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Simon Daultrey "g3fan" (Dorset, UK)
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The Cell [DVD] [2000]
The Cell [DVD] [2000]
Dvd ~ Jennifer Lopez
Offered by HarriBella.UK.Ltd
Price: £4.85

12 of 14 people found the following review helpful
5.0 out of 5 stars Brilliant, one of my favourites, 16 Aug. 2007
Verified Purchase(What is this?)
This review is from: The Cell [DVD] [2000] (DVD)
Contrary to magazine, newspaper and TV reviews, and the quotes printed all over the DVD packaging, this is not all about Jenniffer Lopez dressing sexy and pouting.

Visionary director Tarsem Singh, who cut his teeth in TV commercials, has put together an absolute masterpiece, in my opinion. It's one of those few multi-genre movies that really hits the mark in all areas; Sci-fi, fantasy, and horriffic thriller are all woven beautifully together, to create a story that is gripping, captivating, and convincing.

J-Lo plays the role of Catherine, a psycho-therapist who's job is to literally enter the mind, and fantasy world, of children with serious mental illness, to try and help improve their quality of life.

When the FBI, on the hunt for an illusive serial killer, find their suspect in a coma, Catherine is asked to enter the dark, twisted fantasy world in his mind to try to determine where his next victim is being held in captivity.

Singh's unique visionary approach to setting, costume and general atmosphere make the story moving and frightening, but equally enticing - obscure and unnerving as some scenes are, they are also sometimes quite stunning, and it really makes it worth putting up with the chill-factor because you just want to see what happens next.

This is the only film I have seen that has honestly come close to feeling like a real-life dream/nightmare feels. It's got all the elements of twisted reality that you get from a strange dream, with out being too far-out and ridiculous.

"The Cell" is not a hugely gory or violent film, like "Saw" or "Hostel"....it's intelligent, and uses psychological trickery to keep you right on the edge of your seat. It would appeal both to people who like a good, suspenseful thriller, as well as anyone interested in dark, artistic fantasy as seen in films such as "Pan's Labrynth".

Careful use of CGI is combined with quality direction, a solid storyline and script, and is brilliantly executed by it's leading cast. Don't dismiss it just because it's J-Lo - you'd be really missing out...


Grand Theft Auto: San Andreas - Limited Edition (PC DVD)
Grand Theft Auto: San Andreas - Limited Edition (PC DVD)

