspace aesthetic. The story also spans four 25-minute episodes, making it easier to keep track of. This being an OVA, there are also several moments of gore, as well as a rape scene in episode 2. Suffice to say, this is a good example to use if you wish to disprove the delusions of someone who believes that all animation is for kids (Not that anime didn't provide enough examples).

However, I have mentioned in the title of this review that there are some faults, and I might as well mention them here. Firstly, I understand that this was intended as a follow-up story to the original game, but it doesn't tend to go into too much detail on the previous events, nor the original setting. This might be a bit of a minor gripe, considering the focus is on the plot and character development, rather than preceding events, but the problem is magnified somewhat when you consider the original game was never released in the West.

The other problem I have is that, without wishing to spoil anything, the ending feels extremely rushed. The final confrontation is brilliant, no gripes there, but the moment the main antagonist is defeated, the credits start playing over the "epilogue" which details the outcome of the final battle, and this gives a disjointed, rushed-out feel to the whole thing. This was a bit of a problem in the original "Tron" and time clearly hasn't changed that dichotomy.

Nevertheless, if you feel hungry for some visual cyberpunk action, Baldr Force EXE is an OVA that will definitely satisfy your need, all within the space of only four episodes. Give it a go, and see what you think.


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