11 of 12 people found the following review helpful
5.0 out of 5 stars Absolutely spot-on. Thanks Rockstar!, 26 Aug. 2005
With next-generation consoles yet to be released this could be a bit of a sweeping statement to make, but GTA San Andreas has got to be the game of this decade. Okay so we might see something better before 2010, but San Andreas really raises the bar.
This is largely down to it being the most complete game ever made. It isn't graphically the slickest looking game you can lay your hands on, but it is absolutely enormous. People say it's 5 times the size of Vice City but it feels 10 times the size, and with all that expanse of go-anywhere landscape to explore, you will always find something new.
I half-completed my first attempt at the game and, at a game time of around 40-50 hours I started over again because I'd missed something out. My second game, in which I've completed the storyline and got an overall completion level of 85%, is now in it's 66th hour (!!) which means, cumulatively, I've played San Andreas for almost 120 hours. And I still keep finding places that I've never seen before.
One very important factor one should take into account when buying GTASA is that it IS NOT FOR KIDS. The "18" certificate is more necessary than ever, as Rockstar have chosen to use it to it's full extent in this title. There's sex shops, strip bars, pimping, drug abuse, gang warfare....the whole nine yards.....but I honestly feel it's there for a reason. GTA San Andreas is set around 90's California and is all centered around it's hip-hop scene. With the whole story revolving around it's rough street-gangs, rather than the wealthy Mafiosi as in Liberty City and Vice City, it's quite a change, but is equally involving.
The storyline is superb and there are lots of opportunities to get so engrossed in it that you miss out on other features of the game. However, all these features have a purpose, and you will be almost forced to use them at one time or another to progress through the storyline.
For example, you can get your hair restyled, get tattooed, get new clothes and go and work out at the gym, and for your character - Grove Street Family man Carl Johnson, widely known as CJ - looking good is very important. To improve your stamina and thus be able to work out more, you have to eat periodically, which can be done at any fast-food joint around the state of San Andreas, but only buy salad meals if you don't want CJ to get fat! Your appearance will dictate how much respect you get from your homies, and which women you can date - there are four different women written into the storyline who you can have a progressive relationship with, and each one wants different things. If you neglect them, they'll dump you, if you treat them right, wine them, dine them, take them out for a drive-by, they'll take you home and sleep with you.
The other main features I discovered are that the more you use a weapon, the more your skill with that weapon will increase; early in the game when it's hard to earn even a hundred bucks out of a mission, you can spend half an hour earning a cool 15 grand by pimping - take the right car and it will enable you to drop off and pick up hookers, taking them to customers all around the city of Los Santos, taking a cut from each 'client' (like taxi missions); there are four schools around the state - driving school, motorbike school, boat school and flying school - where you will be taught their respective disciplines. These are really important as they get you familiar with the vehicles, their physics, and with different areas of the map. Also, you get rewards for getting all bronze medals, all silver, or all gold.
Just as in Vice City, you can buy properties and save your game there (some have garages, some are hotel suites) including an old airfield, and there's some businesses to take over too. Only this time, your weapons won't be delivered to your front lawn.
There's more vehicles, including articulated trucks, tractors, hotrod pick-up trucks, low-riders, the Banshee (! YESSS!!!) and other sports cars, tow-trucks, then there's 4 types of superbike, the scrambler, a touring bike, police bike, and the 2 Harley Davidson knock-offs, plus 3 different types of push-bike. Which shows that there's also more ways of getting around - you can now sky-dive/parachute, cycle, swim, as well as drive, sail, fly and take the train. Cycling is also really important early on, as you can keep a bike in CJ's garage and use it to travel around, increasing CJ's fitness/stamina all the time.
There are games within the game too - you can take your BMX (or any other vehicle) to the skate park and ride the ramps, or you can go to the local bar and play a wager on a game of Pool, you can play slot machines or go to a casino and gamble at a table, and there's still things like Import/Export, only this time you actually can import!
The number of missions and the number of people you'll work for is beatifully crafted, taking you through every town/city and small settlement in the game, and game characters are even worked into the (excellent) soundtrack. Another awesome point of interest is that Samuel L Jackson is cast as the voice of one of the games key characters, and does a fantastic job too.
Visually the game is still great - much like Vice City - and lighting and weather effects are fantastic considering the game's size. The physics are still great, and the environment mapping is just stunning. I found Vice City a little flat, and missed the hills of Liberty. Well, hills are back in a big way in San Andreas, with mountainous regions, hilly "San Fierro" and flat "Las Venturas" in the middle of the Desert all making for some great scenery.
Controls are a little awkward if, like me, you're still on original X-Box controller, but on the S-Controller they're better. Menus and navigation are just like Vice City - pretty straightforward. 3D sound is good, load times are excellent considering the size, and there is no longer a pause for loading as you travel between islands. I don't know how Rockstar managed this, but they did, and it's great.
I can't fault this game at all, and I'm sure I'll still be playing it long after X-Box 360 arrives, there's always plenty to do, and it has continuity with it's predecessors. You will meet familiar characters from Liberty and Vice (as well as travelling back to a part of Liberty for one mission!) and, if you followed their storylines, will see how brilliantly their plots are intertwined.
GTA San Andreas, like Halo, is an absolute masterpiece, but is certainly not for children/impressionable people/people who have a problem with morals. Claims that it is immoral are misguided - what should you expect from an 18-certificated game entitled "GRAND THEFT AUTO" with a cartoon of a driveby on the front?


The Punisher (Xbox)
The Punisher (Xbox)
Offered by STOCKTASTIC
Price: £29.99

6 of 7 people found the following review helpful
4.0 out of 5 stars It'll grow on you, 30 April 2005
This review is from: The Punisher (Xbox) (Video Game)
After my first hour-or-two of playing The Punisher I wasn't very impressed. It seemed kind of cheap and gimmicky. There definitely is a noticeable feeling of Max Payne about it, but without the quirky, classy originality. And whereas Max Payne's gimmick was never-before-seen bullet-time, in The Punisher it is interrogation.
Basically, Marvel Comic's character, The Punisher, is a renegade cop (Frank Castle), out to seek justice against crime after the murder of his family. Okay so that storyline has been done to death.
In his search for inner-peace and harmony (yeah right) you take the punisher through various levels of a solidly-structured game, interrogating bad guys on your way. For each succesful interrogation, as well as kils, you are awarded points. To make the interrogation process harder, you have to use the controls to ballance the level of stress you are putting on your suspect, otherwise you'll kill them before they spill.
And with the points that you collect at the end of each level, you are not only awarded medals, but you also use them to unlock "upgrades", be it a silencer, a scope, a hi-capacity magazine.....whatever takes your fancy.
Despite my initial negative comments, don't be put off. The medals and awards system makes up for the naff narrative and predictable story, and after you complete the game, you will find yourself going back to your favourite levels to try and get more points, and turn your bronze medal into a gold.
The soundtrack isn't too bad, the weapon sounds are good and the use of 3-D audio is much better than some games. Visually, in-game it is well below the high standard of it's market-leading competitors (Splinter Cell: Chaos Theory, Ghost Recon 2) but the use of 3D detail is respectable. The interface is excellent - instantly understandable - and nicely designed, and overall, the game is actually well put-together.
Controls are logical, consistent and accurate - you very quickly get used to accurately aiming your weapon-sight for a headshot!
Overall, The Punisher does a good job of filing in the space for a relatively easy, mindless-fun type arcade shooter, but also has a point to it, and the awards system will draw you back to re-play levels a number of times.
I usually can't get on with comic-book stuff, like Spiderman etc. but I rate The Punisher, and give him a decent 4 stars.
Just a tip: The more people you can interrogate/kill in a row without getting at all injured, the more points you will score!


The Crow - Salvation [DVD]
The Crow - Salvation [DVD]
Dvd ~ Kirsten Dunst
Offered by best_value_entertainment
Price: £13.96

2 of 3 people found the following review helpful
1.0 out of 5 stars It nearly made me cry, 7 Jan. 2005
Verified Purchase(What is this?)
This review is from: The Crow - Salvation [DVD] (DVD)
Quite simply, it sucks. The reason it nearly made me cry is just that it is so poor.
The Crow was an excellent film from an excellent director. The Crow: City Of Angels was a not-bad follow-up from a different director, but still maintained the dark, gothic appeal of the original.
The Crow: Salvation hasn't got the gothic bit, it's a lame plot with a bad dialogue and script. The cast is awful too.....they all just look stupid. It's got a few familiar faces in it, which makes it worse, the soundtrack sucks.
Picture and sound quality are good. The best bit of the film is when Kirsten Dunst get's her mouth sewn shut!
It really is only worth having if you want to collect all 3 movies, like me, but don't buy it if you're after something like The Crow, but which you haven't seen yet!


Tom Clancy's Ghost Recon 2 (Xbox)
Tom Clancy's Ghost Recon 2 (Xbox)
Offered by best_value_entertainment
Price: £4.99

7 of 8 people found the following review helpful
5.0 out of 5 stars excellent, but different, 7 Jan. 2005
Ghost Recon 2 is an excellent way for the legacy to continue. It really is a fantastic game, comprehensively thought out and brilliantly put together. It is very different to it's predecessors, although shades of Ghost Recon still come through, just about!
The squad command function is totally different - rather than drawing up the map and adding waypoints for your 2 teams, you only have one team with you, and they're always fairly nearby. Players of Rainbow Six 3 will be very familiar with the control system, although rather than having 'breach' and 'frag' commands, for example, your squad will 'flank', 'protect' and 'attack'.
The commands work well though and they follow out commands consistently, if a little stupidly. Your team members do have a tendancy to get shot if you don't tell them what to do. having spent many hours playing Ghost Recon, I'm very used to doing everything myself, and having the other team mebers there just in case. In Ghost Recon 2 they try to be more intelligent, which tends to get them into trouble, so if you want to do it all yourself (like me) you'll be running around a lot protecting people.
The environment structure is a little different to what it was - it's not as enormous, but it's very detailed. Unfortunately, you can't go into every building looking for people like you could before. The placement of enemies and their vehicles are very linear....they follow a strict pattern, but thankfully, there's always at least a few different routes to their placements, so you can, to a certain extent, get tactical.
The weapon physics are very much the same as before, although slower to load and to aim, and very slow to change weapon. Some of the sounds appear to be the same ones as before, which is no bad thing because they're excellent. The environment sounds....the ambience.....put Ghost Recon 2 up onto an unprecedented level. One mission that sticks out is on a battlefield - no matter what volume you're playing with, the mortar sounds like it's dropping all around you.
Visually, the game is also impecable. It is on a level with Halo 2 and Project Gothem 2 in simple graphic beauty. The models are intricately built, coloured with some of the best textures I've seen, especially when it comes to trees and flowers. Even more visually stunning, are the characters and their weapons.....they are the best I've seen. They really look solid. Also, a few of the missions involve crossing/walking through rivers. The water textures and models are better than ever before. For the first time in any game, the water looks like it will make you wet when you stand in it. The lighting seems to be very accurate too, as do smoke, fire, fog and explosions.
The storyline is excellent, and is told from an original perspective - it's put in the past tense, with the members of the squad appearing on a TV show, talking about their missions, thus forming each mission's briefing.
The menus are attractive, if a little complex, but you get used to them.....eventually.
My only fault with it, I suppose, is the gameplay. I agree that it isn't quite the same as Ghost Recon and Island Thunder. It doesn't offer the same level of suspense. The original games still offer many hours of edge-of-seat entertainment, where you can sneak round behind an enemy position to catch them by suprise. this element has all but vanished in GR2, because half the time you have to stay put, just to make sure your allies or your squad don't get shot.
From what I can work out, GR2 is Rainbow Six 3 with more open environments, and no ridiculous, irritating dialogue. It's a great step forward in warfare simulation, it's doing things that haven't been done before, and is very beautiful in both it's appearance and it's sound, but something more like the original GR would have made it perfect. It's still a top-notch production though!
I haven't got broadband or a headset communicator, so I can't comment on the voice command or multiplayer features, but I can't see any reason that they should be any less high quality than the rest of the game.
Enjoy!


Halo 2
Halo 2
Offered by multimedia-online
Price: £24.98

2 of 4 people found the following review helpful
5.0 out of 5 stars Pretty impressive, 19 Nov. 2004
This review is from: Halo 2 (Video Game)
I just finished Halo 2 yesterday. I can certainly say it's an amazing game, and definitely worth having. Without wanting to give too much away, here's a quick breakdown for those who, for some reason, don't have it yet:
Bungie could have just carried on where they left off, giving us another 20 hours blasting time as the Master Chief, but they chose a different tact. Halo 2 is very much a story that is being told to the player, and the choice was made to tell the story of Halo 1, but from the covenant perspective. of course, Halo 2 isn't just a rerun of it's predecessor from a different angle - it does continue the story, but fills you in on the history of the game as you're going. From this point of view, it's very cleverly written.
And yes, this means you get to play with the Covenant. The first cutscene shows us what happened to the Covenant after Halo was destroyed (final mission, The Maw, on Halo 1). The Covenant chief put in charge of stopping the human assault on Halo obviously failed, and is to be punished with death. Instead the covenant leaders, a group of Prophets, the enlightened leaders, give the alien a second chance to sort of make amends - he has to go out again and sort out the Covenant's problems.
The Covenant quickly make their way to earth, so this is where gameplay starts - on one of the UNSC (human's) cruisers in orbit around Earth. Although you, as the Master Chief, are quickly sent down to Earth, you only actually stay there for 2 levels. I found this a little disappointing - the game has been marketed very much as the Covenant assault on Earth, which is a little misleading, cause you then spend the rest of the game elsewhere.
However, the effort put into the Earth missions is astounding - it is by far the most beautiful part of what is, overall, a visually unpresedented game. The Earth maps are of the city of Mombassa, and old architecture blends with new architecture beautifully. The gameplay here is enjoyable, and you get a decent amount of time trying out the vehicles and new weapons to play with. Note, you can carry a pair of any small firearms - pistols, sub-machineguns, Plasma pistols, Plasma rifles or Needlers, or any combination of those. Dual Plasma rifles are an excellent tool, especially if you're carrying a sniper weapon on your back. Earth is also where you'll get to meet one of the most irritating opponents in the game - the Covenant Snipers. The chances are, they'll kill quite a few times!
In my opinion, there is a bit of a lull in the middle part of the game, where the maps are awkward, confusing and frustrating. They are very good and very well built and decorated, but to the point that they detract from the enjoyment. The gameplay during the middle part of the game is equally difficult, especially if you make the mistake I did, whch is to start out on Heroic difficulty level.....it's too hard for the first time through!
However, later in the game, in the last 3 or 4 levels, everything really picks up again - the enviroments are stunning, and very enjoyable to play. The gameplay still keeps you on your toes, but you get a chance to enjoy your new abilities and flexibilities more, and you get a better idea of where the story is taking you. It is also the latter half of the game that really introduces you to the new characters you have to fight, which forces you into a position of trying out the various new weapons, if you want any chance of surviving.
And then it suddenly ends! The ending really took me by surprise, but it has left me in absolutely no doubt that Halo 2 is the middle part of one of the best trilogies ever written.
From the point of view of the game itself, I would say it is absolutely excellent, but I didn't quite find it as mind-numbingly brilliant as Halo 1. But it still rocks!
I definitely recommend geting the "Limited Edition". The metal tin packaging is very, very nice indeed (one of the best things about it) and the Special Features disc is kind of interesting. I would have liked to have know why Bungie chose Steve Vai to record some guitar parts but then failed to say anything about him, and the behind-the-scenes/making-of documentaries could have been more interesting, but they're still good.
Despite the negative things I have said about it, I'd still rate it as a 5-star game - it's far superior to most games I've played, and with it's astounding cutscene movies, it's better than some films too. I haven't played multiplayer on it so I can't comment on that, but I should think it's excellent!


Venus Isle
Venus Isle
Price: £9.12

6 of 6 people found the following review helpful
5.0 out of 5 stars Perfect, 13 July 2004
This review is from: Venus Isle (Audio CD)
I must have bought this album 5 times! I have one framed on my wall, beneath the original lithograph of it's beautiful front cover, because it really is that good.
Venus Isle is by far the best CD in my collection, and it's up against some stiff competition, from some amazing musicians, like Joe Satriani, Steve Vai, Dream Theater, Stevie Ray Vaughan.
Eric Johnson is my favourite guitarist and musician, and this album is a clear showcase of what he is capable of. The most outstanding thing when you listen to mr Johnson is, of course, his tone. On this album it is perfect, and if you concentrate hard on what the different instruments are doing in each song, you'll never hear any tone you don't like the sound of.
Venus Isle is a brilliantly ballanced combination of vocal tracks and instrumentals, so there's never a moment when you'll be thinking "oh god, another guitar solo". Eric has such good taste, the song arrangements are flawless, and the different moods and vibes expressed throughout the album blend seemlessly.
He has a good singing voice too, and writes good songs. The best piece on there is Lonely In The Night, written by EJ and Vince Mariani, and it hosts the best guitar solo I have heard. This is the sort of album suitable for a variety of tastes, and it is equally at home as background music for a dinner with friends, as it is being something to fully concentrate on, something to take your mind on a journey.
Venus Isle is ageing brilliantly - it will always sound fresh, and you will always hear something new every time you put it on.
This is guitar music for everyone, not guitar music for guitarists. 5 stars doesn't seem enough!


Project Gotham Racing 2 (Xbox)
Project Gotham Racing 2 (Xbox)
Offered by CDandVinyl
Price: £6.50

4 of 4 people found the following review helpful
5.0 out of 5 stars 1st-class job, 13 July 2004
MS game Studios and Bizarre Creations have done a fantastic job with this game. When the original Project Gotham hit the shelves it was almost as big a hit as Halo, and the two games together placed X-Box argably in the lead of the gaming market.
Anyone who still doubts the domination of the X-Box needs only look at Project Gotham Racing 2. You won't find it for anything else.
This sequel has somehow managed to be vastly superior to it's predecessor, with many more tracks in many different real-world locations, and a massive amount more cars.
The game has been rebuilt from scratch, with amazing attention to detail, in all areas. Graphic and sound quality are sublime, with scenery decorated with photo-realistic textures.
The physics are hugely improved, and you will really notice a difference in driving style between each car.
Importantly, the game is more involving, in that it caters for people with different tastes. If you want to jump straight into the game in an arcade fashion, drive cars, win races, you can do it. If you want to work hard at it and learn the way the different cars act, then you will be further rewarded for it.
The ultimate reward for working though the Kudos World Series mode surely has to be the unlocking of Germany's Nurburgring. Every mile of the infamous circuit has been mapped brilliantly, and you will be surprised at how many hours can be spent soaring around it in your GT1 car, trying to get your lap time below the 6-and-a-half minute mark.
The game offers the option of walking around a massive car showroom area, where you can look at the cars you have yet to 'buy', and those you already have unlocked. The variety of cars is astounding, with everything from classics like the Porsche Carrera RS 2.7 and Ferrari Dino, through SUV's like Mercedes' ML and Volvos XC90, to track cars like the Noble M12GTO and roadsters like the Caterham 7. You will work your way up through the classes to reach the ultimate level, where you'll find the newest supercars - Porsche Carrera GT, Ferrari Enzo, Koenigsegg CC, and GT1 racers from TVR, Porsche and Mercedes.
Completion of the world series and especially cone-challenge events, is much easier than it was in PGR1, and is much more rewarding.
As well as experiencing all the games great features whilst listening to your favourite sound tracks from your X-Box hard disc, there's also the option of game expansion; For those lucky enough to have a broadband connection and an X-Box live account, you'll be wanting to downloading the extra cities (Paris, and Long Beach, Los Angeles) and the 30-or-so extra cars that have been built since the game's release.
This is by far the most complete, rewarding game I have played in a long time, on a par with Halo and GTA3. Get it now otherwise you'll be missing something special!


Max Payne 2: The Fall of Max Payne (Xbox)
Max Payne 2: The Fall of Max Payne (Xbox)
Offered by CDandVinyl
Price: £19.58

2 of 2 people found the following review helpful
3.0 out of 5 stars Not an improvement, 11 Jun. 2004
I got this game 2 days ago. Cumulatively, I have played on it for about five hours and completed it.
I was a huge fan of Max Payne when it came out 3 or 4 years ago, and if you've not tried either before then I'd definitely recommend saving your money and getting the first one - it was better in so many ways.
The Fall Of Max Payne is overshadowed by the original in the story-line region - basically, it's strange, it's a bit confusing, and frankly pointless. It's about Max's love-affair with a (female) criminal. The story-line of Max Payne was far better thought-out.
Max Payne 2 is also way, way too short, which is a great disappointment because Max Payne was lengthy, and kept you playing because it's story-line was so gripping and intense.
However, it's not all bad - The Fall of Max Payne has the same beautiful graphic quality and rendering as it's predecessor, although some textures are bit low-quality.
The environments are nicely designed, and very interactive, in as much as any small boxes, bottles, general stuff that you run into, will move. But you can't shoot boxes open any more!
None of the areas of the game are particularly based on strategy, and when they are, it's pretty obvious what to do, which is probably partly responsible for it being so short.
The weapons are similar, the physics are the same, the bullet-time is still cool, and if you're after something to satisfy the simple desire to run through a game and blast the enemy with round after round of gunfire, then this will be the best thing for it.
The violence level is just the same, with the added spice of regular extreme language, and 'scenes of a sexual nature' as the cencorship people put it......which was a bit of a surprise!
Not the best, but worth trying.


Live at the Astoria London [DVD] [2004]
Live at the Astoria London [DVD] [2004]
Dvd ~ Steve Vai
Price: £12.16

7 of 7 people found the following review helpful
5.0 out of 5 stars Worth waiting for!, 27 Mar. 2004
Verified Purchase(What is this?)
The Vai Live At The Astoria DVD:
I think this has to be the best DVD in my collection. It brought back a lot of memories, as well as showing me things that I never noticed before. If I were only allowed a few words to describe it, one of them would be 'artistic'.
I think Satriani's Live In San Francisco DVD is easier to dip into, so if I want to come in and watch some music for half an hour I'd probably choose that or the G3 '96 DVD.
But Steve's DVD is thoroughly enjoyable, and very revealing. The sound is pretty awesome, although it changes in places when you use the digital surround setup. The video quality is awesome too, and the little effects he's put on some of the frames are ok.....I though the ones on the Dream Theater DVD were a bit lame.
I was pleasantly surprised, cuz I remember Steve reporting that they didn't get much footage of his hands and his fretboard, but there seems to be a lot of it on there. It's a good ballance actually. Also, he certainly gives off a vibe that this was the most enjoyable show he'd ever played, although it's impossible to tell.
The band (Vai, Billy Sheehan on bass, Virgil Donati on drums, Dave Weiner on 2nd guitar, Tony McAlpine on 3rd guitar and keyboards) was awesome - I don't remember "Dave's Party Piece" at all but it was good, and DW doesn't look out of place in the band. Billy is Billy - he just rocks, and just like on the G3 '03 show, he's great fun to watch. Same goes for Tony, only his (and DW's) sound was better on this than on the G3 DVD.

Virgil Donati was incredible on the night, and none of that is lost through the camera lens. His drum solo is so cool!
The special features disc is fun and interesting, and worthwhile! So many 'Special Features' are completely pointless, so this was nice to see.
And finally, the music itself: I thought the song selection was great - there were some I didn't recognise at the time, like "Shyboy" and "Chameleon" but I'm very familiar with them now. Steve's tone is great - I couldn't hear him too well when I was there but it's very clear on the recording - and he seems to have been pretty much at his peak as far as technical playing goes.
I would recommend it to everyone, cuz there's so much to see on there that you probably won't see anywhere else! If you want to know how to get an unnatural sound out of a guitar, then this should be good inspiration!
And if you want to see what a proper Vai gig looks like, or if you want some alternative guitar music-video in your collection, then this will do it nicely.


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